Blue Rose: Bitter Ashes of an Eternal Flame:Eryn: Difference between revisions

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Name: Eryn
Name: Eryn
Player: HardKore Keltoid
Player: HardKore Keltoid
Background: Jarzoni
Background: Jarzoni
Role: 2nd level Expert
Role: 2nd level Expert
Alignment: Twilight
Alignment: Twilight
Calling: Justice (justice)
Calling: Justice (justice)
Nature: Determined / Petty
Nature: Determined / Petty


Abilities: Strength +0
Dexterity +3
Constitution +0
Intelligence +0
Charisma +2
Wisdom +1


Favoured Skills: Bluff
==Abilities==
Craft
Diplomacy
Strength +0
Gather Information
 
Heal
Dexterity +3
Intimidate
 
Knowledge (religion)
Constitution +0
Notice
 
Sneak
Intelligence +0
Survival
 
Charisma +2
 
Wisdom +1
 
 
==Favoured Skills==
 
Bluff
 
Craft
 
Diplomacy


Trained Skills: Bluff +7
Gather Information
Gather Information +7
Heal +5
Intimidate +7
Knowledge (religion) +5
Notice +6
Sneak +8


Favoured Feats: Fascinate
Heal
Favoured Foe (shadowspawn)
Favoured Foe (heretics)


Feats: Arcanum (Mind Touch)
Intimidate
Armour Training (light)
Improved Demoralise
Quick Draw
Uncanny Dodge
Weapon Finesse


Arcana: Mind Touch +7
Knowledge (religion)
 
Notice
 
Sneak
 
Survival
 
 
==Trained Skills==
 
Bluff +7
 
Gather Information +7
 
Heal +5
 
Intimidate +7
 
Knowledge (religion) +5
 
Notice +6
 
Sneak +8
 
 
==Favoured Feats==
 
Fascinate
 
Favoured Foe (shadowspawn)
 
Favoured Foe (heretics)
 
 
==Feats==
 
Arcanum (Mind Touch)
 
Armour Training (light)
 
Improved Demoralise
 
Quick Draw
 
Uncanny Dodge
 
Weapon Finesse
 
 
==Arcana==
 
Mind Touch +7
 
 
==Combat==


Melee, light: +4 (+1 Role, +3 Dexterity)
Melee, light: +4 (+1 Role, +3 Dexterity)
Melee, other: +1 (+1 Role, +0 Strength)
Melee, other: +1 (+1 Role, +0 Strength)
Ranged: +4 (+1 Role, +3 Dexterity)
Ranged: +4 (+1 Role, +3 Dexterity)
Weapons: Unarmed +4 +0 damage (+0 weapon, +0 Strength), x2 crit
 
Sickle +4 +2 damage (+2 weapon, +0 Strength), x2 crit
===Weapons==
Light crossbow +4 +3 damage, 19-20/2x crit, 80'
 
Unarmed +4 +0 damage (+0 weapon, +0 Strength), x2 crit
 
Sickle +4 +2 damage (+2 weapon, +0 Strength), x2 crit
 
Light crossbow +4 +3 damage, 19-20/2x crit, 80'
 
 
===Defense===


Dodge: +5 (+2 Role, +3 Dexterity)
Dodge: +5 (+2 Role, +3 Dexterity)
Armour: Masterwork studded leather
Armour: Masterwork studded leather
Armour bonus: +3
Armour bonus: +3
Armour penalty: +0
Armour penalty: +0
Max Speed: 30'
Max Speed: 30'
Max Dodge: +5
Max Dodge: +5
Defense: 16
Defense: 16
Defense (touch): 13
Defense (touch): 13
Defense (flatfooted): 13
Defense (flatfooted): 13
===Saves===


Toughness: +1
Toughness: +1
Fortitude: +0
Fortitude: +0
Reflex (Good): +6
Reflex (Good): +6
Will (Good): +4
Will (Good): +4


