Sample Ronin: Difference between revisions
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===Rank Three – Isolated Sensei === | ===Rank Three – Isolated Sensei === | ||
Air 3, Earth 2, Fire 3, Water 3, Void 4. | Air 3, Earth 2, Fire 3, Water 3, Void 4. | ||
Defense 3, Hunting 3, Iaijutsu 5, Investigation 2 (Notice), Instruction 3 (Iaijutsu, Kenjutsu), Kenjutsu 5 (Katana), Kyujutsu 1. | Defense 3, Hunting 3, Iaijutsu 5, Investigation 2 (Notice), Instruction 3 (Iaijutsu, Kenjutsu), Kenjutsu 5 (Katana), Kyujutsu 1. | ||
Line 83: | Line 84: | ||
Initiative: 6k3+6 | Initiative: 6k3+6 | ||
Attack (Damage): 8k3+5 (6k2) | Attack (Damage): 8k3+5 (6k2) | ||
TNtbH: 21 | TNtbH: 21 | ||
==Ronin Yojimbo == | ==Ronin Yojimbo == |
Latest revision as of 00:29, 8 August 2006
Ronin[edit]
Ronin Warrior[edit]
Rank One – Sellsword[edit]
Air 2, Earth 2, Fire 2 (Agility 3), Water 2 (Strength 3), Void 3.
Battle 2, Commerce 2, Defense 3, Hunting 2, Kenjutsu 3 (Katana), Kyujutsu 3, Underworld 2.
Technique: The Wolf’s Technique.
Honor: 1.5 Advantages/Disadvantages: Bishamon’s Blessing, Daikoku’s Blessing, Antisocial (2 pts), Greedy.
Initiative: 3k2 Attack (Damage): 6k3+3 (6k2) TNtbH: 16
Rank Two – Mercenary Leader[edit]
Air 2, Earth 2, Fire 3, Water 3, Void 3.
Battle 3 (Mass Combat), Commerce 3, Defense 3, Hunting 2, Kenjutsu 5 (Katana), Kyujutsu 3, Underworld 2.
Technique: The Wolf’s Technique, Punish the Arrogant.
Honor: 1.7 Advantages/Disadvantages: Bishamon’s Blessing, Daikoku’s Blessing, Antisocial (2 pts), Greedy.
Initiative: 4k2 Attack (Damage): 8k3+5 (6k2) TNtbH: 16
Rank Three – Wandering Warrior[edit]
Air 2, Earth 3, Fire 3, Water 3, Void 3.
Battle 5 (Mass Combat), Commerce 3, Defense 5, Hunting 3, Kenjutsu 5 (Katana), Kyujutsu 5, Underworld 2.
Technique: The Wolf’s Technique, Punish the Arrogant, Desperate Speed.
Honor: 1.4 Advantages/Disadvantages: Bishamon’s Blessing, Daikoku’s Blessing, Antisocial (2 pts), Greedy.
Initiative: 5k2 Attack (Damage): 8k3+5 (6k2) TNtbH: 18
Ronin Duelist[edit]
Rank One – Outcast Swordsman[edit]
Air 2 (Reflexes 3), Earth 2, Fire 2 (Agility 3), Water 2, Void 3.
Defense 3, Hunting 1, Iaijutsu 4, Investigation 2 (Notice), Kenjutsu 3 (Katana), Kyujutsu 1.
Technique: The Wind Technique.
Honor: 1.5 Advantages/Disadvantages: Combat Reflexes, Brash, Jealousy (Iaijutsu), Overconfident.
Initiative: 4k3+6 Attack (Damage): 6k3+3 (5k2) TNtbH: 21
Rank Two – Arrogant Duelist[edit]
Air 3, Earth 2, Fire 3, Water 2, Void 3.
Defense 3, Hunting 2, Iaijutsu 5, Investigation 2 (Notice), Kenjutsu 5 (Katana), Kyujutsu 1.
Technique: The Wind Technique, Taking the Measure.
Honor: 1.4 Advantages/Disadvantages: Combat Reflexes, Brash, Jealousy (Iaijutsu), Overconfident.
Initiative: 5k3+6 Attack (Damage): 8k3+5 (5k2) TNtbH: 21
Rank Three – Isolated Sensei[edit]
Air 3, Earth 2, Fire 3, Water 3, Void 4.
Defense 3, Hunting 3, Iaijutsu 5, Investigation 2 (Notice), Instruction 3 (Iaijutsu, Kenjutsu), Kenjutsu 5 (Katana), Kyujutsu 1.
Technique: The Wind Technique, Taking the Measure, Strike Like the Wind.
Honor: 1.8 Advantages/Disadvantages: Combat Reflexes, Brash, Jealousy (Iaijutsu), Overconfident.
Initiative: 6k3+6 Attack (Damage): 8k3+5 (6k2) TNtbH: 21
Ronin Yojimbo[edit]
Rank One – Merchant’s Guard[edit]
Air 2 (Reflexes 3), Earth 2, Fire 2 (Agility 3), Water 2, Void 3.
