Blue Rose: Bitter Ashes of an Eternal Flame:Eryn: Difference between revisions
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Name: Eryn | Name: Eryn | ||
Player: HardKore Keltoid | Player: HardKore Keltoid | ||
Background: Jarzoni | Background: Jarzoni | ||
Role: 2nd level Expert | Role: 2nd level Expert | ||
Alignment: Twilight | Alignment: Twilight | ||
Calling: Justice (justice) | Calling: Justice (justice) | ||
Nature: Determined / Petty | Nature: Determined / Petty | ||
==Abilities== | |||
Strength +0 | |||
Dexterity +3 | |||
Constitution +0 | |||
Intelligence +0 | |||
Charisma +2 | |||
Wisdom +1 | |||
==Favoured Skills== | |||
Bluff | |||
Craft | |||
Diplomacy | |||
Gather Information | |||
Heal | |||
Intimidate | |||
Arcana | Knowledge (religion) | ||
Notice | |||
Sneak | |||
Survival | |||
==Trained Skills== | |||
Bluff +7 | |||
Gather Information +7 | |||
Heal +5 | |||
Intimidate +7 | |||
Knowledge (religion) +5 | |||
Notice +6 | |||
Sneak +8 | |||
==Favoured Feats== | |||
Fascinate | |||
Favoured Foe (shadowspawn) | |||
Favoured Foe (heretics) | |||
==Feats== | |||
Arcanum (Mind Touch) | |||
Armour Training (light) | |||
Improved Demoralise | |||
Quick Draw | |||
Uncanny Dodge | |||
Weapon Finesse | |||
==Arcana== | |||
Mind Touch +7 | |||
==Combat== | |||
Melee, light: +4 (+1 Role, +3 Dexterity) | Melee, light: +4 (+1 Role, +3 Dexterity) | ||
Melee, other: +1 (+1 Role, +0 Strength) | Melee, other: +1 (+1 Role, +0 Strength) | ||
Ranged: +4 (+1 Role, +3 Dexterity) | Ranged: +4 (+1 Role, +3 Dexterity) | ||
Weapons | |||
===Weapons== | |||
Unarmed +4 +0 damage (+0 weapon, +0 Strength), x2 crit | |||
Sickle +4 +2 damage (+2 weapon, +0 Strength), x2 crit | |||
Light crossbow +4 +3 damage, 19-20/2x crit, 80' | |||
===Defense=== | |||
Dodge: +5 (+2 Role, +3 Dexterity) | Dodge: +5 (+2 Role, +3 Dexterity) | ||
Armour: Masterwork studded leather | Armour: Masterwork studded leather | ||
Armour bonus: +3 | Armour bonus: +3 | ||
Armour penalty: +0 | Armour penalty: +0 | ||
Max Speed: 30' | Max Speed: 30' | ||
Max Dodge: +5 | Max Dodge: +5 | ||
Defense: 16 | Defense: 16 | ||
Defense (touch): 13 | Defense (touch): 13 | ||
Defense (flatfooted): 13 | Defense (flatfooted): 13 | ||
===Saves=== | |||
Toughness: +1 | Toughness: +1 | ||
Fortitude: +0 | Fortitude: +0 | ||
Reflex (Good): +6 | Reflex (Good): +6 | ||
Will (Good): +4 | Will (Good): +4 | ||
Equipment | ==Equipment== | ||
Sickle 2 lbs | |||
Masterwork studded leather 20 lbs | |||
Traveling outfit worn | |||
Waterskin 4 lbs | |||
Bedroll 5 lbs | |||
Backpack 4 lbs | |||
1 day's rations 1 lbs | |||
Torch 1 lbs | |||
Flint and steel - | |||
Light crossbow 4 lbs | |||
17 bolts 2 lbs | |||
Encumbrance: 43 lbs (medium load) | Encumbrance: 43 lbs (medium load) | ||
Speed: x2/3 | Speed: x2/3 | ||
Movement: -3 | Movement: -3 | ||
Max Dodge: +3 | Max Dodge: +3 | ||
==Conditions== | |||
Bruised: | Bruised: | ||
Dazed: | Dazed: | ||
Staggered: | Staggered: | ||
Unconscious: | Unconscious: | ||
Hurt: 1 | Hurt: 1 | ||
Wounded: | Wounded: | ||
Crippled: | Crippled: | ||
Dying: | Dying: | ||
==Other== | |||
Conviction: 2/3 | |||
Initiative: +3 | |||
Speed: 20' |
Revision as of 11:23, 12 August 2016
Name: Eryn
Player: HardKore Keltoid
Background: Jarzoni
Role: 2nd level Expert
Alignment: Twilight
Calling: Justice (justice)
Nature: Determined / Petty
Abilities
Strength +0
Dexterity +3
Constitution +0
Intelligence +0
Charisma +2
Wisdom +1
Favoured Skills
Bluff
Craft
Diplomacy
Gather Information
Heal
Intimidate
Knowledge (religion)
Notice
Sneak
Survival
Trained Skills
Bluff +7
Gather Information +7
Heal +5
Intimidate +7
Knowledge (religion) +5
Notice +6
Sneak +8
Favoured Feats
Fascinate
Favoured Foe (shadowspawn)
Favoured Foe (heretics)
Feats
Arcanum (Mind Touch)
Armour Training (light)
Improved Demoralise
Quick Draw
Uncanny Dodge
Weapon Finesse
Arcana
Mind Touch +7
Combat
Melee, light: +4 (+1 Role, +3 Dexterity)
Melee, other: +1 (+1 Role, +0 Strength)
Ranged: +4 (+1 Role, +3 Dexterity)
=Weapons
Unarmed +4 +0 damage (+0 weapon, +0 Strength), x2 crit
Sickle +4 +2 damage (+2 weapon, +0 Strength), x2 crit
Light crossbow +4 +3 damage, 19-20/2x crit, 80'
Defense
Dodge: +5 (+2 Role, +3 Dexterity)
Armour: Masterwork studded leather
Armour bonus: +3
Armour penalty: +0
Max Speed: 30'
Max Dodge: +5
Defense: 16
Defense (touch): 13
Defense (flatfooted): 13
Saves
Toughness: +1
Fortitude: +0
Reflex (Good): +6
Will (Good): +4
Equipment
Sickle 2 lbs
Masterwork studded leather 20 lbs
Traveling outfit worn
Waterskin 4 lbs
Bedroll 5 lbs
Backpack 4 lbs
1 day's rations 1 lbs
Torch 1 lbs
Flint and steel -
Light crossbow 4 lbs
17 bolts 2 lbs
Encumbrance: 43 lbs (medium load)
Speed: x2/3
Movement: -3
Max Dodge: +3
Conditions
Bruised:
Dazed:
Staggered:
Unconscious:
Hurt: 1
Wounded:
Crippled:
Dying:
Other
Conviction: 2/3
Initiative: +3
Speed: 20'