Difference between revisions of "Malvolio Loricci"
(Created page with "[working on a background and motivation] ==Stat Block== {| {{table}} | align="center" style="background:#f0f0f0;"|'''STR''' | align="center" style="background:#f0f0f0;"|''...") |
(→Proficiencies and Skills) |
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*Acrobatics (Dex) | *Acrobatics (Dex) | ||
− | * | + | *Animal Handling (Wis) |
*Arcana (Int) +0 | *Arcana (Int) +0 | ||
− | * | + | *Athletics (Str) |
+ | *Deception (Cha) | ||
*History (Int) | *History (Int) | ||
− | * | + | *Insight (Wis) |
*Intimidation (Cha) | *Intimidation (Cha) | ||
− | * | + | *Investigation (Int) |
*Medicine (Wis) | *Medicine (Wis) | ||
*Nature (Int) | *Nature (Int) | ||
− | * | + | *Perception (Wis) |
*Performance (Cha) | *Performance (Cha) | ||
− | * | + | *Persuasion (Cha) |
*Religion (Int) | *Religion (Int) | ||
*Sleight of Hand (Dex) | *Sleight of Hand (Dex) | ||
− | * | + | *Stealth (Dex) |
− | * | + | *Survival (Wis) |
</div> | </div> | ||
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*Tools: | *Tools: | ||
*Training: --- | *Training: --- | ||
− | *Weapons and Armor: | + | *Weapons and Armor: |
==Spells and Features and Feats== | ==Spells and Features and Feats== |
Latest revision as of 21:07, 13 July 2016
[working on a background and motivation]
Contents
Stat Block[edit]
STR | DEX | CON | INT | WIS | CHA |
10 | 10 | 10 | 10 | 10 | 10 |
+0 | +0 | +0 | +0 | +0 | +0 |
- Level: 1
- Race:
- Class:
- Alignment: [insert alignment]
- Background:
- Proficiency bonus: +2
- Total Hit Points:
- Passive Perception:
- Armor Class:
- Personality: [will get]
- Ideal: [will get]
- Bond: [will get]
- Flaw: [will get]
Proficiencies and Skills[edit]
- Acrobatics (Dex)
- Animal Handling (Wis)
- Arcana (Int) +0
- Athletics (Str)
- Deception (Cha)
- History (Int)
- Insight (Wis)
- Intimidation (Cha)
- Investigation (Int)
- Medicine (Wis)
- Nature (Int)
- Perception (Wis)
- Performance (Cha)
- Persuasion (Cha)
- Religion (Int)
- Sleight of Hand (Dex)
- Stealth (Dex)
- Survival (Wis)
- Saving Throws:
- Languages:
- Tools:
- Training: ---
- Weapons and Armor:
Spells and Features and Feats[edit]
Weapons and Armor[edit]
- Dagger (finesse, light, thrown)
- Melee
- +6 to hit
- 1d4 piercing damage
- Thrown
- +6 to hit
- 1d4+4 piercing damage
- Range 20/60
- Melee
- Leather armor
- AC 11 + Dex mod
Retainers, Familiars, and Mounts[edit]
Possessions, Mundane[edit]
Possessions, Treasure[edit]
Gold:
Silver: 0