Rhys (Pokemon Harmony): Difference between revisions
Line 94: | Line 94: | ||
<br />'''Frequency:''' At-Will | <br />'''Frequency:''' At-Will | ||
<br />'''AC:''' 4 | <br />'''AC:''' 4 | ||
<br />'''Damage Base 4:''' 1d8+ | <br />'''Damage Base 4:''' 1d8+14 / 20 | ||
<br />'''Class:''' Special | <br />'''Class:''' Special | ||
<br />'''Range:''' Melee, 1 Target | <br />'''Range:''' Melee, 1 Target |
Revision as of 19:25, 4 February 2016
Current Status
Hit Points: 36/36
Injuries: None
Combat Stages:
Level: 8
EXP: 71
Tutor Points: 2
Description
Despite not actually being physically compatible at any point in his development, this Budew seems to have a thing for Ceinwen.
Skills
Athletics 1d6+1
Acrobatics 2d6
Combat 1d6
Stealth 3d6+1
Perception 2d6+1
Focus 2d6+1
Poke Edges
Stats
Nature: Quirky (Neutral)
Stat | Base | Added | Total |
---|---|---|---|
HP | 4 | 2 | 6 |
Attack | 3 | 2 | 5 |
Defense | 4 | 3 | 7 |
Special Attack | 5 | 3 | 8 |
Special Defense | 7 | 4 | 11 |
Speed | 6 | 4 | 10 |
Capabilities and Derived Stats
Physical Evasion 1
Special Evasion 2
Speed Evasion 1
Power 1
Overland 4
Swim 2
High Jump 1
Long Jump 1
Naturewalk (Forest, Grassland)
Underdog
Inflatable
Fountain
Abilities
Natural Cure
Scene – Free Action
Effect: Whenever the user is returned to its Poké Ball or Takes A Breather, it may activate Natural Cure to cure itself of all Persistent Status Afflictions
Moves Known (with STAB and Stats)
Struggle Attack (not a Move, STAB never applies)
Type: Water
Frequency: At-Will
AC: 4
Damage Base 4: 1d8+14 / 20
Class: Special
Range: Melee, 1 Target
Move: Absorb
Type: Grass
Frequency: At-Will
AC: 2
Damage Base 4: 1d8+14
Class: Special
Range: 4, 1 target
Effect: After the target takes damage, the user gains
Hit Points equal to half of the damage they dealt to the
target.
Move: Growth
Type: Normal
Frequency: EOT
AC: None
Class: Status
Range: Self
Effect: Raise the user’s Attack 1 Combat Stage and raise
the user’s Special Attack 1 Combat Stage. If it is Sunny,
double the amount of Combat Stages gained
Special: Grants Inflatable
Move: Water Sport
Type: Water
Frequency: EOT
AC: None
Class: Status
Range: Burst 2, Coat
Effect: All targets in the burst, including the user, gain
a Coat which grants them 1 Step of Resistance to Fire
Type Moves. After a target has been hit by a damaging
Fire Type Move, the coat is removed.
Special: Grants Fountain