Difference between revisions of "Mask"

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'''Actions'''
 
'''Actions'''
  
Insight - Study 2, Survey 2
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Insight Study 2, Survey 2
  
Prowess -
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Prowess
  
Resolve - Attune 2, Command 1
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Resolve Attune 2, Command 1
  
  

Revision as of 16:50, 8 March 2017

"Mask", the Whisper

A PC of the Charterhall Shadows

Mask.jpg


Look: ambiguous gender, wiry, hooded coat

Heritage: Tycherosi (Foreign-born academic)

Telltale: a second set of iridescent insectile eyes on their forehead

Background: Law (a failed Spirit Warden apprentice)

Vice: Weird (Spending mysterious time in the strange passageways and chambers of a half-flooded grotto tavern near the docks, under the purview of a hooded proprietor.)


Actions

Insight – Study 2, Survey 2

Prowess –

Resolve – Attune 2, Command 1


Special Abilities

Compel - You can Attune to the ghost field to force a nearby spirit to appear and obey a command you give it. You are not supernaturally terrified by a spirit you summon or compel (though your allies may be).


Friend: Setarra, a demon

Rival: Nyryx, a possessor ghost