Ovan Reikson: Difference between revisions
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*Heal 1 ability damage/round and one ability drain/hour | *Heal 1 ability damage/round and one ability drain/hour | ||
*Skill gain: select skills that cannot be used untrained = to Con bonus | *Skill gain: select skills that cannot be used untrained = to Con bonus | ||
**Knowledge (Port Blackheart) +2 | |||
**Sleight of Hand +1 | |||
*Command: Range 30’; Will save negates; 1/5 rounds | *Command: Range 30’; Will save negates; 1/5 rounds | ||
*Can take 10 on Diplomacy and Bluff no matter the situation, and make rushed Diplomacy checks without penalty. | *Can take 10 on Diplomacy and Bluff no matter the situation, and make rushed Diplomacy checks without penalty. | ||
==Spell List== | ==Spell List== |
Revision as of 15:26, 13 September 2006
Ovan Reikson
Details
Class: | Race: | Alignment: | Deity: |
Binder | Human | NG | |
Level: | Size: | Age: | Gender: |
4 | Med | 24 | Male |
Height: | Weight: | Eyes: | Hair: |
5'8" | 150# | Brown | Brown |
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Weapons
Weapon | Bonus | Damage | Critical | Range | Weight | Size | Type | Special |
Dagger | +4 | 1d4 | 19/x2 | 10 | 1 | Me | P or S | |
Long spear | +4 | 1d8 | 20/x3 | 9 | Med | P | Reach weapon | |
Battle axe | +4 | 1d8 | 20/x3 | 6 | Med | S | Only with Hagenti | |
Rapier | +7 | 1d6 | 18/x2 | 2 | Med | P | Only with Paimon | |
Short bow | +4 | 1d6 | 20/x3 | 60 | 2 | Med | P | Only with Lerjae |
Open Hand | +4 | 1d8 | 20/x2 | Med | B | Only with Ronove |
Armor
Armor | Type | Bonus | Penalty | Max Dex | % Failure | Speed | Weight | Special |
Chain Shirt | Light | 4 | -2 | 4 | 30 | 25 | ||
Breatplate | Medium | 5 | -4 | 3 | 30 | 30 | Only with Aym | |
Heavy Steel Shield | Shield | +2 | -2 | 15 | Only with Hagenti |
Feats & Special Abilities
Feat / Ability | Description/Notes |
Skill Focus:Profession Gambler | +3 with skill Human Bonus |
Improved Binder | Binder level 2 higher for elligible vestiges |
Iron Will | +2 Will saves |
Skilled Pact making | +4 on binding checks Bonus Binder |
Soul binding | +10 to check |
Suppress Sign | Does not have to show sign with a good pact |
Pact augmentation | Choose one of the following each time a pact is made:
+5 HP, Energy Resistance 5 (acid, cold, electricity, fire or sonic), +1 insight on saves, +1 insight to AC, +1 Insight to attacks, +1 insight to damage, +2 insight on initiative, Damage Reduction 1/- |
Skills
Skill Name | Ability | Skill Mod | = | Ability Mod | + | Ranks | + | Other |
Bluff | Cha | 7 | 2 | 5 | ||||
Concentrate | Con | 8 | 2 | 6 | ||||
Diplomacy | Cha | 9 | 2 | 3 | 4 | |||
Intimidate | Cha | 8 | 2 | 4 | 2 | |||
Knowledge Arcana | Int | 7 | 2 | 5 | ||||
Profession Gambler | Wis | 9 | -1 | 7 | 3 | |||
Sense Motive | Wis | 4 | -1 | 5 | ||||
Language: Common | ||||||||
Language: Giant | ||||||||
Language: Draconic |
Vestiage Traits
Naberius
- Disguise self at will
- Heal 1 ability damage/round and one ability drain/hour
- Skill gain: select skills that cannot be used untrained = to Con bonus
- Knowledge (Port Blackheart) +2
- Sleight of Hand +1
- Command: Range 30’; Will save negates; 1/5 rounds
- Can take 10 on Diplomacy and Bluff no matter the situation, and make rushed Diplomacy checks without penalty.
Spell List
No Spells Assigned. |
Gear
No Gear Assigned. |
Treasure/Money
Item | Location | Value | Weight | Description/Special |
Handy Haversack | Back | 2000 | ||
Wand of Charm Person | backpack | 750 | 1 | 50 charges |
Wand of Color Spray | backpack | 750 | 1 | 50 charges |
Potion of cure Moderate | backpack | 300 | 2 | Has 2 |
Gold | Backpack | 700 |
Experience
6000xp Next Level: 10000xp
Description
Ovan is rather average looking, with short brown hair. He has crafty looking eyes, and a nose that's a little long and narrow. His voice is normally soft and slow, almost a lazy drawl. |
Personality
He is always looking for an advantage, or the easier way of doing something. He'd much rather talk, but has learned the hard way that sometimes force is the only recourse. He has a good heart though, and helps people even when it doesn't benefit him. |
Background
Ovan had lived in the city all his life. A small time hustler and gambler, he learned that he couldn't talk his way out of everything. Once beaten badly, he started looking for an equalizer. He thought he would try to study magic, but that seemed too hard, as did all the training to be a rogue. Gods didn't interest him. Browsing around a pawn shop, he found a book that offered the reader great power. He read it, and it seemed easy enough. After a few frightening experiences, he learned how to bind the lost things called vestiges to himself. |