Firefly: Hunter's Moon - Main Page: Difference between revisions

From RPGnet
Jump to navigation Jump to search
Line 27: Line 27:
! D8
! D8
| '''Gain 1 PP -''' when you roll [d4] instead of [d8]  
| '''Gain 1 PP -''' when you roll [d4] instead of [d8]  
'''State of the Art -'''  Spend 1 PP to step up or
double Systems when you are investigating scientific
and technological phenomena.
''She's Got Class. Lots of Class'' - Spend 1 PP to create an
Unknown Ship Class d8 Asset when someone tries to
identify your ship.
|-
|-
|
|
Line 33: Line 40:
! D8
! D8
| '''Gain 1 PP -''' when you roll [d4] instead of [d8]
| '''Gain 1 PP -''' when you roll [d4] instead of [d8]
Where Did She Go? - Spend 1 PP to create a No Record
''Where Did She Go?'' - Spend 1 PP to create a No Record
Found d8 Asset when trying to prevent someone from
Found d8 Asset when trying to prevent someone from
tracking you through the Cortex.
tracking you through the Cortex.


Things Go Smooth…er - Take or step up a Complication
''Things Go Smooth…er'' - Take or step up a Complication
related to your ship’s missing identification to reroll a
related to your ship’s missing identification to reroll a
die when dealing with the Law.  
die when dealing with the Law.  
Line 46: Line 53:
! D8
! D8
| '''Gain 1 PP -''' when you roll [d4] instead of [d8]  
| '''Gain 1 PP -''' when you roll [d4] instead of [d8]  
Focused Thrust - When using Engines for raw speed,
'''Focused Thrust -''' When using Engines for raw speed,
double Engines. Remove the highest rolling die and
double Engines. Remove the highest rolling die and
add three dice together for the result.
add three dice together for the result.


Full Burn: Spend 1 PP to reroll a pool containing the
''Full Burn'' - Spend 1 PP to reroll a pool containing the
Engines dice. On your subsequent roll, both 1s and 2s
Engines dice. On your subsequent roll, both 1s and 2s
count for Complications.
count for Complications.

Revision as of 21:04, 7 February 2017

Hunter's Moon :: Mayfly Class Long Range Scout

Dice/Responses/Coins

HUNTER'S MOON Mayfly Class Long Range Scout
ENGINE [d10] HULL [d8] SYSTEMS [d12]
DISTINCTION DIE DISTINCTION TRIGGERS
Mayfly Class Long Range Scout D8 Gain 1 PP - when you roll [d4] instead of [d8]

State of the Art - Spend 1 PP to step up or double Systems when you are investigating scientific and technological phenomena.

She's Got Class. Lots of Class - Spend 1 PP to create an Unknown Ship Class d8 Asset when someone tries to identify your ship.

Off the Grid D8 Gain 1 PP - when you roll [d4] instead of [d8]

Where Did She Go? - Spend 1 PP to create a No Record Found d8 Asset when trying to prevent someone from tracking you through the Cortex.

Things Go Smooth…er - Take or step up a Complication related to your ship’s missing identification to reroll a die when dealing with the Law.

Built for Speed D8 Gain 1 PP - when you roll [d4] instead of [d8]

Focused Thrust - When using Engines for raw speed, double Engines. Remove the highest rolling die and add three dice together for the result.

Full Burn - Spend 1 PP to reroll a pool containing the Engines dice. On your subsequent roll, both 1s and 2s count for Complications.

SIGNATURE ASSET DIE ASSET TRIGGERS
Electromagnetic Shielding D8
Reinforced Armor D8