Difference between revisions of "Elem Everen"
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Revision as of 23:21, 20 October 2016
Contents
Sable Deceiver Elem Everen
Race: Forgotten
Bennies: 3/3
Wounds: 0/3
Fatigue: 0/2
Dust: 2
Expert Forager (+1): The Forgotten are taught from birth how to use every scrap of the environment in order to survive. They begin with a d6 in Survival.
Stealth and Espionage (+2): The Forgotten learned by necessity how to hide from the worst predators on Auriga. Turning that skill against their enemies has proven equally useful. The Forgotten begins with a d8 in Stealth.
Infiltration (+3): Through the use of Dust, the Forgotten alter and mask their appearance in order to infiltrate other societies to plunder both resources and technology. The Forgotten can use the Disguise power at will, using Smarts for their casting die.
What's Mine Is Mine (-2): Having little compared to the other major factions of Auriga (due to having to steal most of it), the Forgotten hoard Dust and resources voraciously. The Forgotten begin with the Greedy Major Hindrance.
Stats
Charisma 0
Pace 6
Parry 6
Toughness 7 (2)
Attributes
Agility d8
Smarts d6
Spirit d4
Strength d6
Vigor d6
Skills
Climbing d6
Fighting d8
Lockpicking d6
Notice d6
Stealth d8+2 (d8+3 in natural environments)
Streetwise d6
Survival d6
Throwing d6
Tracking d6+2
Edges
Hunter
Two-Fisted
Hindrances
Enemy (TBD) [Minor]
Greedy (Major)
Overconfident(Major)
Wanted (TBD) [Minor]
Powers
Disguise
Gear
Glassteel Studded Leather
Iron Axe (d6+d6, 3/6/12, Main Hand)
Iron Shortsword (d6+d6, Off Hand)
Iron Dagger (d6+d4)
Backpack w/bedroll, blanket, waterskin, flint and steel, whetstone, supplies