Blank Investigator Sheet: Difference between revisions
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{| | {| | ||
| colspan="2" | '''Agent Name:''' | | colspan="2" | '''Agent Name:''' | ||
| colspan="2" | | | colspan="2" | | ||
|- | |- | ||
| colspan="2" | '''Code Name:''' | | colspan="2" | '''Code Name:''' | ||
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|- | |- | ||
| colspan="2" | '''Profession:''' | | colspan="2" | '''Profession:''' | ||
| colspan="2" | | | colspan="2" | | ||
|- | |- | ||
| colspan="2" | '''Nationality:''' | | colspan="2" | '''Nationality:''' | ||
| colspan="2" | | | colspan="2" | | ||
|- | |- | ||
| colspan="2" |'''Sex (Age):''' | | colspan="2" |'''Sex (Age):''' | ||
| colspan="2" | | | colspan="2" | | ||
|- | |- | ||
| colspan="2" | '''Education:''' | | colspan="2" | '''Education:''' | ||
| colspan="2" | | | colspan="2" | | ||
|} | |} | ||
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|- | |- | ||
|'''Strength''' | |'''Strength''' | ||
| | | | ||
| | | | ||
| | | | ||
|- | |- | ||
|'''Constitution''' | |'''Constitution''' | ||
| | | | ||
| | | | ||
| | | | ||
|- | |- | ||
|'''Dexterity''' | |'''Dexterity''' | ||
| | | | ||
| | | | ||
| | | | ||
|- | |- | ||
|'''Intelligence''' | |'''Intelligence''' | ||
| | | | ||
| | | | ||
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|- | |- | ||
|'''Power''' | |'''Power''' | ||
| | | | ||
| | | | ||
| | | | ||
|- | |- | ||
|'''Charisma''' | |'''Charisma''' | ||
| | | | ||
| | | | ||
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|} | |} | ||
Line 68: | Line 68: | ||
|- | |- | ||
|'''Hit Points (HP)''' | |'''Hit Points (HP)''' | ||
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| | | | ||
|- | |- | ||
|'''Willpower (WP)''' | |'''Willpower (WP)''' | ||
| | | | ||
| | | | ||
|- | |- | ||
|'''Sanity (SAN)''' | |'''Sanity (SAN)''' | ||
| | | | ||
| | | | ||
|- | |- | ||
|'''Breaking Point (BP)''' | |'''Breaking Point (BP)''' | ||
| | | | ||
| | | | ||
|} | |} | ||
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{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
! | !Score | ||
|- | |- | ||
| | |Bond 1 | ||
| | |Not very much | ||
|- | |- | ||
| | |Bond 2 | ||
| | |Even less | ||
|} | |} | ||
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|- | |- | ||
|Alertness (20%) | |Alertness (20%) | ||
| | | | ||
|Forensics (0%) | |Forensics (0%) | ||
| | | | ||
|Search (20%) | |Search (20%) | ||
| | | | ||
|- | |- | ||
|Anthropology (0%) | |Anthropology (0%) | ||
Line 159: | Line 159: | ||
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|HUMINT (10%) | |HUMINT (10%) | ||
| | | | ||
|Surgery (0%) | |Surgery (0%) | ||
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Line 166: | Line 166: | ||
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|Law (0%) | |Law (0%) | ||
| | | | ||
|Survival (10%) | |Survival (10%) | ||
| | | | ||
|- | |- | ||
|Athletics (30%) | |Athletics (30%) | ||
| | | | ||
|Medicine (0%) | |Medicine (0%) | ||
| | | | ||
Line 178: | Line 178: | ||
|- | |- | ||
|Bureaucracy (10%) | |Bureaucracy (10%) | ||
| | | | ||
|Melee Weapons (30%) | |Melee Weapons (30%) | ||
| | | | ||
|Unarmed Combat (40%) | |Unarmed Combat (40%) | ||
| | | | ||
|- | |- | ||
|Computer Science (0%) | |Computer Science (0%) | ||
| | | | ||
|rowspan="2" style="vertical-align:top;"|Military Science (0%): | |rowspan="2" style="vertical-align:top;"|Military Science (0%): | ||
|rowspan="2" style="vertical-align:bottom;"| | |rowspan="2" style="vertical-align:bottom;"| | ||
Line 196: | Line 196: | ||
|- | |- | ||
|Criminology (10%) | |Criminology (10%) | ||
| | | | ||
|Navigate (10%) | |Navigate (10%) | ||
| | | | ||
Line 212: | Line 212: | ||
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|Persuade (20%) | |Persuade (20%) | ||
| | | | ||
| | | | ||
| | | | ||
|- | |- | ||
|Dodge (30%) | |Dodge (30%) | ||
| | | | ||
|Pharmacy (0%) | |Pharmacy (0%) | ||
| | | | ||
Line 224: | Line 224: | ||
|- | |- | ||
|Drive Auto (20%) | |Drive Auto (20%) | ||
| | | | ||
|Pilot (0%): | |Pilot (0%): | ||
| | | | ||
Line 238: | Line 238: | ||
|- | |- | ||
|Firearms (20%) | |Firearms (20%) | ||
| | | | ||
|Ride (10%) | |Ride (10%) | ||
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=Personal Details, Work Performance, Special Training and Other Notes= | =Personal Details, Work Performance, Special Training and Other Notes= | ||
[[Homeward Bound]] | [[Homeward Bound]] |
Revision as of 20:17, 26 March 2016
Agent Name: | |||
Code Name: | |||
Profession: | |||
Nationality: | |||
Sex (Age): | |||
Education: |
Statistics
Score | x5 | What Others Notice | |
---|---|---|---|
Strength | |||
Constitution | |||
Dexterity | |||
Intelligence | |||
Power | |||
Charisma |
Derived Attributes
Current | Maximum | |
---|---|---|
Hit Points (HP) | ||
Willpower (WP) | ||
Sanity (SAN) | ||
Breaking Point (BP) |
Incidents of SAN loss without going insane
Violence | O | O | O | adapted |
Helplessness | O | O | O | adapted |
Bonds
Score | |
---|---|
Bond 1 | Not very much |
Bond 2 | Even less |
Motivations and Mental Disorders
Skills
Total | Total | Total | |||
Accounting (10%) | First Aid (10%) | Science (0%) | |||
Alertness (20%) | Forensics (0%) | Search (20%) | |||
Anthropology (0%) | Heavy Weapons (0%) | SIGINT (0%) | |||
Archeology (0%) | History (10%) | Stealth (10%) | |||
Art (0%): | HUMINT (10%) | Surgery (0%) | |||
Artillery (0%) | Law (0%) | Survival (10%) | |||
Athletics (30%) | Medicine (0%) | Swim (20%) | |||
Bureaucracy (10%) | Melee Weapons (30%) | Unarmed Combat (40%) | |||
Computer Science (0%) | Military Science (0%): | Unnatural (0%) | |||
Craft (0%) | Foreign Languages and Other Skills: | ||||
Criminology (10%) | Navigate (10%) | ||||
Demolitions (0%) | Occult (10%) | ||||
Disguise (10%) | Persuade (20%) | ||||
Dodge (30%) | Pharmacy (0%) | ||||
Drive Auto (20%) | Pilot (0%): | ||||
Drive Heavy Machine (10%) | Psychotherapy (10%) | ||||
Firearms (20%) | Ride (10%) |
Physical Injuries and Ailments
Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further
Armor and Equipment
Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.
Weapons
Skill % | Base Range | Damage | Armor Piercing | Kill Damage | Kill Radius | Shots | |