Difference between revisions of "Khemed the Janessar"

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(Khemed the Janessar)
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=Khemed the Janessar=
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=Description=
 
''"Jibriliz. I can't believe I'm still in Jibriliz."''
 
''"Jibriliz. I can't believe I'm still in Jibriliz."''
  
Alignment: Chaotic Good  
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*Alignment: Chaotic Good  
Class: Ranger 1
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*Class: Ranger 1
Hit Points: 12
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*Favored Deity: Ilmater
Initiative: +6 (+4 Improved Initiative)
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*Hit Points: 12
AC 15 (+3 Armor, +2 Dex)
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*Initiative: +6 (+4 Improved Initiative)
Attack +2 (+1 Base, +1 Str) melee, or +3 (+1 Base, +2 Dex) ranged
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*AC 15 (+3 Armor, +2 Dex)
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*Attack +2 (+1 Base, +1 Str) melee, or +3 (+1 Base, +2 Dex) ranged
  
 
=Saves=
 
=Saves=

Revision as of 08:13, 17 August 2006

Description

"Jibriliz. I can't believe I'm still in Jibriliz."

  • Alignment: Chaotic Good
  • Class: Ranger 1
  • Favored Deity: Ilmater
  • Hit Points: 12
  • Initiative: +6 (+4 Improved Initiative)
  • AC 15 (+3 Armor, +2 Dex)
  • Attack +2 (+1 Base, +1 Str) melee, or +3 (+1 Base, +2 Dex) ranged

Saves

Fortitude +4 (+2 Base, +2 Con) Reflex (+0 Base, +2 Dex) Will (+0 Base, +1 Wis)

Attributes

Strength 13 (+1) Dexterity 15 (+2) Constitution 14 (+2) Intelligence 11 (+0) Wisdom 12 (+1) Charisma 12 (+1)

Languages

Alzhedo, Common

Skills

Climb +5 (+4 Rank, +1 Str) Jump +5 (+4 Rank, +1 Str) Knowledge (nature) +4 (+4 Rank) Spot +5 (+4 Rank, +1 Wis) Wilderness Lore +5 (+4 Rank, +1 Wis)

Feats

Dodge Improved Initiative Track, Dodge

Class Abilities

Favored Enemy (ogre) When using light armor Khemed gains Ambidexterity and Two-Weapon Fighting

Equipment

Scimitar (15 gp) Dagger (2 gp) 3 Throwing Axes (24 gp) Shortbow (30 gp) 20 Arrows (1 gp) Studded Leather Armor (25 gp) Backpack (2 gp) Flint and Steel (1 gp) Grappling Hook (1 gp) Belt Pouch (1 gp) 50 ft. Silk Rope (10 gp) Shovel (2 gp) Torch (1 cp) Waterskin (1 gp) Whetstone (2 cp) Traveler's Outfit (1 gp) Potion of Cure Light Wounds (50 gp) Palace Guard Clothing (0 gp) 2 gp, 97 cp