Blade Orlen: Difference between revisions

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== 1.1 History ==
== 1.1 History ==
   
   
1.2 Happiness
1.3 Statistics
1.3.1 Race/Alignment/Class:
1.3.2 Stats:
1.4 Combat
1.5 Knowledge
1.5.1 Languages:
1.5.2 Feats:
1.5.3 Skills:
1.6 Abilities
1.6.1 Racial & Class Abilities:
1.6.2 Domains:
1.7 Equipment (160 starting gold)
1.7.1 Carried:
1.7.2 Pony:
[edit]Blade Orlen
[edit]History


== 1.2 Happiness ==


[edit]Happiness
Q: What are the three things best in life?  
Q: What are the three things best in life?  


 
== 1.3.1 Race/Alignment/Class: ==
[edit]Statistics
[edit]Race/Alignment/Class:  
Human
Human
Good
Good
Cleric of Fauzu 1  
Cleric of Fauzu 1


[edit]Stats:
== 1.3.1 Statistics ==
Stat  Score  Mod   
Stat  Score  Mod   
Str:  14  +2   
Str:  14  +2   
Line 41: Line 21:
Int:  10  0   
Int:  10  0   
Wis:  14  +2   
Wis:  14  +2   
Cha:  12  +1
Cha:  12  +1  
 
 


== 1.3.2 Stats: ==


Speed:  20 (30 with light load)   
Speed:  20 (30 with light load)   
Line 54: Line 33:
AC:  14   
AC:  14   
Initiative:  0
Initiative:  0
[edit]Combat  
 
 
== 1.4 Combat ==
 
Weapon  To Hit  Damage  Crit.  Range   
Weapon  To Hit  Damage  Crit.  Range   
Unarmed attack  +2  1d3+2  20/x2   
Unarmed attack  +2  1d3+2  20/x2   
Longsword  +3  1d8+2  19-20/x2   
Longsword  +3  1d8+2  19-20/x2   
Javelin (Thrown)  +0  1d6  x2  30 ft.   
Javelin (Thrown)  +0  1d6  x2  30 ft.   
[edit]Knowledge
[edit]Languages:
Common


[edit]Feats:  
== '''1.5 Knowledge''' ==
 
== 1.5.1 Languages: ==
Common
 
== 1.5.2 Feats: ==
Simple Weapon Proficiency, Armor Proficiency (Light), Armor Proficiency (Medium), Armor Proficiency (Heavy), Shield Proficiency, Martial Weapon Proficiency (Longsword), Toughness, Weapon Focus (Longsword), Endurance, Diehard
Simple Weapon Proficiency, Armor Proficiency (Light), Armor Proficiency (Medium), Armor Proficiency (Heavy), Shield Proficiency, Martial Weapon Proficiency (Longsword), Toughness, Weapon Focus (Longsword), Endurance, Diehard


[edit]Skills:  
 
== 1.5.3 Skills: ==
Skill  Rating  Ranks  Stat Bonus  Special Notes   
Skill  Rating  Ranks  Stat Bonus  Special Notes   
Appraise  0  0  0 int   
Appraise  0  0  0 int   
Line 94: Line 83:
Swim  +2  0  2 str   
Swim  +2  0  2 str   
Use Rope  0  0  0 dex   
Use Rope  0  0  0 dex   
== '''1.6 Abilities''' ==
== 1.6.1 Racial & Class Abilities: ==
Turn Undead (Su) 4/day
1.6.2 Domains:
== 1.7 Equipment ==
(160 starting gold)
1.7.1 Carried:
1.7.2 Pony:
[edit]Combat
[edit]Knowledge
[edit]Languages:
[edit]Feats:
[edit]Skills:
[edit]Abilities  
[edit]Abilities  
[edit]Racial & Class Abilities:  
[edit]Racial & Class Abilities:  
Turn Undead (Su) 4/day
[edit]Domains:  
[edit]Domains:  
War - Free Martial Weapon Proficiency with deity’s favored weapon (if necessary) and Weapon Focus with the deity’s favored weapon.   
War - Free Martial Weapon Proficiency with deity’s favored weapon (if necessary) and Weapon Focus with the deity’s favored weapon.   

