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== Spitfyre Ardensmith ==
== Name ==


'''Class: Spearmage (Fighter/Magic-User)'''
'''Class: '''


'''Race: Elf'''
'''Race:'''


'''Alignment: Lawful'''
'''Alignment:'''


'''Level: 1'''
'''Level:'''


'''XP: 500'''
'''XP:'''


'''XP Bonus: 10%'''
'''XP Bonus:'''


== Stat Block ==
== Stat Block ==




'''STR: 18 (+1)'''
'''STR: '''


'''DEX: 10'''
'''DEX: '''


'''CON: 11'''
'''CON: '''


'''INT: 15 (+1)'''
'''INT: '''


'''WIS: 13'''
'''WIS: '''


'''CHA: 9'''
'''CHA: '''


'''HD: 1+1'''  
'''HD: '''  


'''HP Max: 6'''
'''HP Max: '''


'''HP Current: 6'''
'''HP Current:'''


'''AC: 14'''
'''AC: '''


'''Move: 9'''
'''Move:'''


'''Saving Throw: 14'''
'''Saving Throw:'''


'''Saving Throw Mods: +2 vs Spells, +2 vs Death and Poison '''
'''Saving Throw Mods: '''


== Spells / Abilities ==
== Spells / Abilities ==


'''Hereditary Foes: +1 to hit and damage vs goblins, orcs, intelligent undead and lycanthropes. Immune to undead paralysis.'''
'''Ability 1:'''


'''Keen Detection: Spots hidden doors (1-4 when searching, 1-2 when passing by)'''
'''Ability 2:'''
 
'''Combat Fury: 1 attack / level VS foes of 1 HD or lower'''


== Weapons / Armour ==
== Weapons / Armour ==


* Chainmail (+4), Spear (1d6), Heavy Crossbow (80ft, ROF ½, 1d6+1), Dagger (1d6-1)
*
**
***


== Equipment ==
== Equipment ==


Backpack, bedroll, scroll case, flint and steel, helmet, mirror, spellbook, oil x1), trail rations x5, 50’ hemp rope, torches x6, waterskin, grappling hook, sack (15lb), case (30 bolts)
*
**
**
*


'''Gold: 11'''  
'''Gold: '''  


'''Silver:'''  
'''Silver:'''  
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'''Gems:'''  
'''Gems:'''  


'''Encumbrance: Yes'''
'''Encumbrance: '''


== Hirelings and Henchmen: ==
== Hirelings and Henchmen: ==
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'''AC (Base / Short Range / Medium Range)'''
'''AC (Base / Short Range / Medium Range)'''


'''10: 9 / 8 / 9'''   
'''10: '''   


'''11: 10 / 9 / 10'''   
'''11: '''   


'''12: 11 / 10 / 11'''   
'''12: '''   


'''13: 12 / 11 / 12'''   
'''13: '''   


'''14: 13 / 12 / 13'''   
'''14: '''   


'''15: 14 / 13 / 14'''   
'''15: '''   


'''16: 15 / 14 / 15'''   
'''16: '''   


'''17: 16 / 15 / 16'''   
'''17: '''   


'''18: 17 / 16 / 17'''   
'''18: '''   


'''19: 18 / 17 / 18'''
'''19: '''

Revision as of 20:04, 21 March 2017

WhiteBoxDelvers


Name

Class:

Race:

Alignment:

Level:

XP:

XP Bonus:

Stat Block

STR:

DEX:

CON:

INT:

WIS:

CHA:

HD:

HP Max:

HP Current:

AC:

Move:

Saving Throw:

Saving Throw Mods:

Spells / Abilities

Ability 1:

Ability 2:

Weapons / Armour

Equipment

Gold:

Silver:

Copper:

Gems:

Encumbrance:

Hirelings and Henchmen:

To Hit

AC (Base / Short Range / Medium Range)

10:

11:

12:

13:

14:

15:

16:

17:

18:

19: