Khemed the Janessar: Difference between revisions

From RPGnet
Jump to navigation Jump to search
No edit summary
No edit summary
Line 3: Line 3:
'"Jibriliz. I can't believe I'm still in Jibriliz."'
'"Jibriliz. I can't believe I'm still in Jibriliz."'


Ranger 1
(Chatoic Good Ranger 1) hp 12; Init +6 (+4 Improved Initiative); AC 15 (+3 Armor); Attack +2 (+1 Base, +1 Str) melee, or +3 (+1 Base, +2 Dex) ranged; SV Fort +4 (+2 Base, +2 Con), Ref (+0 Base, +2 Dex), Will (+0 Base, +1 Wis); AL CG; Str 13 (+1), Dex 15 (+2), Con 14 (+2), Int 11 (+0), Wis 12 (+1), Cha 12 (+1)
Alignment: CG
Deities: Ilmater
Sex: Male
Eyes: Brown
Hair: Black
Age: 17
Height: 5'8"
Weight: 170 lbs.
HP 12
Init +6 (+2 Dex +4 Improved Initiative);
Spd 20 ft.
AC 15 (+2 Dex, +3 Armor), AC Dodging 16 (+2 Dex, +3 Armor, +1 Dodge), AC Flatfooted 13 (+3 Armor), AC Touch 12 (+2 Dex)
Attack +2 (+1 Base, +1 Str) melee (1d6+1, 18-20/x2 scimitar), or +2 (+1 Base, +1 Str) melee (1d6+1, 18-20/x2 scimitar) and +0 (+1 Base, +1 Str, -2 Two Weapon Fighting) melee (1d4+1, 19-20/x2 dagger), or +2 (+1 Base, +1 Str) melee (1d6+1, 18-20/x2 scimitar) and +0 (+1 Base, +1 Str, -2 Two Weapon Fighting) melee (1d6+1, x2 throwing axe), or +3 (+1 Base, +2 Dex) ranged (1d6, x3 shortbow), or +3 (+1 Base, +2 Dex) ranged (1d6, x2 throwing axe)


Saves
Languages Spoken: Alzhedo, Common
Fortitude +4 (+2 Base, +2 Con), Reflex +2 (+0 Base, +2 Dex), Will +1 (+0 Base, +1 Wis)


Str 13 (+1), Dex 15 (+2), Con 14 (+2), Int 11 (+0), Wis 12 (+1), Cha 12 (+1)
Skills: Climb +5 (+4 Rank, +1 Str), Jump +5 (+4 Rank, +1 Str), Knowledge (nature) +4 (+4 Rank), Spot +5 (+4 Rank, +1 Wis), and Wilderness Lore +5 (+4 Rank, +1 Wis)


Languages Spoken: Alzhedo
Feats and Class Abilities: Improved Initiative, Track, Dodge, Favored Enemy (ogre), When using light armor Khemed gains Ambidexterity and Two-Weapon Fighting
 
Region: Calimshan
Feats: Improved Initiative, Track, Dodge
Class Abilities: Favored Enemy (ogre), When using light armor, gains Ambidexterity and Two-Weapon Fighting
 
Weapons and armor proficiencies: Simple, Martial weapons, Light and Medium armor, shields
 
Skills:
Climb (Str) +4/+5, Jump (Str) +4/+5, Knowledge (nature) (Int) +4/+4, Spot +4/+5, and Wilderness Lore (Wis) +4/+5


Equipment:
Equipment:
Scimitar (15 gp), Dagger (2 gp), 3 Throwing Axes (24 gp), Shortbow (30 gp), 20 Arrows (1 gp), Studded Leather Armor (25 gp), Backpack (2 gp), Flint and Steel (1 gp), Grappling Hook (1 gp), Belt Pouch (1 gp), 50 ft. Silk Rope (10 gp), Shovel (2 gp), Torch (1 cp), Waterskin (1 gp), Whetstone (2 cp), Traveler's Outfit (1 gp), Potion of Cure Light Wounds (50 gp), Palace Guard Clothing (0 gp), 2 gp, 97 cp
Scimitar (15 gp), Dagger (2 gp), 3 Throwing Axes (24 gp), Shortbow (30 gp), 20 Arrows (1 gp), Studded Leather Armor (25 gp), Backpack (2 gp), Flint and Steel (1 gp), Grappling Hook (1 gp), Belt Pouch (1 gp), 50 ft. Silk Rope (10 gp), Shovel (2 gp), Torch (1 cp), Waterskin (1 gp), Whetstone (2 cp), Traveler's Outfit (1 gp), Potion of Cure Light Wounds (50 gp), Palace Guard Clothing (0 gp), 2 gp, 97 cp
Encumbrance:
Dagger (1 lb)
3 Throwing Axes (12 lb)
Scimitar (4 lb)
Shortbow (2 lb)
20 Arrows (3 lb)
Studded Leather Armor (20 lb)
Backpack (2 lb)
Flint and Steel (*)
Grappling Hook (4 lb)
Belt Pouch (3 lb)
50 ft. Silk Rope (5 lb)
Shovel (8 lb)
Torch (1 lb)
Waterskin (4 lb)
Whetstone (1 lb)
Traveler's Outfit (5 lb)
Potion of Cure Light Wounds (*)
Palace Guard Outfit (6 lb)
81 lbs. total, Medium Load

Revision as of 14:11, 10 August 2006

Khemed the Janessar

'"Jibriliz. I can't believe I'm still in Jibriliz."'

(Chatoic Good Ranger 1) hp 12; Init +6 (+4 Improved Initiative); AC 15 (+3 Armor); Attack +2 (+1 Base, +1 Str) melee, or +3 (+1 Base, +2 Dex) ranged; SV Fort +4 (+2 Base, +2 Con), Ref (+0 Base, +2 Dex), Will (+0 Base, +1 Wis); AL CG; Str 13 (+1), Dex 15 (+2), Con 14 (+2), Int 11 (+0), Wis 12 (+1), Cha 12 (+1)

Languages Spoken: Alzhedo, Common

Skills: Climb +5 (+4 Rank, +1 Str), Jump +5 (+4 Rank, +1 Str), Knowledge (nature) +4 (+4 Rank), Spot +5 (+4 Rank, +1 Wis), and Wilderness Lore +5 (+4 Rank, +1 Wis)

Feats and Class Abilities: Improved Initiative, Track, Dodge, Favored Enemy (ogre), When using light armor Khemed gains Ambidexterity and Two-Weapon Fighting

Equipment: Scimitar (15 gp), Dagger (2 gp), 3 Throwing Axes (24 gp), Shortbow (30 gp), 20 Arrows (1 gp), Studded Leather Armor (25 gp), Backpack (2 gp), Flint and Steel (1 gp), Grappling Hook (1 gp), Belt Pouch (1 gp), 50 ft. Silk Rope (10 gp), Shovel (2 gp), Torch (1 cp), Waterskin (1 gp), Whetstone (2 cp), Traveler's Outfit (1 gp), Potion of Cure Light Wounds (50 gp), Palace Guard Clothing (0 gp), 2 gp, 97 cp