A Forest Romp in Dihad: Difference between revisions
The Wyzard (talk | contribs) |
The Wyzard (talk | contribs) |
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**Encumbrance effects: | **Encumbrance effects: | ||
== Agent Name == | |||
(Hero or Wizard) | (Hero or Wizard) | ||
Revision as of 22:29, 9 October 2016
A one-shot Fantasy Trip campaign run by The Wyzard, using The Forest-Lords of Dihad module.
thirdkingdom's figures
Principal Name
(Hero or Wizard)
Attributes
- ST xx
- DX xx(yy)
- IQ xx
- MA xx(yy)
- Talents:
- (Talent Name) (cost)
- (Talent Name) (cost)
- (Talent Name) (cost)
- (Talent Name) (cost)
- (Talent Name) (cost)
- Spells:
- (Spell Name) (Cast/Maintain Cost)
- (Spell Name) (Cast/Maintain Cost)
- (Spell Name) (Cast/Maintain Cost)
- (Spell Name) (Cast/Maintain Cost)
- (Spell Name) (Cast/Maintain Cost)
- Talents Being Learned:
Equipment & Encumbrance
- Weapons
- Weapon Name, damage, Weight.
- Weapon Name, damage, weight.
- Armor
- Armor Name (-Dx), hits stopped, weight.
- Shield (-DX), hits stopped, weight.
- Gear
- Gear Name, Weight
- Gear Name, Weight
- Gear Name, Weight
- Money & Treasure
- Coins:
- Gems:
- Other Valuables:
- Total weight carried:
- Encumbrance effects:
Agent Name
(Hero or Wizard)
Attributes
- ST xx
- DX xx(yy)
- IQ xx
- MA xx(yy)
- Talents:
- (Talent Name) (cost)
- (Talent Name) (cost)
- (Talent Name) (cost)
- (Talent Name) (cost)
- (Talent Name) (cost)
- Spells:
- (Spell Name) (Cast/Maintain Cost)
- (Spell Name) (Cast/Maintain Cost)
- (Spell Name) (Cast/Maintain Cost)
- (Spell Name) (Cast/Maintain Cost)
- (Spell Name) (Cast/Maintain Cost)
- Talents Being Learned:
Equipment & Encumbrance
- Weapons
- Weapon Name, damage, Weight.
- Weapon Name, damage, weight.
- Armor
- Armor Name (-Dx), hits stopped, weight.
- Shield (-DX), hits stopped, weight.
- Gear
- Gear Name, Weight
- Gear Name, Weight
- Gear Name, Weight
- Money & Treasure
- Coins:
- Gems:
- Other Valuables:
- Total weight carried:
- Encumbrance effects:
Agent Name
(Hero or Wizard)
Attributes
- ST xx
- DX xx(yy)
- IQ xx
- MA xx(yy)
- Talents:
- (Talent Name) (cost)
- (Talent Name) (cost)
- (Talent Name) (cost)
- (Talent Name) (cost)
- (Talent Name) (cost)
- Spells:
- (Spell Name) (Cast/Maintain Cost)
- (Spell Name) (Cast/Maintain Cost)
- (Spell Name) (Cast/Maintain Cost)
- (Spell Name) (Cast/Maintain Cost)
- (Spell Name) (Cast/Maintain Cost)
- Talents Being Learned:
Equipment & Encumbrance
- Weapons
- Weapon Name, damage, Weight.
- Weapon Name, damage, weight.
- Armor
- Armor Name (-Dx), hits stopped, weight.
- Shield (-DX), hits stopped, weight.
- Gear
- Gear Name, Weight
- Gear Name, Weight
- Gear Name, Weight
- Money & Treasure
- Coins:
- Gems:
- Other Valuables:
- Total weight carried:
- Encumbrance effects:
Tomas' figures
Principal Name
(Hero or Wizard)
Attributes
- ST xx
- DX xx(yy)
- IQ xx
- MA xx(yy)
- Talents:
- (Talent Name) (cost)
- (Talent Name) (cost)
- (Talent Name) (cost)
- (Talent Name) (cost)
- (Talent Name) (cost)
- Spells:
- (Spell Name) (Cast/Maintain Cost)
- (Spell Name) (Cast/Maintain Cost)
- (Spell Name) (Cast/Maintain Cost)
- (Spell Name) (Cast/Maintain Cost)
- (Spell Name) (Cast/Maintain Cost)
- Talents Being Learned:
- Weapons
- Weapon Name, damage, Weight.
- Weapon Name, damage, weight.
- Armor
- Armor Name (-Dx), hits stopped, weight.
- Shield (-DX), hits stopped, weight.
