Tinnuncula bani Bjornaer: Difference between revisions
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== Combat Stats == | == Combat Stats == | ||
<br />'''Weapons:''' | <br />'''Weapons:''' - none | ||
<br />'''Soak:''' +3 (+1 vs animals and human unarmed attacks, | <br />'''Soak:''' +3 (+1 vs animals and human unarmed attacks, wooden or metal weapons, heat, cold, suffocation, weather, spellcasting damage) | ||
<br />'''Fatigue Levels:''' OK, 0, -1, -3, -5, Unconscious | <br />'''Fatigue Levels:''' OK, 0, -1, -3, -5, Unconscious | ||
<br />'''Wound Penalties:''' -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20), Dead (21+) | <br />'''Wound Penalties:''' -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20), Dead (21+) | ||
<br />'''Equipment:''' Wizardly Robes | <br />'''Equipment:''' Wizardly Robes | ||
<br />'''Encumbrance:''' 1 (1) | <br />'''Encumbrance:''' 1 (1) | ||
Revision as of 15:02, 4 June 2017
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Description
Tinnuncula grew up as Madeline in the Gascony Region, a young girl with an affinity for animals. She was eschewed by other children and would wander the surrounding area, but found comfort in the animals she could coax from the trees understanding their melodies and calls. She was happened upon by the man that would become her Parens, who understood both her talent with beasts and the unnerving nature of her gift that kept the others away. He observed her for some months before he lured her away with the promises of people who understood the animals, like her, and if she was skilled enough she would understand them as never before. Madelaine was 8 years old.
Suffice to say, Buteo Bjornaer was a little unusual - Forward thinking Bjornaer trying to improve their image to the rest of the Order are still a new movement. But he was talented, and focused heavily on the Hermetic theory as well as the bestial nature of their order. The Apprentice Madelaine was initiated into the Order of Bjornaer when she was 15 - her Heartbeast taking the form of a raptor much like that of her parens, leading her to follow his naming convention and taking the Latin for her Heartbeast as her name.
Her inquisitive mind meant that she was occasionally less focused in her studies, developing a range of spells and talents and a breadth of Arts. Upon completing her apprenticeship, Tinnuncula stayed with her Parent for another year before heading out to a young covenant with a still-present rural surrounds to continue her own development.
Her carefree attitude and somewhat eclectic magical focus masks the heart of a true scholar - Tinnuncula loves magic, and discussing the philosophical ideas and Magic Theory of which, though not overly exceptional, she can be insightful with study. She also loves the wilds, and spends some time every day soaring over and through the forests of the covenant, seeing what new things may be found. The hawk-Bjornaer is very caring, but also a tad vain, and can often be swayed by charm, flattery, or seduction.
In apperance, Tinnuncular is about 5' 4, with dark-blonde hair. Her pointed nose and Amber eyes are striking, if not necessarily attractive, ad she smiles and laughs often. She has a slender, lithe form, echoing her Heartbeast's grace, and tends to wear a simple long dress, fairly worn, but easily disrobed from that she may take her heartbeast as it suites. Her kestrel Heartbeast has the same eyes, with the feathers taking a lighter brown near the head, mimicing her human hair, before merging into the dark browns and white of the female hawk.
Vital Statistics
- Size: 0
- Age: 24 (24)
- Decrepitude: 0
- Warping Score: 0
- Confidence: 1 (3)
- Sigil: Tinnincula's sigil is the sound of rapidly fluttering wings, as a Kestral hovering in flight.
