Malvolio Loricci: Difference between revisions

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Created page with "[working on a background and motivation] ==Stat Block== {| {{table}} | align="center" style="background:#f0f0f0;"|'''STR''' | align="center" style="background:#f0f0f0;"|''..."
 
 
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*Acrobatics (Dex)  
*Acrobatics (Dex)  
*'''Animal Handling''' (Wis)  
*Animal Handling (Wis)  
*Arcana (Int) +0
*Arcana (Int) +0
*'''Athletics''' (Str)  
*Athletics (Str)
*Deception (Cha)  
*History (Int)  
*History (Int)  
*'''Insight''' (Wis)  
*Insight (Wis)  
*Intimidation (Cha)  
*Intimidation (Cha)  
*'''Investigation''' (Int)  
*Investigation (Int)  
*Medicine (Wis)  
*Medicine (Wis)  
*Nature (Int)  
*Nature (Int)  
*'''Perception''' (Wis)  
*Perception (Wis)  
*Performance (Cha)  
*Performance (Cha)  
*'''Persuasion''' (Cha)  
*Persuasion (Cha)  
*Religion (Int)  
*Religion (Int)  
*Sleight of Hand (Dex)  
*Sleight of Hand (Dex)  
*'''Stealth''' (Dex)  
*Stealth (Dex)  
*'''Survival''' (Wis)  
*Survival (Wis)  


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</div>
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*Tools:  
*Tools:  
*Training: ---
*Training: ---
*Weapons and Armor:  
*Weapons and Armor:


==Spells and Features and Feats==
==Spells and Features and Feats==

Latest revision as of 04:07, 14 July 2016

[working on a background and motivation]


Stat Block[edit]

STR DEX CON INT WIS CHA
10 10 10 10 10 10
+0 +0 +0 +0 +0 +0
  • Level: 1
  • Race:
  • Class:
  • Alignment: [insert alignment]
  • Background:
  • Proficiency bonus: +2
  • Total Hit Points:
  • Passive Perception:
  • Armor Class:
  • Personality: [will get]
  • Ideal: [will get]
  • Bond: [will get]
  • Flaw: [will get]

Proficiencies and Skills[edit]

  • Acrobatics (Dex)
  • Animal Handling (Wis)
  • Arcana (Int) +0
  • Athletics (Str)
  • Deception (Cha)
  • History (Int)
  • Insight (Wis)
  • Intimidation (Cha)
  • Investigation (Int)
  • Medicine (Wis)
  • Nature (Int)
  • Perception (Wis)
  • Performance (Cha)
  • Persuasion (Cha)
  • Religion (Int)
  • Sleight of Hand (Dex)
  • Stealth (Dex)
  • Survival (Wis)


  • Saving Throws:
  • Languages:
  • Tools:
  • Training: ---
  • Weapons and Armor:

Spells and Features and Feats[edit]

Weapons and Armor[edit]

  • Dagger (finesse, light, thrown)
    • Melee
      • +6 to hit
      • 1d4 piercing damage
    • Thrown
      • +6 to hit
      • 1d4+4 piercing damage
      • Range 20/60
  • Leather armor
    • AC 11 + Dex mod

Retainers, Familiars, and Mounts[edit]

Possessions, Mundane[edit]

Possessions, Treasure[edit]

Gold:

Silver: 0

Possessions, Party Loot[edit]

Possessions, Magical[edit]


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