Brahnamin: D&D 5E: Trickster's Rune: Difference between revisions
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==[[GM/Player Timezones]]== | ==[[GM/Player Timezones]]== | ||
For privacy reasons, providing your timezone is strictly optional, but if you are open to leaving the information it can be helpful for everyone to have at least a general idea of where others are posting from to both frame and mitigate expectations. | For privacy reasons, providing your timezone is strictly optional, but if you are open to leaving the information it can be helpful for everyone to have at least a general idea of where others are posting from to both frame and mitigate expectations. | ||
=PLAYER CHARACTERS= | =PLAYER CHARACTERS= |
Revision as of 15:13, 14 December 2016
META GAME
Useful bits and bobs regarding the people playing the game, expectations, and conventions that are helpful to have all in one place for easy reference.
GM Information
Various contact information, posting schedule, and conventions/styles you can expect from me
Player Expectations
My expectations and preferences for posting frequency and format
GM/Player Timezones
For privacy reasons, providing your timezone is strictly optional, but if you are open to leaving the information it can be helpful for everyone to have at least a general idea of where others are posting from to both frame and mitigate expectations.
PLAYER CHARACTERS
A rogue's gallery of player run characters, both past and present
PC Character Files (Active)
Our current Cadre of Player Characters
PC Character Files (Retired)
Player Characters no longer in the game
Cadre Assets
A list of goods and property held by the entire Cadre of PCs
NON-PLAYER CHARACTERS
A list of NPCs specifically relevant to the Player Characters
Unaligned NPCs
Significant NPCs not actively acting for or against the PCs
NPC Allies
NPCs allied with the Player Characters
NPC Foes
NPCs that actively oppose the Player Characters
NPC Retainers
NPCs in the employ of Player Characters
Incidental NPCs
NPCs that the Player Characters interact with significantly, but who otherwise have no defined connection with the PCs
BROKEN LANDS
An overview of the gameworld with specific setting and cultural details
Geographical Regions
A broad strokes view of the major regions of the gameworld
Cities & Townships
Key population centers within the gameworld
Race, Culture, & Language
Specific notes on where setting influences or overwrites the generic information in the PHB
BROKEN CREATURES
Beasts
Creatures of the natural world, both common and uncommon
Dragons
The elemental Wyrms of the Great Desert and the Reach
Elementals & Elemental Constructs
Free Elemental and Pseudo Elemental creatures and those enslaved by Magic
Goblinoid Races
The various stages of the goblinoid lifecycle and its significant branchings
The Undead
Spirits of the dead who continue to exist in incorporeal form or in the stolen flesh of the living - or both