Penwick Rumblebelly: Difference between revisions
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== Racial Abilities == | == Racial Abilities == | ||
* +1 to hit with all missile weapons | |||
* -2 AC bonus vs. larger than man-sized creatures | |||
* +1 bonus on ''individual'' initiative | |||
* Only a 10% chance of being detected outdoors in woods & underbrush, or 2 in 6 in dungeons with shadows or some cover, even in normal light, while remaining absolutely quiet and still | |||
== Equipment == | == Equipment == |
Revision as of 03:14, 24 January 2017
A character in the Wilderlands Hex Crawl IV B/X Campaign.
Penwick Rumblebelly
- Neutral Halfling 4
- XP: 15000/16000 Penwick XP Log
- Backstory:
Attributes
- STR 9
- INT 7
- WIS 7 (-1 to magic-based saving throws)
- DEX 12
- CON 9
- CHA 17 (+1 Reaction, Max. 6 Retainers, Retainer Morale 9)
Combat
- HP: 19/19
- AC: 5 (Chain Mail) -
- Attack:
- Movement: 90/30/90
- Treasure-bearing movement:
- Saves:
- Death Ray or Poison
- Magic Wands
- Paralysation or Petrification
- Dragon Breath
- Rod, Stave, or Spell:
Racial Abilities
- +1 to hit with all missile weapons
- -2 AC bonus vs. larger than man-sized creatures
- +1 bonus on individual initiative
- Only a 10% chance of being detected outdoors in woods & underbrush, or 2 in 6 in dungeons with shadows or some cover, even in normal light, while remaining absolutely quiet and still