WhiteBoxSheet: Difference between revisions

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== Name ==
== Name ==


'''Class:''' Cleric of Portly
'''Class:'''


'''Race:''' Human
'''Race:'''


'''Alignment:''' Chaotic
'''Alignment:'''


'''Level:''' 1
'''Level:'''


'''XP:''' 150
'''XP:'''


'''XP Bonus:''' 10%
'''XP Bonus:'''


== Stat Block ==
== Stat Block ==

Revision as of 05:55, 14 March 2017

WhiteBoxDelvers


Name

Class:

Race:

Alignment:

Level:

XP:

XP Bonus:

Stat Block

STR: 7

DEX: 8

CON: 12

INT: 12

WIS: 15

CHA: 13

HD: 1

HP Max: 5

HP Current: 5

AC: 17

Move: 60ft/turn

Saving Throw: 15

Saving Throw Mods: +2 vs poison & paralysis

Spells / Abilities

Reverse turning of Undead: number rolled on the 3d6 to test the turn is the number of undead HD potentially turned.

Clerical Spells @ lvl 2:

Weapons / Armour

  • Plate (+6)
  • Shield (+1)
  • War Hammer (1h 1d6)

Equipment

  • Backpack
    • Bedroll
    • Flint & Steel
    • Lantern
    • Oil, 6
    • Trail Rations, 8
    • Wooden Holy Symbol
  • Waterskin

Gold:

Silver:

Copper:

Gems:

Encumbrance: 126 lbs

Hirelings and Henchmen:

To Hit

AC (Base / Short Range / Medium Range)

10: 10

11: 11

12: 12

13: 13

14: 14

15: 15

16: 16

17: 17

18: 18

19: 19