Difference between revisions of "Cyllian:Encumbrance"

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==Pour Strength==
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==Poor Strength==
 
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!width="50"|Things Carried
 
!width="50"|Things Carried

Latest revision as of 17:22, 22 July 2016

[Main Page]

Encumbrance[edit]

It is critical to track encumbrance, so as to know precise movement of characters and to make any necessary adjustment to spell casting rolls. Every item that can be carried and used in one hand is a Thing. An item that requires two hands is two Things. Very small items are not individually tracked. Instead, a group of six such items counts as one Thing. Add up all the Things a character is carrying to determine the Encumbrance level of the character.

Encumbrance can be used as a negative modifier to skill rolls such as swimming, climbing, or similar. It should not be used as a modifier for combat rolls in most cases.


Normal Strength[edit]

Things Carried Encumbrance Level Adjustment Movement Rate
3 Unencumbered 0 12"
6 Light Encumbrance 1 9"
12 Encumbered 2 6"
24 Over Encumbered 3 3"

Exceptional Strength[edit]

Things Carried Encumbrance Level Adjustment Movement Rate
4 Unencumbered 0 12"
9 Light Encumbrance 1 9"
18 Encumbered 2 6"
36 Over Encumbered 3 3"

Poor Strength[edit]

Things Carried Encumbrance Level Adjustment Movement Rate
1 Unencumbered 0 12"
3 Light Encumbrance 1 9"
6 Encumbered 2 6"
12 Over Encumbered 3 3"