Conviction: 2/3


Equipment: Sickle 2 lbs
==Equipment==
Masterwork studded leather 20 lbs
 
Traveling outfit worn
Sickle 2 lbs
Waterskin 4 lbs
 
Bedroll 5 lbs
Masterwork studded leather 20 lbs
Backpack 4 lbs
 
1 day's rations 1 lbs
Traveling outfit worn
Torch 1 lbs
 
Flint and steel -
Waterskin 4 lbs
Light crossbow 4 lbs
 
17 bolts 2 lbs
Bedroll 5 lbs
 
Backpack 4 lbs
 
1 day's rations 1 lbs
 
Torch 1 lbs
 
Flint and steel -
 
Light crossbow 4 lbs
 
17 bolts 2 lbs
 


Encumbrance: 43 lbs (medium load)
Encumbrance: 43 lbs (medium load)
Speed: x2/3
Speed: x2/3
Movement: -3
Movement: -3
Max Dodge: +3
Max Dodge: +3


Initiative: +3
 
Speed: 20'
==Conditions==


Bruised:
Bruised:
Dazed:
Dazed:
Staggered:
Staggered:
Unconscious:
Unconscious:


Hurt: 1
Hurt: 1
Wounded:
Wounded:
Crippled:
Crippled:
Dying:
Dying:
==Other==
Conviction: 2/3
Initiative: +3
Speed: 20'

Revision as of 11:23, 12 August 2016

Name: Eryn

Player: HardKore Keltoid

Background: Jarzoni

Role: 2nd level Expert

Alignment: Twilight

Calling: Justice (justice)

Nature: Determined / Petty


Abilities

Strength +0

Dexterity +3

Constitution +0

Intelligence +0

Charisma +2

Wisdom +1


Favoured Skills

Bluff

Craft

Diplomacy

Gather Information

Heal

Intimidate

Knowledge (religion)

Notice

Sneak

Survival


Trained Skills

Bluff +7

Gather Information +7

Heal +5

Intimidate +7

Knowledge (religion) +5

Notice +6

Sneak +8


Favoured Feats

Fascinate

Favoured Foe (shadowspawn)

Favoured Foe (heretics)


Feats

Arcanum (Mind Touch)

Armour Training (light)

Improved Demoralise

Quick Draw

Uncanny Dodge

Weapon Finesse


Arcana

Mind Touch +7


Combat

Melee, light: +4 (+1 Role, +3 Dexterity)

Melee, other: +1 (+1 Role, +0 Strength)

Ranged: +4 (+1 Role, +3 Dexterity)

=Weapons

Unarmed +4 +0 damage (+0 weapon, +0 Strength), x2 crit

Sickle +4 +2 damage (+2 weapon, +0 Strength), x2 crit

Light crossbow +4 +3 damage, 19-20/2x crit, 80'


Defense

Dodge: +5 (+2 Role, +3 Dexterity)

Armour: Masterwork studded leather

Armour bonus: +3

Armour penalty: +0

Max Speed: 30'

Max Dodge: +5

Defense: 16

Defense (touch): 13

Defense (flatfooted): 13


Saves

Toughness: +1

Fortitude: +0

Reflex (Good): +6

Will (Good): +4


Equipment

Sickle 2 lbs

Masterwork studded leather 20 lbs

Traveling outfit worn

Waterskin 4 lbs

Bedroll 5 lbs

Backpack 4 lbs

1 day's rations 1 lbs

Torch 1 lbs

Flint and steel -

Light crossbow 4 lbs

17 bolts 2 lbs


Encumbrance: 43 lbs (medium load)

Speed: x2/3

Movement: -3

Max Dodge: +3


Conditions

Bruised:

Dazed:

Staggered:

Unconscious:


Hurt: 1

Wounded:

Crippled:

Dying:


Other

Conviction: 2/3

Initiative: +3

Speed: 20'