Blue Rose: Bitter Ashes of an Eternal Flame:Kota: Difference between revisions
No edit summary |
|||
Line 9: | Line 9: | ||
'''Background:''' Night People | '''Background:''' Night People | ||
'''Role:''' | '''Role:''' 4th level Warrior | ||
'''Alignment:''' Twilight | '''Alignment:''' Twilight | ||
Line 91: | Line 91: | ||
==Combat== | ==Combat== | ||
Melee: +5 (+4 Role, +1 | Melee: +5 (+4 Role, +1 Strength) | ||
Ranged: +7 (+4 Role, +3 Dexterity) | Ranged: +7 (+4 Role, +3 Dexterity) | ||
Line 103: | Line 103: | ||
+7 Dagger (thrown): +2 damage (+1 weapon, +1 Strength), 19-20/x2 crit, range 10' | +7 Dagger (thrown): +2 damage (+1 weapon, +1 Strength), 19-20/x2 crit, range 10' | ||
+5 Shortsword: +3 damage (+2 weapon, +1 Strength), 19-20/x2 crit | |||
+5 Longsword: +4 damage (+3 weapon, +1 Strength), 19-20/x2 crit | |||
+8 Masterwork composite longbow: +4 damage (+3 weapon, +1 Strength), x3 crit, range 110' | +8 Masterwork composite longbow: +4 damage (+3 weapon, +1 Strength), x3 crit, range 110' | ||
Line 145: | Line 149: | ||
Dagger 1 lb | Dagger 1 lb | ||
Quiver ( | Quiver (20 arrows) 3 lb | ||
Longsword 4 lb | |||
Shortsword 2 lb | |||
Encumbrance: | Encumbrance: 28 lb (light load) | ||
Speed: x1 | Speed: x1 | ||
Line 175: | Line 183: | ||
Hurt: | Hurt: | ||
Wounded: | Wounded: | ||
Line 186: | Line 194: | ||
==Other== | ==Other== | ||
Conviction: | Conviction: 4/4 | ||
Initiative: +3 | Initiative: +3 | ||
Speed: 30' | Speed: 30' |
Revision as of 17:36, 12 March 2017
Name: Kota
Player: Marikir
Campaign: Bitter Ashes of an Eternal Flame
Background: Night People
Role: 4th level Warrior
Alignment: Twilight
Calling: The Tower (Lowering the Lofty)
Nature: Practical / Deceptive
Abilities
Strength +1
Dexterity +3
Constitution +1
Intelligence -1
Charisma -1
Wisdom +2
Favoured Skills
Acrobatics +10*
Climb +4
Craft +6*
Intimidate +2
Notice +5
Search +3
Sneak +6
Survival +9*
Swim +4
Trained Skills
Acrobatics +10
Craft (Weaponsmithing / Archery) +6
Survival +9
Favoured Feats
Cleave
Great Cleave
Rage
Feats
Armor Training (all)
Point Blank Shot
Precise Shot
Ranged Pin
Skill Training (Craft (Weaponsmithing / Archery), Acrobatics)
Track
Weapon Training
Combat
Melee: +5 (+4 Role, +1 Strength)
Ranged: +7 (+4 Role, +3 Dexterity)
Weapons
+5 Unarmed: +1 damage (+0 weapon, +1 Strength), x2 crit
+5 Dagger (melee): +2 damage (+1 weapon, +1 Strength), 19-20/x2 crit, range 10'
+7 Dagger (thrown): +2 damage (+1 weapon, +1 Strength), 19-20/x2 crit, range 10'
+5 Shortsword: +3 damage (+2 weapon, +1 Strength), 19-20/x2 crit
+5 Longsword: +4 damage (+3 weapon, +1 Strength), 19-20/x2 crit
+8 Masterwork composite longbow: +4 damage (+3 weapon, +1 Strength), x3 crit, range 110'
Defense
Dodge: +7
Armour: Leather
Armour bonus: +2
Armour penalty: 0
Max Speed: 30'
Max Dodge: +6
Defense: 18
Defense (touch): 16
Defense (flatfooted): 12
Saves
Toughness: +5
Fortitude: +5
Reflex: +4
Will: +3
Equipment
Masterwork Composite Longbow 3 lb
Leather armour 15 lb
Dagger 1 lb
Quiver (20 arrows) 3 lb
Longsword 4 lb
Shortsword 2 lb
Encumbrance: 28 lb (light load)
Speed: x1
Movement: +0
Max Dodge: N/A
Conditions
Winded:
Fatigued:
Exhausted:
Bruised:
Dazed:
Staggered:
Unconscious:
Hurt:
Wounded:
Crippled:
Dying:
Other
Conviction: 4/4
Initiative: +3
Speed: 30'