Ama: Difference between revisions
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== Words and Gifts == | == Words and Gifts == | ||
'''WORD 1: COMMAND''' ( | '''WORD 1: COMMAND''' (CHA to 16 or 18 if 18+; communicate with all sapient beings) | ||
'''Gifts:''' | '''Gifts:''' | ||
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'''WORD 2: FERTILITY''' (CON to 16 or 18 if 16+; invincible defense vs. wooden weapons and flora generally; perfect control of reproduction) | '''WORD 2: FERTILITY''' (CON to 16 or 18 if 16+; invincible defense vs. wooden weapons and flora generally; perfect control of reproduction) | ||
'''WORD 3: SUN''' ( | '''WORD 3: SUN''' (exude daylight to 200'; vision can't be impaired by darkness/mist/blindfolds/blinding; invincible defense vs. fire damage) | ||
'''Gifts:''' | '''Gifts:''' |
Revision as of 22:36, 10 September 2016
Name
Ama, Chief of the Yayoi
Description
female, xxxx
Level
1
XP 0
Facts
- Origin: Born among the Yayoi
- Profession: Sacrificial Priestess
- Relationship: Fighter of Ogres
Attributes
STR 10 (+0, Attribute Check 11+)
CON 16 (+2, Attribute Check 5+)
DEX 14 (+1, Attribute Check 7+)
INT 13 (+1, Attribute Check 8+)
WIS 13 (+1, Attribute Check 8+)
CHA 18 (+3, Attribute Check 3+)
Saves
HAR 13+
EVA 14+
SPT 12+
Combat
AC 6 (cured leather; Dex) OR 2 (Body of Burning Light; Dex)
HP 10
Base Attack Bonus +1
Common Attacks
- Body of Burning Light (INT-based, +4, 1d10+3 to 200 feet; magic weapon)
- Bow (two-handed ranged weapon, +2, 1d8+1)
Fray Die 1d8
Words and Gifts
WORD 1: COMMAND (CHA to 16 or 18 if 18+; communicate with all sapient beings)
Gifts:
- Bearer of the Scarlet Crown (CONSTANT: intuitively in touch with homeland and can communicate to [though not receive from] direct subordinates; +1 Dominion/month)
WORD 2: FERTILITY (CON to 16 or 18 if 16+; invincible defense vs. wooden weapons and flora generally; perfect control of reproduction)
WORD 3: SUN (exude daylight to 200'; vision can't be impaired by darkness/mist/blindfolds/blinding; invincible defense vs. fire damage)
Gifts:
- Body of Burning Light (ON TURN: Commit Effort: Surround yourself with natural sunlight that [a] gives you AC 3 vs. sighted creatures; [b] invoke magical attack inflicting 1d10 radiant damage to 200 feet)
- Hope of the Dawn (ON TURN: Commit Effort: all allies gain invincible defense vs. emotional influence; allied NPCs +1 HD/+1 BAB/Morale 12; all intuitively understand your wishes)
- Purity of Brilliant Law (INSTANT: Commit Effort: Scene: dispel hostile magic on self or Gift)
- Sunlit Sight (ACTION: Commit Effort: see/hear/talk to anyone/anything at sunlit place if you've been there)
Other Gifts:
Other
Effort 2
Influence 2
Dominion 0
Wealth 0
Gear
bow, leather armor, priestess attire