Difference between revisions of "Okramaut"

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Line 41: Line 41:
 
*Intimidation 6
 
*Intimidation 6
 
'''Total''': 28 (14pts)
 
'''Total''': 28 (14pts)
 +
 +
'''Skills'''
 +
*Diehard - Automatically stabilize
 +
*Fast Grab - Can grab opponents on successful claw attack
 +
*Fearless - Immune to fear
 +
*Hide in Plain Sight - Can hide without needing cover
 +
*Improved Grab - Only need 1 claw to grab
 +
*Improved Hold - Opponents at -5 to escape from being held
 +
*Move By Action - Can move, action, move
 +
'''Total''': 7 (7pts)

Revision as of 10:28, 26 May 2017

It is big, strong, and hungry. It is the Okramaut!

Okramaut.jpg

Concept: Gigantic Monster Origin: Hitler's labs


Ability: 2 per rank Defense: 1 per rnak Skill: 1 per 2 ranks Advantage: 1 per rank Power: (base + extras - flaws) x rank + flat modifiers

Abilities

  • Strength 10
  • Stamina 10
  • Agility 0
  • Dexterity 0
  • Fighting 4
  • Intelligence -1
  • Awareness 2
  • Presence 0

Total: 25 (50pts)

Defenses

  • Dodge 0 (0 Agi)
  • Fortitude 10 (10 Stamina)
  • Parry 4 (4 Fighting)
  • Toughness 10 (10 Stamina)
  • Will 2 (2 Awareness)

Initiative: 0

Skills

  • Acrobatics 4
  • Athletics 6
  • Close Combat (Claws) 4
  • Close Combat (Bite) 4
  • Close Combat (Tail Strike) 4
  • Intimidation 6

Total: 28 (14pts)

Skills

  • Diehard - Automatically stabilize
  • Fast Grab - Can grab opponents on successful claw attack
  • Fearless - Immune to fear
  • Hide in Plain Sight - Can hide without needing cover
  • Improved Grab - Only need 1 claw to grab
  • Improved Hold - Opponents at -5 to escape from being held
  • Move By Action - Can move, action, move

Total: 7 (7pts)