Commerce 2, Defense 3, Hunting 1, Iaijutsu 3, Investigation 2 (Notice), Kenjutsu 3 (Katana), Kyujutsu 2.
Techniques: The Way of Sacrifice.
Honor: 1.5 Advantages/Disadvantages: Higher Purpose (Protect Charge), Strength of the Earth (4 pts), Can’t Lie, Compulsion (“Secure” Charge, 3 pts).
Initiative: 4k3 Attack (Damage): 6k3+3 (5k2) TNtbH: 21
Rank Two – Courtier's Muscle[edit]
Air 3, Earth 2, Fire 3, Water 2, Void 3.
Courtier 1, Commerce 2, Defense 3, Etiquette 3, Hunting 1, Iaijutsu 3, Investigation 2 (Notice), Kenjutsu 5 (Katana), Kyujutsu 2.
Techniques: The Way of Sacrifice, Will, Not Flesh.
Honor: 1.8 Advantages/Disadvantages: Higher Purpose (Protect Charge), Strength of the Earth (4 pts), Can’t Lie, Compulsion (“Secure” Charge, 3 pts).
Initiative: 5k3 Attack (Damage): 8k3+5 (5k2) TNtbH: 21
Rank Three – Dedicated Defender[edit]
Air 3, Earth 3, Fire 3, Water 2, Void 4.
Courtier 1, Commerce 2, Defense 5, Etiquette 3, Hunting 1, Iaijutsu 3, Investigation 3 (Notice), Kenjutsu 5 (Katana), Kyujutsu 2.
Techniques: The Way of Sacrifice, Will, Not Flesh, Hasten the Blade.
Honor: 2.1 Advantages/Disadvantages: Higher Purpose (Protect Charge), Strength of the Earth (4 pts), Can’t Lie, Compulsion (“Secure” Charge, 3 pts).
Initiative: 6k3 Attack (Damage): 8k3+5 (5k2) TNtbH: 23
Traditional Priest[edit]
Rank One – Peasant Priest[edit]
Air 2, Earth 2 (Willpower 3), Fire 2, Water 3, Void 2.
Calligraphy 1, Commerce 1, Defense 1, Hunting 3 (Survival), Meditation 3 (Void Recovery), Spellcraft 1, Storytelling 2, Theology 3 (Fortunism).
Spells Known (Water Affinity, Fire Deficiency): Sense, Commune, Summon, Path to Inner Peace, Rejuvenating Vapors, Reversal of Fortunes, Fires From The Forge, Speed Growth, Wind-Borne Slumbers.
Honor: 2.5 Advantages/Disadvantages: Daikoku’s Blessing, Friendly Kami, Ascetic, Meddler.
Initiative: 3k2 Attack (Damage): N/A TNtbH: 10
Rank Two – Traveling Holy Man[edit]
Air 2, Earth 3, Fire 2, Water 3, Void 3.
Athletics 1, Calligraphy 1, Commerce 1, Defense 3, Hunting 3 (Survival), Jiujutsu 1, Meditation 3 (Void Recovery), Spellcraft 1, Storytelling 2, Theology 5 (Fortunism).
Spells Known (Water Affinity, Fire Deficiency): Sense, Commune, Summon, Counterspell, Importune, Path to Inner Peace, Rejuvenating Vapors, Reversal of Fortunes, Fires From The Forge, Speed Growth, Wind-Borne Slumbers.
Honor: 2.6 Advantages/Disadvantages: Daikoku’s Blessing, Friendly Kami, Ascetic, Meddler.
Initiative: 4k2 Attack (Damage): 3k2 (3k1) TNtbH: 13
Rank Three – Wise Mentor[edit]
Air 2, Earth 3, Fire 3, Water 3, Void 4.
Athletics 1, Calligraphy 1, Commerce 1, Defense 3, Hunting 3 (Survival), Instruction 3 (Theology), Jiujutsu 1, Meditation 3 (Void Recovery), Spellcraft 3 (Water), Storytelling 2, Theology 5 (Fortunism).
Spells Known (Water Affinity, Fire Deficiency): Sense, Commune, Summon, Counterspell, Importune, Hand of Jurojin, Path to Inner Peace, Rejuvenating Vapors, Reversal of Fortunes, Fires From The Forge, Speed Growth, Wind-Borne Slumbers, Wisdom of the Kami.
Honor: 2.3 Advantages/Disadvantages: Daikoku’s Blessing, Friendly Kami, Ascetic, Meddler.
Initiative: 5k2 Attack (Damage): 4k3 (3k1) TNtbH: 13
Militant Shugenja[edit]
Rank One – Warrior of the Kami[edit]
Air 2, Earth 3, Fire 2 (Agility 3), Water 2 (Strength 3), Void 2.
