Mano a Mano:Equipment Lists: Difference between revisions
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When rules mention an item's modifiers, they refer to the modifiers on the equipment lists. | When rules mention an item's modifiers, they refer to the modifiers on the equipment lists. | ||
<table><tr><td>'''Blank Equipment List'''</td></tr><tr><td> | |||
< | |||
Item Name CP Mass Agi Reach Cvr Abs Pwr Shp Tgh Spec. | Item Name CP Mass Agi Reach Cvr Abs Pwr Shp Tgh Spec. | ||
lb / kg ft / cm | lb / kg ft / cm | ||
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</td></tr></table> | </td></tr></table> | ||
= | <table style="float:right"> | ||
<tr> | |||
< | <td> | ||
'''[[Mano a Mano:Detailed Single Item Description|Detailed Single Item Description]]''' | |||
</td> | |||
</tr> | |||
<tr> | |||
<td> | |||
Item:________________________ | Item:________________________ | ||
_____ CP (Character Points) | _____ CP (Character Points) | ||
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Procedure for operating guns | Procedure for operating guns | ||
(cocking, reloading, bursts) | (cocking, reloading, bursts) | ||
</td></tr></table> | </td> | ||
</tr> | |||
</table> | |||
*'''CP''' (Character Points) is the CP of this item. (See [[Mano a Mano:Making Equipment|Equipment/Making Equipment]].) | *'''CP''' (Character Points) is the CP of this item. (See [[Mano a Mano:Making Equipment|Equipment/Making Equipment]].) | ||
Revision as of 19:46, 17 August 2006
Equipment Lists
When rules mention an item's modifiers, they refer to the modifiers on the equipment lists.
| Blank Equipment List |
Item Name CP Mass Agi Reach Cvr Abs Pwr Shp Tgh Spec.
lb / kg ft / cm
_________ ___ ___/___ ___ ___/___ ___ ___ ___ ___ ___ _____
_________ ___ ___/___ ___ ___/___ ___ ___ ___ ___ ___ _____
_________ ___ ___/___ ___ ___/___ ___ ___ ___ ___ ___ _____
_________ ___ ___/___ ___ ___/___ ___ ___ ___ ___ ___ _____
_________ ___ ___/___ ___ ___/___ ___ ___ ___ ___ ___ _____
_________ ___ ___/___ ___ ___/___ ___ ___ ___ ___ ___ _____
_________ ___ ___/___ ___ ___/___ ___ ___ ___ ___ ___ _____
_________ ___ ___/___ ___ ___/___ ___ ___ ___ ___ ___ _____
_________ ___ ___/___ ___ ___/___ ___ ___ ___ ___ ___ _____
_________ ___ ___/___ ___ ___/___ ___ ___ ___ ___ ___ _____
_________ ___ ___/___ ___ ___/___ ___ ___ ___ ___ ___ _____
_________ ___ ___/___ ___ ___/___ ___ ___ ___ ___ ___ _____
_________ ___ ___/___ ___ ___/___ ___ ___ ___ ___ ___ _____
_________ ___ ___/___ ___ ___/___ ___ ___ ___ ___ ___ _____
_________ ___ ___/___ ___ ___/___ ___ ___ ___ ___ ___ _____
_________ ___ ___/___ ___ ___/___ ___ ___ ___ ___ ___ _____
|
Item:________________________
_____ CP (Character Points)
_____ Mas (Mass) ____ Weight
_____ Agi (Agility)
_____ Rch (Reach) ____ (ft/in)
_____ Cvr (Cover)
_____ Abs (Absorption)
_____ Pwr (Power)
_____ Shp (Sharpness)
_____ Tgh (Toughness)
_____ Spec. (Special modifier)
Grp (Grapple) Atk (Attack)
Con (Conceal) Par (Parry)
Pul (Pull: to keep bow drawn)
Cut (Cutting Resistance)
Imp (Impaling Resistance)
Blu (Bludgeoning Resistance)
Combinations (A/G, C/I, I/B)
Other:______________________
______________________
Damage Type (impaling, etc.)
Compound Pull? Stays Loaded?
Procedure for operating guns
(cocking, reloading, bursts)
|
- CP (Character Points) is the CP of this item. (See Equipment/Making Equipment.)
- Mas (Mass) is the item's weight in pounds or mass in kg.
- Rch (Reach) is the weapon's reach (hand weapons) or effective range (missile weapons.)
- Agi (Agility) determines how easily a weapon can be aimed.
- Cvr (Cover) determines how likely the item will block an attack.
- Abs (Absorb) determines how much damage is absorbed by this item when it blocks an attack.
- Pwr (Power) is the weapon's damage modifier.
- Shp (Sharpness) determines how many damage points go into stun and lasting pools.
- Tgh (Toughness) determines how difficult the item is to break