Difference between revisions of "Vidli the Bold"

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(Created page with "Strange Highways == Rank == *Bard 2 *XP: 2500/2800 *Neutral *Full PC *List any titles or holdings == Attributes == *STR 10 *INT 10 *WIS 10 *DEX 10 *CON 10 *CHA 13 (+1)...")
 
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== Skills ==
 
== Skills ==
 
*Languages
 
*Languages
** Common
+
**Common
**
+
**High Speech
**
+
**Fae
 
*General Proficiencies
 
*General Proficiencies
 
**Adventuring
 
**Adventuring
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== Combat ==
 
== Combat ==
*AC
+
*AC 2
 
*HP 10
 
*HP 10
 
*Movement Rate
 
*Movement Rate
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== Equipment ==
 
== Equipment ==
*Gear, Armor, Weapons: Total Encumbrance. Don't list party treasure here. That's what the ape is for on the front page. This is to keep track of those things that are relatively permanently staying with your character.
+
*Leather armor 2 stone, 20 gp
**Then list
+
*Dagger (one thing), 3 gp
**Those things
+
*Sword (one thing), 15 gp
**Individually
+
*Crossbow (one thing), 30 gp
 +
*Case w/20 bolts (one thing), 2 gp
 +
*Backpack
 +
*Waterskin
 +
*One week standard rations
 +
*One large sack
 +
*Two small sacks
 +
*1 vial of holy water
 +
*Pen and parchment
 +
*Lantern
 +
*4 flasks of oil
 +
*2 flasks of military oil

Revision as of 16:47, 1 June 2017

Strange Highways


Rank

  • Bard 2
  • XP: 2500/2800
  • Neutral
  • Full PC
  • List any titles or holdings

Attributes

  • STR 10
  • INT 10
  • WIS 10
  • DEX 10
  • CON 10
  • CHA 13 (+1)

Skills

  • Languages
    • Common
    • High Speech
    • Fae
  • General Proficiencies
    • Adventuring
    • Riding
    • Diplomacy (+2 to reaction rolls when negotiating)
  • Class Proficiencies
    • Mystic Aura. +2 to reaction rolls. If 12+ target is charmed.
    • Languages x2

Combat

  • AC 2
  • HP 10
  • Movement Rate
  • Initiative Modifier
  • Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats."
    • Primary Melee Attack: (List the attack throw with all magical, ability, etc., modifiers, like 5+ or whatever), (Damage.)
    • Secondary Melee Attack:
    • Primary Ranged Attack:
  • Saves:
    • Petrification & Paralysis 14
    • Poison & Death 13
    • Blast & Breath 15
    • Staves & Wands 15
    • Spells 16

Spells

  • First Level: Spells Per Day
    • A first level spell in your repertoire
    • Another first-level spell in your repertoire
    • Etc
  • Second Level: Spells Per Day
    • One
    • Two
    • You-know-what-to-do

Equipment

  • Leather armor 2 stone, 20 gp
  • Dagger (one thing), 3 gp
  • Sword (one thing), 15 gp
  • Crossbow (one thing), 30 gp
  • Case w/20 bolts (one thing), 2 gp
  • Backpack
  • Waterskin
  • One week standard rations
  • One large sack
  • Two small sacks
  • 1 vial of holy water
  • Pen and parchment
  • Lantern
  • 4 flasks of oil
  • 2 flasks of military oil