Adelin Lihol: Difference between revisions
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*Acrobatics (Dex) +3 | *Acrobatics (Dex) +3 | ||
*Animal Handling (Wis) +0 | *Animal Handling (Wis) +0 | ||
*'''Arcana''' (Int) + | *'''Arcana''' (Int) +8 | ||
*Athletics (Str) -2 | *Athletics (Str) -2 | ||
*Deception (Cha) +0 | *Deception (Cha) +0 | ||
*'''History''' (Int) + | *'''History''' (Int) +8 | ||
*Insight (Wis) +0 | *Insight (Wis) +0 | ||
*Intimidation (Cha) +0 | *Intimidation (Cha) +0 | ||
*'''Investigation''' (Int) + | *'''Investigation''' (Int) +8 | ||
*'''Medicine''' (Wis) + | *'''Medicine''' (Wis) +3 | ||
*Nature (Int) +5 | *Nature (Int) +5 | ||
*Perception (Wis) +0 | *Perception (Wis) +0 | ||
*Performance (Cha) +0 | *Performance (Cha) +0 | ||
*Persuasion (Cha) +0 | *Persuasion (Cha) +0 | ||
*'''Religion''' (Int) + | *'''Religion''' (Int) +8 | ||
*Sleight of Hand (Dex) +3 | *Sleight of Hand (Dex) +3 | ||
*Stealth (Dex) +3 | *Stealth (Dex) +3 |
Revision as of 06:48, 14 August 2016
Background stuff...
Stat Block
STR | DEX | CON | INT | WIS | CHA |
7 | 16 | 16 | 20 | 10 | 10 |
-2 | +3 | +3 | +5 | +0 | +0 |
- Level: 5
- Rank 2 Piety: 3
- Race: Human
- Class: Wizard
- Alignment: Lawful Good
- Background: Hermit
- Proficiency bonus: +3
- Total Hit Points: 40
- Passive Perception: 15
- Passive Investigation: 22
- Armor Class: 13 (16 w/ Mage Armor)
- Personality: Driven, Patient, Secretive
- Ideal: Greater Good: My gifts are to improve the lot of the entire world.
- Bond: I am seeking enlightenment that I entered seclusion to pursue.
- Flaw: I will risk all to uncover the knowledge I seek.
Proficiencies and Skills
- Acrobatics (Dex) +3
- Animal Handling (Wis) +0
- Arcana (Int) +8
- Athletics (Str) -2
- Deception (Cha) +0
- History (Int) +8
- Insight (Wis) +0
- Intimidation (Cha) +0
- Investigation (Int) +8
- Medicine (Wis) +3
- Nature (Int) +5
- Perception (Wis) +0
- Performance (Cha) +0
- Persuasion (Cha) +0
- Religion (Int) +8
- Sleight of Hand (Dex) +3
- Stealth (Dex) +3
- Survival (Wis) +0
- Saving Throws: Int, Wis
- Languages: Common, selection 1, selection 2
- Tools: ---
- Training: ---
- Weapons and Armor: no armor, simple weapons
Spells and Features and Feats
- Proficiency: Herbalism Kit
- Feat: Observant (+5 passive perception and investigation, read lips)
- School of Conjuration
- Spell Bonus: +7
- Spell DC: 15
- Cantrips
- Message
- Minor Illusion
- Ray of Frost
- Shocking Grasp
- Level 1 (4 slots)
- Comprehend Languages
- Detect Magic
- Find Familiar
- Identify
- Mage Armor
- Magic Missile
- Sleep
- Unseen Servant
- Level 2 (3 slots)
- Arcane Lock
- Detect Thoughts
- Enlarge/Reduce
- Locate Object
- Flaming Sphere
- Knock
- Mirror Image
- Shatter
Weapons and Armor
- Dagger (finesse, light, thrown, underwater)
- Melee
- +5 to hit
- 1d4+3 piercing damage
- Thrown
- +5 to hit
- 1d4+3 piercing damage
- Range 20/60
- Crossbow (loading, two-handed)
- +5 to hit
- 1d8+3 piercing damage
- Range 80/320
- Can only fire one shot per action, regardless of number of attacks.
- Melee
Retainers, Familiars, and Mounts
Possessions, Mundane
- Arcane Focus: Orb
- Scholar's Pack
- Spellbook
- Book of draconic lore
- Ink (1 oz bottle)
- Ink Pen
- Parchment (10 sheets)
- Bag of Sand (little)
- Small knife
- Pouch
- Scroll case of studies, notes, and prayers
- Winter blanket
- Herbalism Kit
Possessions, Treasure
Gold: 33
Silver: 0