Difference between revisions of "Glorb"

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(Equipment)
(Equipment)
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''A “normal” level of miscellaneous equipment is assumed to weigh 10 pounds. If treasure is added to this, each coin and gem is assumed to weigh 0.1 pound.''
 
''A “normal” level of miscellaneous equipment is assumed to weigh 10 pounds. If treasure is added to this, each coin and gem is assumed to weigh 0.1 pound.''
  
* '''Backpack''' 10/30
+
* '''Backpack''' 10lbs (Max of 30lbs)
 
** Bedroll
 
** Bedroll
 
** Waterskin
 
** Waterskin

Revision as of 05:46, 26 April 2017

WhiteBoxDelvers


Glorb

  • Class: Fighter
  • Race: Dwarf
  • Alignment: Neutral
  • Level: 1
  • XP: 200
  • XP Bonus: +10%

Stat Block

  • STR: 17 (+1)
  • DEX: 13
  • CON: 15 (+1)
  • INT: 10
  • WIS: 8
  • CHA: 15 (+1)
  • HD: 1+1
  • HP Max: 5
  • HP Current: 5
  • AC: -6
  • Base Movement Rate: 6 feet per turn.
  • Saving Throw: 14
  • Saving Throw Mods: +2 vs Death and Poison. +4 vs Magic.

Spells / Abilities

  • Combat Fury: Against foes of one hit dice (HD) or fewer, Fighters get one attack per level each combat round.
  • Cleave: When you kill a foe you may move up to 5’ and make a free attack against a new target 1x level per round.
  • Fighting Giants Giants, ogres, and similar giant-type creatures such as trolls are not good at fighting dwarves, and only inflict half the normal damage against them.
  • Keen Detection Dwarves are good at spotting traps, slanting passages, and construction while underground (1-4 on a d6 when searching, 1-2 on a d6 if just passing by).

Weapons / Armour

  • Plate Mail
    • AC: -6
    • Weight: 75
    • Cost: 50g
Dwarven Hand Axe
  • Dwarven Hand Axe
    • Damage: 1d6
    • Weight: 5
    • Cost: 25g
    • Can be used as either a melee or missile weapon.
    • Can be used as an Axe, Hammer, or Crowbar.

Equipment

A “normal” level of miscellaneous equipment is assumed to weigh 10 pounds. If treasure is added to this, each coin and gem is assumed to weigh 0.1 pound.

  • Backpack 10lbs (Max of 30lbs)
    • Bedroll
    • Waterskin
    • Rations, trail (1 day)
    • Torches (6)
    • Flint and Steel
  • Gold: 0
  • Silver: 0
  • Copper: 0
  • Gems: 0
  • Encumbrance: 80lbs without Backpack, 90lbs with Backpack.

Hirelings and Henchmen

Max of 5 with a loyalty of +1.

  • None

To Hit

THAC Melee Short Medium
10 10 8 9
11 11 9 10
12 12 10 11
13 13 11 12
14 14 12 13
15 15 13 14
16 16 14 15
17 17 15 16
18 18 16 17
19 19 17 18

History

  • Languages Common and Dwarves should be able to speak with gnomes, goblins, orcs, and kobolds.