Khemed the Janessar: Difference between revisions
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=Description= | =Stats= | ||
===Description=== | |||
Name: Khemed the Janessar | |||
*Class: Ranger 1 | *Class: Ranger 1 | ||
*Race: Human (Calimshite) | |||
*Favored Deity: Ilmater | *Favored Deity: Ilmater | ||
*Hit Points: 12 | *Alignment: Chaotic Good | ||
*XP: 0 | |||
"Jibriliz. I can't believe I'm still in Jibriliz." | |||
Height: 5' 9" | |||
Weight: 175 lbs | |||
(Rolled as per Players Handbook) | |||
Description: Khemed is a dusky skinned human male with black hair worn shoulder length and a short beard and mustache. He has several scars, most on his arms and torso, but a few small nicks are visible by his cheek and nose. He dresses either in the garb of the palace guard or in dusty studded leather armor with no undershirt, belt, bloused trousers and sandals. He has a scabbard for his scimitar at his belt, a smaller sheath for his dagger at his right hip, and may carry three throwing axes on a looped leather strap that dangles from his belt. | |||
===Attributes=== | |||
Str 13 (+1), Dex 15 (+2), Con 14 (+2), Int 11 (+0), Wis 12 (+1), Cha 12 (+1) | |||
===Saving Throws=== | |||
Fort +4 (+2 Base, +2 Con) | |||
Ref +2 (+0 Base, +2 Dex) | |||
Will +1 (+0 Base, +1 Wis); | |||
===Combat=== | |||
Total Hit Points: 12 | |||
Current Hit Points: 12 | |||
Initiative: +6 (+2 Dex, +4 Improved Initiative) | |||
Speed: 30 ft. (when not fully loaded) | |||
AC: 15 (10 +3 armor +2 Dex) | |||
Touch AC: 12 | |||
Flatfooted AC: 13 | |||
BAB: +1 | |||
Attacks | |||
Scimitar +2, 1d6+1 (18-20/x2) | |||
Dagger +2 (+2 Thrown), 1d4+1 (19-20/x2), Range Increment 10 ft. | |||
Shortbow +3, 1d6 (x3), Range Increment 60 ft. | |||
=Saves= | =Saves= |
Revision as of 15:34, 17 August 2006
Stats
Description
Name: Khemed the Janessar
- Class: Ranger 1
- Race: Human (Calimshite)
- Favored Deity: Ilmater
- Alignment: Chaotic Good
- XP: 0
"Jibriliz. I can't believe I'm still in Jibriliz."
Height: 5' 9" Weight: 175 lbs (Rolled as per Players Handbook)
Description: Khemed is a dusky skinned human male with black hair worn shoulder length and a short beard and mustache. He has several scars, most on his arms and torso, but a few small nicks are visible by his cheek and nose. He dresses either in the garb of the palace guard or in dusty studded leather armor with no undershirt, belt, bloused trousers and sandals. He has a scabbard for his scimitar at his belt, a smaller sheath for his dagger at his right hip, and may carry three throwing axes on a looped leather strap that dangles from his belt.
Attributes
Str 13 (+1), Dex 15 (+2), Con 14 (+2), Int 11 (+0), Wis 12 (+1), Cha 12 (+1)
Saving Throws
Fort +4 (+2 Base, +2 Con) Ref +2 (+0 Base, +2 Dex) Will +1 (+0 Base, +1 Wis);
Combat
Total Hit Points: 12 Current Hit Points: 12 Initiative: +6 (+2 Dex, +4 Improved Initiative) Speed: 30 ft. (when not fully loaded) AC: 15 (10 +3 armor +2 Dex) Touch AC: 12 Flatfooted AC: 13 BAB: +1
Attacks Scimitar +2, 1d6+1 (18-20/x2) Dagger +2 (+2 Thrown), 1d4+1 (19-20/x2), Range Increment 10 ft. Shortbow +3, 1d6 (x3), Range Increment 60 ft.
Saves
Fortitude +4 (+2 Base, +2 Con) Reflex (+0 Base, +2 Dex) Will (+0 Base, +1 Wis)
Attributes
Strength 13 (+1) Dexterity 15 (+2) Constitution 14 (+2) Intelligence 11 (+0) Wisdom 12 (+1) Charisma 12 (+1)
Languages
Alzhedo, Common
Skills
Climb +5 (+4 Rank, +1 Str) Jump +5 (+4 Rank, +1 Str) Knowledge (nature) +4 (+4 Rank) Spot +5 (+4 Rank, +1 Wis) Wilderness Lore +5 (+4 Rank, +1 Wis)
Feats
Dodge Improved Initiative Track, Dodge
Class Abilities
Favored Enemy (ogre) When using light armor Khemed gains Ambidexterity and Two-Weapon Fighting
Equipment
Scimitar (15 gp) Dagger (2 gp) 3 Throwing Axes (24 gp) Shortbow (30 gp) 20 Arrows (1 gp) Studded Leather Armor (25 gp) Backpack (2 gp) Flint and Steel (1 gp) Grappling Hook (1 gp) Belt Pouch (1 gp) 50 ft. Silk Rope (10 gp) Shovel (2 gp) Torch (1 cp) Waterskin (1 gp) Whetstone (2 cp) Traveler's Outfit (1 gp) Potion of Cure Light Wounds (50 gp) Palace Guard Clothing (0 gp) 2 gp, 97 cp