No Man's Cypher:Aron Boone: Difference between revisions
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Revision as of 23:17, 12 March 2017
Aron Boone
Bioengineered Survivalist who Moves Quickly and Quietly
(Rugged Explorer who Moves like the Wind with Stealth Flavor)
Experience Points: 0
Karma Points: 0
Status and Pools
Might: 16/16, Edge 1
Speed: 14/14, Edge 1
Intellect: 9/9, Edge 0
Effort: 1
Cypher Limit: 2
Special Abilities
Rugged
•Skill: You’re trained in all tasks involving climbing, jumping, running, and swimming.
•Skill: You’re trained in all tasks involving training, riding, or placating natural animals.
•Skill: You’re trained in all tasks involving identifying or using natural plants.
•Inability: You have no social graces and prefer animals to people. The difficulty of any task involving charm, persuasion, etiquette, or deception is increased by one step.
Explorer
•Extra Edge: You have a Might Edge of 1 and a Speed Edge of 1.
•Endurance: Any duration dealing with physical actions is either doubled or halved, whichever is better for you.
•Practiced With All Weapons: You can use any weapon. Enabler.
•Practiced in Armor: You reduce the Speed cost for wearing armor by 1. You start the game with armor of your choice. Enabler.
Moves like the Wind
•Tier 1: Speed: You gain 5 additional points to your Speed Pool. Enabler.
•Running Speed: You move much farther than normal in a round. This means that as a part of another action, you can move up to a short distance. As an action, you can move a long distance, or up to 200 feet (61 m) as a Speed-based task with a difficulty of 4. Enabler.
Stealth
• none
Skills Trained in
•Climbing
•Jumping
•Running
•Swimming
•Training natural animals
•Riding natural animals
•Placating natural animals
•Identifying natural plants
•Using natural plants
Skills Specialized in
•none
Practiced in/with
•All weapons
•All armor
Inabilities
•Charm is increased by one step
•Persuasion is increased by one step
•Etiquette is increased by one step
•Deception is increased by one step
Gear - Weapons
- Shotgun
- •Heavy weapon, 2 handed (6 damage)
- •Immediate range
- Hunting Knife
- •Light weapon, 1 handed (2 damage)
- •Immediate range
Gear - Armor
- Bioengineered Carapace Grafts
- •Medium Armor, (+2 armor)
- •Speed cost of 1 with Practiced in Armor.
Gear - Miscellaneous
- Yukon Pack
- •Made from damaged environment tent and 30’ climbing rope.
- Scanner
- Binoculars
- Energy Pack
- •2 packs
- Canteens
- •1L, with a built-in water filter.
- •3
Clothing
•Serape Poncho, made out of bright yellow, thin, slightly itchy insulation scavenged from the ship.
•Cargo shorts with belt.
•Hiking Sandals.
Inspired by
- Athleticism
- •Ronnie Lott
- Survivalism
- •Cody Lundin
- •Aron Ralston