Konrad: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
|||
Line 5: | Line 5: | ||
*XP: | *XP: 925/2500 | ||
Line 42: | Line 42: | ||
**Gear: Backpack, Lantern(2lb), 4 Oil(4lb), Rations, Dry(14lb), Clothing(1lb), Tinderbox(1lb) | **Gear: Backpack, Lantern(2lb), 4 Oil(4lb), Rations, Dry(14lb), Clothing(1lb), Tinderbox(1lb) | ||
**Miscellaneous Magic: Spellbook(1lb) | **Miscellaneous Magic: Spellbook(1lb) | ||
**Treasure: | **Treasure: 98gp | ||
Line 49: | Line 49: | ||
**Read Magic | **Read Magic | ||
**Floating Disc (Range 0, Duration: 5 turns +1/level) | **Floating Disc (Range 0, Duration: 5 turns +1/level) | ||
**Detect Magic (Range 60', Duration: 2 turns) | |||
---- | ---- | ||
*Motivation: Konrad found himself ejected from his training when his father spent lost the entire family fortune on a gamble. Having no skills and no way to pay for more training, he found himself doing the only thing left to try to make a buck: he started adventuring. | *Motivation: Konrad found himself ejected from his training when his father spent lost the entire family fortune on a gamble. Having no skills and no way to pay for more training, he found himself doing the only thing left to try to make a buck: he started adventuring. |
Revision as of 20:30, 23 June 2016
Konrad
A character in the Morgansfort campaign.
- Human, Male
- XP: 925/2500
Attributes
- STR 5 (-2)
- INT 12 (0)
- WIS 8 (-1)
- DEX 12 (0)
- CON 14 (+1)
- CHA 13 (+1)
Languages
- Common
Racial Abilities
- 10% xp
Class Abilities
- Cast Spells, No Armor
Combat
- HP: 5
- AC: 13
- Attack Bonus: +1 (-1 w/ STR, 0 w/ DEX)
- Move: 40'
- Saving Throws:
- Death/Poison: 13/14 (+1 vs Poison from CON)
- Wands: 14
- Paralysis/Stone: 13
- Dragon Breath: 16
- Spells: 15 (-1 vs Charm)
- Equipment: (Carrying Cap - 35, 90) Current: 24
- Armor: None
- Weapons: Walking Staff (1lb 1d4)
- Gear: Backpack, Lantern(2lb), 4 Oil(4lb), Rations, Dry(14lb), Clothing(1lb), Tinderbox(1lb)
- Miscellaneous Magic: Spellbook(1lb)
- Treasure: 98gp
Spells
- First Level. 1 per day.
- Read Magic
- Floating Disc (Range 0, Duration: 5 turns +1/level)
- Detect Magic (Range 60', Duration: 2 turns)
- Motivation: Konrad found himself ejected from his training when his father spent lost the entire family fortune on a gamble. Having no skills and no way to pay for more training, he found himself doing the only thing left to try to make a buck: he started adventuring.