Blade Orlen: Difference between revisions
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== 1.1 History == | == 1.1 History == | ||
== 1.2 Happiness == | |||
Q: What are the three things best in life? | Q: What are the three things best in life? | ||
== 1.3.1 Race/Alignment/Class: == | |||
Human | Human | ||
Good | Good | ||
Cleric of Fauzu 1 | Cleric of Fauzu 1 | ||
== 1.3.1 Statistics == | |||
Stat Score Mod | Stat Score Mod | ||
Str: 14 +2 | Str: 14 +2 | ||
Line 41: | Line 21: | ||
Int: 10 0 | Int: 10 0 | ||
Wis: 14 +2 | Wis: 14 +2 | ||
Cha: 12 +1 | Cha: 12 +1 | ||
== 1.3.2 Stats: == | |||
Speed: 20 (30 with light load) | Speed: 20 (30 with light load) | ||
Line 54: | Line 33: | ||
AC: 14 | AC: 14 | ||
Initiative: 0 | Initiative: 0 | ||
== 1.4 Combat == | |||
Weapon To Hit Damage Crit. Range | Weapon To Hit Damage Crit. Range | ||
Unarmed attack +2 1d3+2 20/x2 | Unarmed attack +2 1d3+2 20/x2 | ||
Longsword +3 1d8+2 19-20/x2 | Longsword +3 1d8+2 19-20/x2 | ||
Javelin (Thrown) +0 1d6 x2 30 ft. | Javelin (Thrown) +0 1d6 x2 30 ft. | ||
== '''1.5 Knowledge''' == | |||
== 1.5.1 Languages: == | |||
Common | |||
== 1.5.2 Feats: == | |||
Simple Weapon Proficiency, Armor Proficiency (Light), Armor Proficiency (Medium), Armor Proficiency (Heavy), Shield Proficiency, Martial Weapon Proficiency (Longsword), Toughness, Weapon Focus (Longsword), Endurance, Diehard | Simple Weapon Proficiency, Armor Proficiency (Light), Armor Proficiency (Medium), Armor Proficiency (Heavy), Shield Proficiency, Martial Weapon Proficiency (Longsword), Toughness, Weapon Focus (Longsword), Endurance, Diehard | ||
== 1.5.3 Skills: == | |||
Skill Rating Ranks Stat Bonus Special Notes | Skill Rating Ranks Stat Bonus Special Notes | ||
Appraise 0 0 0 int | Appraise 0 0 0 int | ||
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Swim +2 0 2 str | Swim +2 0 2 str | ||
Use Rope 0 0 0 dex | Use Rope 0 0 0 dex | ||
== '''1.6 Abilities''' == | |||
== 1.6.1 Racial & Class Abilities: == | |||
Turn Undead (Su) 4/day | |||
1.6.2 Domains: | |||
== 1.7 Equipment == | |||
(160 starting gold) | |||
1.7.1 Carried: | |||
1.7.2 Pony: | |||
[edit]Combat | |||
[edit]Knowledge | |||
[edit]Languages: | |||
[edit]Feats: | |||
[edit]Skills: | |||
[edit]Abilities | [edit]Abilities | ||
[edit]Racial & Class Abilities: | [edit]Racial & Class Abilities: | ||
[edit]Domains: | [edit]Domains: | ||
War - Free Martial Weapon Proficiency with deity’s favored weapon (if necessary) and Weapon Focus with the deity’s favored weapon. | War - Free Martial Weapon Proficiency with deity’s favored weapon (if necessary) and Weapon Focus with the deity’s favored weapon. |
Revision as of 12:10, 12 September 2006
Contents [hide] 1 Blade Orlen
1.1 History
1.2 Happiness
Q: What are the three things best in life?
1.3.1 Race/Alignment/Class:
Human Good Cleric of Fauzu 1
1.3.1 Statistics
Stat Score Mod Str: 14 +2 Dex: 11 0 Con: 12 +1 Int: 10 0 Wis: 14 +2 Cha: 12 +1
1.3.2 Stats:
Speed: 20 (30 with light load) HP: 12 BAB: +0 Fort: +3 Ref: 0 Will: +4 AC: 14 Initiative: 0
1.4 Combat
Weapon To Hit Damage Crit. Range Unarmed attack +2 1d3+2 20/x2 Longsword +3 1d8+2 19-20/x2 Javelin (Thrown) +0 1d6 x2 30 ft.
1.5 Knowledge
1.5.1 Languages:
Common
1.5.2 Feats:
Simple Weapon Proficiency, Armor Proficiency (Light), Armor Proficiency (Medium), Armor Proficiency (Heavy), Shield Proficiency, Martial Weapon Proficiency (Longsword), Toughness, Weapon Focus (Longsword), Endurance, Diehard
1.5.3 Skills:
Skill Rating Ranks Stat Bonus Special Notes Appraise 0 0 0 int Balance 0 0 0 dex Bluff +1 0 +1 cha Climb +2 0 +2 str Concentration +1 0 +1 con Diplomacy +1 0 +1 cha Disguise +1 0 +1 cha Escape Artist 0 0 0 dex Gather Information +1 0 +1 cha Heal +2 0 +2 wis Hide 0 0 0 dex Intimidate +1 0 +1 cha Jump +2 0 +2 str Knowledge: Arcana 0 0 0 int Knowledge: History +2 2 0 int Knowledge: Religion +0 4 0 int Listen +3 1 +2 wis Move Silently 0 0 0 dex Ride +2 2 0 dex Search 0 0 0 int Sense Motive +2 0 +2 wis Speak Language 0 Spot +3 1 +2 wis Survival +2 0 +2 wis Swim +2 0 2 str Use Rope 0 0 0 dex
1.6 Abilities
1.6.1 Racial & Class Abilities:
Turn Undead (Su) 4/day
1.6.2 Domains:
1.7 Equipment
(160 starting gold) 1.7.1 Carried: 1.7.2 Pony:
[edit]Combat
[edit]Knowledge [edit]Languages:
[edit]Feats:
[edit]Skills:
[edit]Abilities
[edit]Racial & Class Abilities:
[edit]Domains: War - Free Martial Weapon Proficiency with deity’s favored weapon (if necessary) and Weapon Focus with the deity’s favored weapon.
Fire - Turn or destroy water creatures as a good cleric turns undead. Rebuke, command, or bolster fire creatures as an evil cleric rebukes undead. Use these abilities a total number of times per day equal to 3 + your Charisma modifier. This granted power is a supernatural ability.
[edit]Equipment (160 starting gold) [edit]Carried: Equipment Name Quantity Weight Holy Symbol (Wooden) 1 0 lbs Outfit (Traveler's) 1 5 lbs Studded Leather 1 20 lbs Shield (Heavy/Wood) 1 10 lbs Longsword 1 4 lbs Javelins 3 6 lbs Pouch (Belt) 1 1.51 lbs
:: Coin (Copper) 20 :: Coin (Gold) 22 :: Coin (Silver) 9 :: Flint & Steel
Total 46.51 lbs (Light Load) [edit]Pony: Equipment Name Quantity Weight Bit & Bridle 1 1 lb Saddle, Riding 1 25 lbs Saddlebags 1 15 lbs
:: Bedroll 1 5 lbs :: Rations (Trail/Per Day) 6 6 lbs :: Sunrod 3 3 lbs :: Waterskins 3 12 lbs :: Vestments (Cleric's) 1 6 lbs
Total 73 lbs (Light Load) [edit]Portrait(s)
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