Islander:PCs: Difference between revisions

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The PCs are the young members of the tribe. They have not yet received their adult names and are not yet members of thier tribe. They have children's names (such as River, Leaf, Echo, Howl, etc); The game starts on their last day as before adulthood.
The PCs are the young members of the tribe. They have not yet received their adult names and are not yet members of thier tribe. They have children's nick-names (such as River, Leaf, Echo, Howl, Storm, etc); The game starts on their last day before adulthood.


They know all they should need to know to survive; what they can eat, how to row a boat, and how to defend themselves. They have yet to put much of this into real practice.
They know all they should need to know to survive; what they can eat, how to row a boat, and how to defend themselves. They have yet to put much of this into real practice.


They have been raised in community of a few hundred and have met few outsiders; most of those experiences were with friendly traders or terrifying raiders.
They have been raised in community of a few hundred and have met few outsiders; most of those experiences were with friendly traders or terrifying raiders.
[[Category:Islander]]

Latest revision as of 01:06, 25 August 2006

The PCs are the young members of the tribe. They have not yet received their adult names and are not yet members of thier tribe. They have children's nick-names (such as River, Leaf, Echo, Howl, Storm, etc); The game starts on their last day before adulthood.

They know all they should need to know to survive; what they can eat, how to row a boat, and how to defend themselves. They have yet to put much of this into real practice.

They have been raised in community of a few hundred and have met few outsiders; most of those experiences were with friendly traders or terrifying raiders.