Difference between revisions of "Sayla"

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=Shadi=
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=Sayla=
  
Shadi and her sister Banu are children of famine. Their youth was marked by an extended period of scarcity. They were children unlikely to survive, the fruits of pregnancies that were not expected to bear, born into a tribe that was not expected to last. Forced into nomadism due to the famine, Shadi’s tribe seemed eternally plagued by spirits of death and hunger, spirits only she could see.  
+
In her human life, Sayla was a spear-fisher and an herbalist, catching food and healing the sick in exchange for small trinkets. Few would truly speak with her however, for she was known to be plagued with terrible dreams while she slept, which was considered to be a curse from the gods. The only friend - and soon lover - she had was Izila, a shaman connected to the spirits of deer that could heal and see omens in the world to foresee the future.
  
 +
She experienced the Devouring on the eve of her twenty-fifth winter, having fallen asleep whilst bathing in the cold dark waters of the ocean under the light of the full moon. And as she became the Beast, the Horror known in the tongue of the People as the Terror of Death, the All-Devourer, everything changed - even her body, as when she awoke she was no longer slight, but instead standing almost seven feet tall.
  
Shadi and Banu were ahead of the tribe hunting when it happened. Starving and desperate they had travelled very far afield in search of hunting. Neither remembers it clearly, but what is clear is that Shadi fought for her life against the newly changed Banu. Being far more gifted physically, and talented with a spear, Shadi managed to survive against the creature Banu had become for long enough for the Rage to end. Bitten, clawed and bleeding, she survived. And became wolfblooded as a result (Tell: Bitten).
+
She felt her Hunger tearing at her soul, craving to punish those who had isolated and shunned her. So she fed wildly, and the People learned of the monster in their midst. She pursued her feeding with such zeal that she even chased one of her victims into the graveyard pool, diving in and consuming them even as the Ocean Beyond Life tried to claim their soul. But the Terror of Death would not have that, and instead channeled both the soul and the Ocean Beyond Life itself into its Lair.
  
 +
Sayla now lives on the far outskirts of the village called Anja, her only contacts normally Hasek, Izila, a traveling vampire called Takkar Beast-Master, and a merchant named Kuo Cold-Shadow who is mystically imbued with the power of winter. She judges those who seek her wisdom, and punishes those whom she believes deserves it - while also providing healing services to those with no other recourse.
  
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[http://orig00.deviantart.net/9562/f/2011/306/7/b/shaman_girl_by_ladyowl-d4et1u5.jpg Character Picture]
  
Shadi is Banu's older sister. She is a gifted hunter, and much more athletic than her sister. However, where Banu is impassioned and resolute, Shadi is withdrawn and uncertain. Banu believes strongly in Isim-Ur and takes great pride in being a representative of the cult, but Shadi is far less devout. While she identifies with the philosophies of the cult, she is wary of trusting a spirit as powerful and alien as Isim-Ur. As the last family either has, Shadi follows her sister out of some combination of loyalty, habit and protectiveness, and not necessarily belief in the cause.
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'''Family:''' Makara
  
 +
'''Hunger:''' Nemesis (Punishment)
  
'''Tell:''' Bitten
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'''Horror:''' [http://img13.deviantart.net/b61f/i/2011/233/c/7/leviathan_by_yonakisuwa-d47f4qo.png Character Picture]
  
'''Lodge:''' Cult of Fallen Flesh (Proto-Eaters of the Dead)
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'''Legend:''' Relentless
  
'''Virtue:''' Loyal
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'''Life:''' Honest
  
'''Bone:''' Competitive
+
'''Concept:''' Dangerous Wise Woman
  
'''Concept:''' Protective older sister
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'''Lesson:''' Caution
  
 
'''Beats:''' 0
 
'''Beats:''' 0
  
 
'''Experience:''' 0
 
'''Experience:''' 0
 
[https://s-media-cache-ak0.pinimg.com/564x/ce/04/30/ce043053670af9b142e19c256f2f4d9c.jpg Character Picture]
 
  
 
----
 
----
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=Aspirations=
 
=Aspirations=
  
Protect Banu from danger(Short Term)
+
Become the Apex of the Hive (Long Term)
  
Defeat a monster (Short Term)
+
Expand my Lair (Short Term)
  
To hear the last words of a dying man (Totem)
+
Investigate a shard of Broken Time (Short Term)
  
Abandoned (Fate)
+
Transformed (Fate)
  
