Dohram: Difference between revisions
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*Spells: 14 (12 charm) | *Spells: 14 (12 charm) | ||
* | * | ||
*Weapons: Mace (+3 to hit, 1d8+1 damage), Sling w. Bullets (+2 to hit, 1d4 damage) | *Weapons: Mace (+3 to hit, 1d8+1 damage), Sling w. 20 Bullets (+2 to hit, 1d4 damage) | ||
*Armor: Chain Mail +1 and Shield | *Armor: Chain Mail +1 and Shield | ||
*Equipment & Possessions: clothing (1), backpack, holy symbol, Potion of ESP, waterskin (2), 5 flasks of oil (5) | *Equipment & Possessions: clothing (1), backpack, holy symbol, Potion of ESP, waterskin (2), 5 flasks of oil (5) | ||
*Treasure: | *Treasure: | ||
*Encumbrance: | *Encumbrance: 65 / 65 (light load) | ||
* | * | ||
*Racial Abilities: learns fast (+10% XP) | *Racial Abilities: learns fast (+10% XP) |
Revision as of 00:17, 24 June 2016
- A Morgansfort character
- Class: Cleric
- Race: Human
- XP: 3931/6000
- Gender: Male
- Alignment: Neutral Good
- Motivation: spread the good word, vanquish evil by whatever means necessary
- Languages: Common
- STR 14 (+1)
- INT 11
- WIS 17 (+2)
- DEX 12
- CON 14 (+1)
- CHA 4 (-2)
- Level: 3
- Hp: 15
- AC: 17
- Move: 30’
- Attack Bonus: +2
- SAVES
- Death Ray or Poison: 10 (9 poison)
- Magic Wands: 11
- Paralysis or Petrify: 13
- Dragon Breath: 15
- Spells: 14 (12 charm)
- Weapons: Mace (+3 to hit, 1d8+1 damage), Sling w. 20 Bullets (+2 to hit, 1d4 damage)
- Armor: Chain Mail +1 and Shield
- Equipment & Possessions: clothing (1), backpack, holy symbol, Potion of ESP, waterskin (2), 5 flasks of oil (5)
- Treasure:
- Encumbrance: 65 / 65 (light load)
- Racial Abilities: learns fast (+10% XP)
- Class Abilities: spells, turn undead
- SPELLS
- 1st level :Cure Light Wounds (x2)