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Created page with "== "Mask", the Whisper == A PC of the [https://wiki.rpg.net/index.php/Blades_in_the_Dark_-_Charterhall_Shadows Charterhall Shadows] '''Look:''' ambiguous gender, wiry, hoode..."
 
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== "Mask", the Whisper ==
== "Mask", the Whisper ==
A PC of the [https://wiki.rpg.net/index.php/Blades_in_the_Dark_-_Charterhall_Shadows Charterhall Shadows]
A PC of the [https://wiki.rpg.net/index.php/Blades_in_the_Dark_-_Charterhall_Shadows Charterhall Shadows]
[[File:Mask.jpg|right]]





Revision as of 21:23, 8 March 2017

"Mask", the Whisper

A PC of the Charterhall Shadows


Look: ambiguous gender, wiry, hooded coat

Heritage: Tycherosi (Foreign-born academic)

Telltale: a second set of iridescent insectile eyes on their forehead

Background: Law (a failed Spirit Warden apprentice)

Vice: Weird (Spending mysterious time in the strange passageways and chambers of a half-flooded grotto tavern near the docks, under the purview of a hooded proprietor.)


Actions

Insight - Study 2, Survey 2 Prowess -

Resolve - Attune 2, Command 1


Special Abilities

Compel - You can Attune to the ghost field to force a nearby spirit to appear and obey a command you give it. You are not supernaturally terrified by a spirit you summon or compel (though your allies may be).


Friend: Setarra, a demon

Rival: Nyryx, a possessor ghost