Revision as of 12:10, 12 September 2006

Contents [hide] 1 Blade Orlen

1.1 History

1.2 Happiness

Q: What are the three things best in life?

1.3.1 Race/Alignment/Class:

Human Good Cleric of Fauzu 1

1.3.1 Statistics

Stat Score Mod Str: 14 +2 Dex: 11 0 Con: 12 +1 Int: 10 0 Wis: 14 +2 Cha: 12 +1

1.3.2 Stats:

Speed: 20 (30 with light load) HP: 12 BAB: +0 Fort: +3 Ref: 0 Will: +4 AC: 14 Initiative: 0


1.4 Combat

Weapon To Hit Damage Crit. Range Unarmed attack +2 1d3+2 20/x2 Longsword +3 1d8+2 19-20/x2 Javelin (Thrown) +0 1d6 x2 30 ft.

1.5 Knowledge

1.5.1 Languages:

Common

1.5.2 Feats:

Simple Weapon Proficiency, Armor Proficiency (Light), Armor Proficiency (Medium), Armor Proficiency (Heavy), Shield Proficiency, Martial Weapon Proficiency (Longsword), Toughness, Weapon Focus (Longsword), Endurance, Diehard


1.5.3 Skills:

Skill Rating Ranks Stat Bonus Special Notes Appraise 0 0 0 int Balance 0 0 0 dex Bluff +1 0 +1 cha Climb +2 0 +2 str Concentration +1 0 +1 con Diplomacy +1 0 +1 cha Disguise +1 0 +1 cha Escape Artist 0 0 0 dex Gather Information +1 0 +1 cha Heal +2 0 +2 wis Hide 0 0 0 dex Intimidate +1 0 +1 cha Jump +2 0 +2 str Knowledge: Arcana 0 0 0 int Knowledge: History +2 2 0 int Knowledge: Religion +0 4 0 int Listen +3 1 +2 wis Move Silently 0 0 0 dex Ride +2 2 0 dex Search 0 0 0 int Sense Motive +2 0 +2 wis Speak Language 0 Spot +3 1 +2 wis Survival +2 0 +2 wis Swim +2 0 2 str Use Rope 0 0 0 dex


1.6 Abilities

1.6.1 Racial & Class Abilities:

Turn Undead (Su) 4/day

1.6.2 Domains:

1.7 Equipment

(160 starting gold) 1.7.1 Carried: 1.7.2 Pony:



[edit]Combat

[edit]Knowledge [edit]Languages:


[edit]Feats:


[edit]Skills: [edit]Abilities [edit]Racial & Class Abilities:

[edit]Domains: War - Free Martial Weapon Proficiency with deity’s favored weapon (if necessary) and Weapon Focus with the deity’s favored weapon.

Fire - Turn or destroy water creatures as a good cleric turns undead. Rebuke, command, or bolster fire creatures as an evil cleric rebukes undead. Use these abilities a total number of times per day equal to 3 + your Charisma modifier. This granted power is a supernatural ability.

[edit]Equipment (160 starting gold) [edit]Carried: Equipment Name Quantity Weight Holy Symbol (Wooden) 1 0 lbs Outfit (Traveler's) 1 5 lbs Studded Leather 1 20 lbs Shield (Heavy/Wood) 1 10 lbs Longsword 1 4 lbs Javelins 3 6 lbs Pouch (Belt) 1 1.51 lbs

:: Coin (Copper)  20  
:: Coin (Gold)  22  
:: Coin (Silver)  9 
:: Flint & Steel   

Total 46.51 lbs (Light Load) [edit]Pony: Equipment Name Quantity Weight Bit & Bridle 1 1 lb Saddle, Riding 1 25 lbs Saddlebags 1 15 lbs

:: Bedroll  1  5 lbs  
:: Rations (Trail/Per Day)  6  6 lbs  
:: Sunrod  3  3 lbs  
:: Waterskins  3  12 lbs  
:: Vestments (Cleric's)  1  6 lbs  

Total 73 lbs (Light Load) [edit]Portrait(s)

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