Calligraphy 1, Defense 2, Jiujutsu 4, Lore: Shadowlands 1, Meditation 1 (Void Recovery), Theology 1.
Technique/Spells Known: The Kami’s Gift/Sense, Commune, Summon, Armor of Earth, Elemental Ward, Force of Will, Fires of Purity, Fury of Osano-Wo, Path to Inner Peace.
Honor: 1.5 Advantages/Disadvantages: Blessing of Earth, Quick Healer, Antisocial (2 points), Brash, Overconfident.
Initiative: 3k2 Attack (Damage): 7k3 (4k1) TNtbH: 13
Rank Two – Spiritual Defender[edit]
Air 2, Earth 3, Fire 3, Water 3, Void 3.
Calligraphy 1, Defense 3, Hunting 1, Jiujutsu 4, Lore: Shadowlands 1, Meditation 1 (Void Recovery), Theology 1.
Technique/Spells Known: The Kami’s Gift/Sense, Commune, Summon, Armor of Earth, Elemental Ward, Force of Will, Slash of the Lion, Fires of Purity, Fury of Osano-Wo, Touch of the Fire Kami, Path to Inner Peace.
Honor: 1.2 Advantages/Disadvantages: Blessing of Earth, Quick Healer, Antisocial (2 points), Brash, Overconfident.
Initiative: 4k2 Attack (Damage): 7k3 (4k1) TNtbH: 16
Rank Three – Paladin of the Elements[edit]
Air 2, Earth 4, Fire 3, Water 3, Void 4.
Calligraphy 1, Defense 3, Hunting 2, Jiujutsu 5, Lore: Shadowlands 2, Meditation 1 (Void Recovery), Theology 1.
Technique/Spells Known: The Kami’s Gift/Sense, Commune, Summon, Armor of Earth, Armor of the Emperor, Elemental Ward, Force of Will, Slash of the Lion, Fires of Purity, Fury of Osano-Wo, Touch of the Fire Kami, Near to Ice, Path to Inner Peace.
Honor: 1.0 Advantages/Disadvantages: Blessing of Earth, Quick Healer, Antisocial (2 points), Brash, Overconfident.
Initiative: 5k2 Attack (Damage): 8k3 (4k1) TNtbH: 16
Kanosei Furudera Shugenja[edit]
Rank One – Teacher of Peasants[edit]
Air 3, Earth 2, Fire 2 (Intelligence 3), Water 2, Void 2.
Calligraphy 1, Commerce 1, Etiquette 2, Hunting 1, Instruction 3 (Kanosei Furudera School), Meditation 3, Storytelling 2, Theology 3 (Fortunism).
Technique/Spells Known: Whisper of the Elements/Sense, Commune, Summon, Counterspell, Benten’s Touch, Echoes of a Breeze, Secrets on the Wind, Reversal of Fortunes, Sympathetic Energies.
Honor: 2.5 Advantages/Disadvantages: Daikoku’s Blessing, Voice, Compulsion (Commune with the Kami every day, 4 pts), Soft-Hearted.
Initiative: 4k3 Attack (Damage): N/A TNtbH: 15
Rank Two – Speaker for the People[edit]
Air 3, Earth 2, Fire 3, Water 2, Void 3.
Calligraphy 2, Commerce 2, Courtier 3, Etiquette 3 (Conversation), Hunting 1, Instruction 3 (Kanosei Furudera School), Meditation 3, Storytelling 2, Theology 3 (Fortunism).
Technique/Spells Known: Whisper of the Elements/Sense, Commune, Summon, Counterspell, Benten’s Touch, Echoes of a Breeze, Secrets on the Wind, Wisdom of the Kami, Whispering Wind, Reversal of Fortunes, Sympathetic Energies.
Honor: 2.7 Advantages/Disadvantages: Daikoku’s Blessing, Voice, Compulsion (Commune with the Kami every day, 4 pts), Soft-Hearted.
Initiative: 5k3 Attack (Damage): N/A TNtbH: 15
Rank Three – Voice of the Kami[edit]
Air 3, Earth 2, Fire 3, Water 2, Void 4.
Calligraphy 2, Commerce 2, Courtier 3, Etiquette 5 (Conversation), Hunting 1, Instruction 5 (Kanosei Furudera School), Investigation 1, Meditation 3, Storytelling 3, Theology 5 (Fortunism).
Technique/Spells Known: Whisper of the Elements/Sense, Commune, Summon, Counterspell, Benten’s Touch, Echoes of a Breeze, Secrets on the Wind, Wisdom of the Kami, Whispering Wind, Reversal of Fortunes, Sympathetic Energies. Kiho: Ancestral Guidance.
Honor: 2.7 Advantages/Disadvantages: Daikoku’s Blessing, Voice, Compulsion (Commune with the Kami every day, 4 pts), Soft-Hearted.
Initiative: 6k3 Attack (Damage): N/A TNtbH: 15
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