Difference between revisions of "Mutants&Masterminds RPG Campaigns:Main Page"

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(Campaign Settings)
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The core M&M ist Edition book doesn't come with a default setting, but does include a adventure that takes place in the [http://en.wikipedia.org/wiki/Freedom_City Freedom City] setting.  Strangely, though, the example characters that players can use in this adventure are generally associated with another M&M setting: [http://en.wikipedia.org/w/index.php?title=META-4&action=edit META-4].  This, combinded with little information from Green Ronin means that its' unclear whether they are separate or a combined setting.  For our purposes here, we'll deal with them as separate settings.
 
The core M&M ist Edition book doesn't come with a default setting, but does include a adventure that takes place in the [http://en.wikipedia.org/wiki/Freedom_City Freedom City] setting.  Strangely, though, the example characters that players can use in this adventure are generally associated with another M&M setting: [http://en.wikipedia.org/w/index.php?title=META-4&action=edit META-4].  This, combinded with little information from Green Ronin means that its' unclear whether they are separate or a combined setting.  For our purposes here, we'll deal with them as separate settings.
  
'''Published Campaign Settings'''
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'''PUBLISHED Campaign Settings'''
  
 
*''[http://en.wikipedia.org/wiki/Freedom_City Freedom City]'': A four-color, city-based setting by Steve Kenson that is filled with elements that are similar to the great icons and concpets of classic comic books.  ''Freedom City'' is presented in a hard-back sourcebook of its' own.  ''Foes of Freedom'' details more villains that inhabit the city and ''Time of Crisis'' is a adventure module that sends the players beyond the city limits.
 
*''[http://en.wikipedia.org/wiki/Freedom_City Freedom City]'': A four-color, city-based setting by Steve Kenson that is filled with elements that are similar to the great icons and concpets of classic comic books.  ''Freedom City'' is presented in a hard-back sourcebook of its' own.  ''Foes of Freedom'' details more villains that inhabit the city and ''Time of Crisis'' is a adventure module that sends the players beyond the city limits.
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'''Fan Community Campaign Settings'''
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'''FAN COMMUNITY Campaign Settings'''
  
 
* [[the AMERICAN GODS]]:  designed by Kevin Perrine, co-created by our player character group.  Set in a hyper real-life world echoing our own in all respects save one - there was a 5th plane during the 9/11 Disasters, hushed by the Government. Four years later the 283 people aboard wake up and begin to exhibit abilities described as "godlike".  '''Inspirations Include''': the 4400, Unbreakable, Supreme Power, the Authority, and more.
 
* [[the AMERICAN GODS]]:  designed by Kevin Perrine, co-created by our player character group.  Set in a hyper real-life world echoing our own in all respects save one - there was a 5th plane during the 9/11 Disasters, hushed by the Government. Four years later the 283 people aboard wake up and begin to exhibit abilities described as "godlike".  '''Inspirations Include''': the 4400, Unbreakable, Supreme Power, the Authority, and more.

Revision as of 23:49, 13 July 2005

What is M&M? ... M&M (aka Mutants and Masterminds) is "the world's greatest superhero RPG"! This role-playing game is published by Green Ronin Publishing. Enjoy the M&M Wiki, the M&M "Headquarters" or visit the M&M Forum - "the Atomic Think Tank" for much more than I can give.


Campaign Settings

The core M&M ist Edition book doesn't come with a default setting, but does include a adventure that takes place in the Freedom City setting. Strangely, though, the example characters that players can use in this adventure are generally associated with another M&M setting: META-4. This, combinded with little information from Green Ronin means that its' unclear whether they are separate or a combined setting. For our purposes here, we'll deal with them as separate settings.

PUBLISHED Campaign Settings

  • Freedom City: A four-color, city-based setting by Steve Kenson that is filled with elements that are similar to the great icons and concpets of classic comic books. Freedom City is presented in a hard-back sourcebook of its' own. Foes of Freedom details more villains that inhabit the city and Time of Crisis is a adventure module that sends the players beyond the city limits.
  • META-4: This setting, by Eric Mona, was finally detail in the Crooks! sourcebook. It has been compared to the better parts of 1990's comic books.
  • Nocturnals: Based on Dan Brereton's comic book series, the setting book was written by him, with the assistance of Chris Pramas. It is a horror/pulp-based setting.
  • Noir: Written by Christopher McGlothlin, Noir is based on classic Film Noir films. The world of Noir is a dark one, where heroes are flawed and the friend you trust may be your greatest enemy.

FAN COMMUNITY Campaign Settings

  • the AMERICAN GODS: designed by Kevin Perrine, co-created by our player character group. Set in a hyper real-life world echoing our own in all respects save one - there was a 5th plane during the 9/11 Disasters, hushed by the Government. Four years later the 283 people aboard wake up and begin to exhibit abilities described as "godlike". Inspirations Include: the 4400, Unbreakable, Supreme Power, the Authority, and more.