 
----
 
----
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=Status=
 
=Status=
  
'''Health:''' 8
+
'''Health:''' 9
  
'''Willpower:''' 5
+
'''Willpower:''' 4
  
'''Integrity:''' 7
+
'''Lair:''' 2
  
'''Size:''' 5
+
'''Satiety:''' 5
 +
 
 +
'''Size:''' 6
  
 
'''Defense:''' 5
 
'''Defense:''' 5
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'''Armor:''' 1
 
'''Armor:''' 1
  
'''Initiative:''' 5
+
'''Initiative Mod:''' 4
  
 
----
 
----
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=Mental Attributes=
 
=Mental Attributes=
  
Intelligence 2
+
Intelligence 3
  
 
Wits 3
 
Wits 3
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=Social Attributes=
 
=Social Attributes=
  
Presence 1
+
Strength 2
  
Manipulation 2
+
Dexterity 2
  
Composure 3
+
Stamina 3
  
 
----
 
----
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=Mental Skills=
 
=Mental Skills=
  
Crafts 1
+
Presence 2
 +
 
 +
Manipulation 2
 +
 
 +
Composure 2
  
 
----
 
----
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=Physical Skills=
 
=Physical Skills=
  
Athletics 3
+
Enigmas 2
 
 
Archery 1
 
  
Stealth 2
+
Investigation 2
  
Survival 3
+
Medicine 2
  
Weaponry 3
+
Occult 5 (Supernaturals)
  
 
----
 
----
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=Social Skills=
 
=Social Skills=
  
Animal Ken 1
+
Athletics 3
 +
 
 +
Survival 2 (Tracking)
  
Subterfuge 1
+
Weaponry 2 (Spears)
  
 
----
 
----

Revision as of 15:28, 22 July 2016

Sayla

In her human life, Sayla was a spear-fisher and an herbalist, catching food and healing the sick in exchange for small trinkets. Few would truly speak with her however, for she was known to be plagued with terrible dreams while she slept, which was considered to be a curse from the gods. The only friend - and soon lover - she had was Izila, a shaman connected to the spirits of deer that could heal and see omens in the world to foresee the future.

She experienced the Devouring on the eve of her twenty-fifth winter, having fallen asleep whilst bathing in the cold dark waters of the ocean under the light of the full moon. And as she became the Beast, the Horror known in the tongue of the People as the Terror of Death, the All-Devourer, everything changed - even her body, as when she awoke she was no longer slight, but instead standing almost seven feet tall.

She felt her Hunger tearing at her soul, craving to punish those who had isolated and shunned her. So she fed wildly, and the People learned of the monster in their midst. She pursued her feeding with such zeal that she even chased one of her victims into the graveyard pool, diving in and consuming them even as the Ocean Beyond Life tried to claim their soul. But the Terror of Death would not have that, and instead channeled both the soul and the Ocean Beyond Life itself into its Lair.

Sayla now lives on the far outskirts of the village called Anja, her only contacts normally Hasek, Izila, a traveling vampire called Takkar Beast-Master, and a merchant named Kuo Cold-Shadow who is mystically imbued with the power of winter. She judges those who seek her wisdom, and punishes those whom she believes deserves it - while also providing healing services to those with no other recourse.

Character Picture

Family: Makara

Hunger: Nemesis (Punishment)

Horror: Character Picture

Legend: Relentless

Life: Honest

Concept: Dangerous Wise Woman

Lesson: Caution

Beats: 0

Experience: 0


Aspirations

Become the Apex of the Hive (Long Term)

Expand my Lair (Short Term)

Investigate a shard of Broken Time (Short Term)

Transformed (Fate)


Status

Health: 9

Willpower: 4

Lair: 2

Satiety: 5

Size: 6

Defense: 5

Speed: 10

Armor: 1

Initiative Mod: 4


Merits

Disabling Tactics 3

Cursed

Striking Looks 1 (Unsettling)

Totem 3


Mental Attributes

Intelligence 3

Wits 3

Resolve 2


Physical Attributes

Strength 3

Dexterity 2

Stamina 3


Social Attributes

Strength 2

Dexterity 2

Stamina 3


Mental Skills

Presence 2

Manipulation 2

Composure 2


Physical Skills

Enigmas 2

Investigation 2

Medicine 2

Occult 5 (Supernaturals)


Social Skills

Athletics 3

Survival 2 (Tracking)

Weaponry 2 (Spears)


Equipment and Gear

Heavy Hides (Armor 1; Torso, Arms, Legs)

Spear (Damage 2L, Initiative -2, Size 4, +1 Defense vs. unarmed opponents or those wielding a Size 1 or less weapon)