Agent Name
(Hero or Wizard)
Attributes
- ST xx
- DX xx(yy)
- IQ xx
- MA xx(yy)
- Talents:
- (Talent Name) (cost)
- (Talent Name) (cost)
- (Talent Name) (cost)
- (Talent Name) (cost)
- (Talent Name) (cost)
- Spells:
- (Spell Name) (Cast/Maintain Cost)
- (Spell Name) (Cast/Maintain Cost)
- (Spell Name) (Cast/Maintain Cost)
- (Spell Name) (Cast/Maintain Cost)
- (Spell Name) (Cast/Maintain Cost)
- Talents Being Learned:
- Weapons
- Weapon Name, damage, Weight.
- Weapon Name, damage, weight.
- Armor
- Armor Name (-Dx), hits stopped, weight.
- Shield (-DX), hits stopped, weight.
Agent Name
(Hero or Wizard)
Attributes
- ST xx
- DX xx(yy)
- IQ xx
- MA xx(yy)
- Talents:
- (Talent Name) (cost)
- (Talent Name) (cost)
- (Talent Name) (cost)
- (Talent Name) (cost)
- (Talent Name) (cost)
- Spells:
- (Spell Name) (Cast/Maintain Cost)
- (Spell Name) (Cast/Maintain Cost)
- (Spell Name) (Cast/Maintain Cost)
- (Spell Name) (Cast/Maintain Cost)
- (Spell Name) (Cast/Maintain Cost)
- Talents Being Learned:
- Weapons
- Weapon Name, damage, Weight.
- Weapon Name, damage, weight.
- Armor
- Armor Name (-Dx), hits stopped, weight.
- Shield (-DX), hits stopped, weight.
Cmdr_Bonehead's figures
Principal Name
(Hero or Wizard)
Attributes
- ST xx
- DX xx(yy)
- IQ xx
- MA xx(yy)
- Talents:
- (Talent Name) (cost)
- (Talent Name) (cost)
- (Talent Name) (cost)
- (Talent Name) (cost)
- (Talent Name) (cost)
- Spells:
- (Spell Name) (Cast/Maintain Cost)
- (Spell Name) (Cast/Maintain Cost)
- (Spell Name) (Cast/Maintain Cost)
- (Spell Name) (Cast/Maintain Cost)
- (Spell Name) (Cast/Maintain Cost)
- Talents Being Learned:
- Weapons
- Weapon Name, damage, Weight.
- Weapon Name, damage, weight.
- Armor
- Armor Name (-Dx), hits stopped, weight.
- Shield (-DX), hits stopped, weight.
Agent Name
(Hero or Wizard)
Attributes
- ST xx
- DX xx(yy)
- IQ xx
- MA xx(yy)
- Talents:
- (Talent Name) (cost)
- (Talent Name) (cost)
- (Talent Name) (cost)
- (Talent Name) (cost)
- (Talent Name) (cost)
- Spells:
- (Spell Name) (Cast/Maintain Cost)
- (Spell Name) (Cast/Maintain Cost)
- (Spell Name) (Cast/Maintain Cost)
- (Spell Name) (Cast/Maintain Cost)
- (Spell Name) (Cast/Maintain Cost)
- Talents Being Learned:
- Weapons
- Weapon Name, damage, Weight.
- Weapon Name, damage, weight.
- Armor
- Armor Name (-Dx), hits stopped, weight.
- Shield (-DX), hits stopped, weight.
Agent Name
(Hero or Wizard)
Attributes
- ST xx
- DX xx(yy)
- IQ xx
- MA xx(yy)
- Talents:
- (Talent Name) (cost)
- (Talent Name) (cost)
- (Talent Name) (cost)
- (Talent Name) (cost)
- (Talent Name) (cost)
- Spells:
- (Spell Name) (Cast/Maintain Cost)
- (Spell Name) (Cast/Maintain Cost)
- (Spell Name) (Cast/Maintain Cost)
- (Spell Name) (Cast/Maintain Cost)
- (Spell Name) (Cast/Maintain Cost)
- Talents Being Learned:
- Weapons
- Weapon Name, damage, Weight.
- Weapon Name, damage, weight.
- Armor
- Armor Name (-Dx), hits stopped, weight.
- Shield (-DX), hits stopped, weight.
Treasure
Log Treasure here. You may find it easiest to list each figure, along with their current encumbrance from their own personal possessions, and then add to that any treasure they gain during an adventure.
XP
Keep track of XP awards here.
Maps
This section is for area maps, treasure maps, information about the world, etc.
NPCs
List NPCs and other world data here.
Notes
To-do lists, bits of lore, plot hooks, mysteries you haven't solved, and the like.
Combats
This section is to record individual combats. It's probably best to link each to the google drawing for each individual fight.
Links & Logs
Record important events here by linking to the post.