Characteristics | Score |
Int | +2 |
Per | +1 |
Pre | +2 |
Com | +0 |
Str | -3 |
Sta | +3 |
Dex | 0 |
Qik | 0 |
Personality | Reputation | ||
Carefree | +3 | ||
Patient | +3 | ||
Compassionate | +1 |
Virtues and Flaws
Virtues
Affinity With Rego (Minor, Hermetic), Animal Ken (minor, General), Hermetic Magus (Free, Social Status), Inoffensive to Animals (Minor, Hermetic), Secondary Insight (Major, Hermetic), Skilled Parens (Minor, Hermetic), Subtle Magic (Minor, Hermetic), Unchained Tongue (Minor, HoHMC, Hermetic), Hartbeast (Free [House], Hermetic)
Flaws
Carefree (minor, Personality), Compassionate (minor, personality), Deleterious Circumstances (in city limits) (Minor, Hermetic), Incompatible Arts (Perdo Corpus, Perdo Animal) (Minor, Hermetic), Study Requirement (Major, Hermetic), Weakness (flattery) (minor, General), Weird Magic (minor, Hermetic)
Combat Stats
Weapons: - none
Soak: +3 (+1 vs animals and human unarmed attacks, wooden or metal weapons, heat, cold, suffocation, weather, spellcasting damage)
Fatigue Levels: OK, 0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20), Dead (21+)
Equipment: Wizardly Robes
Encumbrance: 1 (1)
Abilities
Name | Speciality | Score | XP |
Animal Handling | Birds | 2 | 15 |
Animal Ken | Birds | 2 | 15 |
Artes Liberales | Ceremonial Casting | 1 | 5 |
Area Lore | Provencal Tribunal | 1 | 5 |
Athletics | running | 2 | 15 |
Awareness | Scouting | 1 | 5 |
Finesse | precision | 1 | 5 |
Concentration | casting | 1 | 5 |
Finesse | precision | 1 | 5 |
Heartbeast (Kestral) | - | 2 | 15 |
House Bjornaer Lore | Mysteries | 1 | 5 |
Latin | Hermetic usage | 4 | 50 |
Magic Theory | Inventing spells | 3 | 30 |
Order of Hermes Lore | Provencal Tribunal | 1 | 5 |
Parma Magica | Ignem | 1 | 5 |
Philosophiae | Ceremonial Magic | 1 | 5 |
Stealth | Hunting | 1 | 5 |
Magic
Arts
Art | Score | XP |
Creo | 5 | 15 |
Intelligo | 6 | 21 |
Muto | 0 | 0 |
Perdo | 4 | 10 |
Rego | 10 | 37/55 |
Animal | 3 | 6 |
Aquam | 0 | 0 |
Auram | 4 | 10 |
Corpus | 4 | 10 |
Herbam | 3 | 6 |
Ignem | 4 | 10 |
Imaginem | 4 | 10 |
Mentem | 0 | 0 |
Terram | 5 | 15 |
Vim | 5 | 15 |
Spells
Animal Spells
Name | CT | Level | Range | Duration | Target | Mastery | Short Description |
Sooth the Ferocious Bear | +16 | ReAn 10 | Voice | Mom | Individual | 0 | Calms an animal |
Auram Spells
Name | CT | Level | Range | Duration | Target | Mastery | Short Description |
Whispering Winds | +12 | InAu 15 | Sight | Conc | Individual | 0 | Can hear conversations from afar as long as can see speakers |
Shield against Rain (Varient of Ward Against Rain) | +17 | ReAu 15 | Touch | Sun | Individual | 0 | protects from rain |
Corpus Spells
Name | CT | Level | Range | Duration | Target | Mastery | Short Description |
Curse the Unruly Tongue | +17 | ReCo 5 | Sight | Conc | Individual | 0 | Target stutters & slurs words (Com -3, Casting -6) |
Curse the Unruly Tongue | +17 | ReCo 5 | Sight | Conc | Individual | 0 | Target stutters & slurs words (Com -3, Casting -6) |
Lift the Dangling Puppet | +17 | ReCo 5 | Voice | Conc | Individual | 0 | Lift's target into the Air. |
Wizard's Leap | +17 | ReCo 15 | Self | Mom | Individual | 0 | Teleports the caster 50 paces away. (reqs needed for clothing, held items ect) |
Herbam Spells
Name | CT | Level | Range | Duration | Target | Mastery | Short Description |
Intuition of the Forest | +12 | InHe 10 | Touch | Sun | Group | 0 | +3 to nature rolls |
Imaginem Spells
Name | CT | Level | Range | Duration | Target | Mastery | Short Description |
Aura of Ennobled Presence | +7 | MuIm 10 | Touch | Sun | Individual | 0 | +3 to lead, influence or convince |
Preserve the Modesty of the Mortal's Form | +12 | CrIm 10 | Touch | Sun | Individual | 0 | Creates an illusion of a simple, unadorned item of clothing that covers the individual. The illusion is only to the eyes - should someone attempt to touch the image, their hand will pass through and touch bare flesh, which has multiple consequences. This spell is seen as a temporary measure for the Bjornaer unable to conjure actual clothing. (Base +1 (sight only) +2 Sun, +1 Touch, +2 (complex, matches moves of the target). |
Mental Spells
Name | CT | Level | Range | Duration | Target | Mastery | Short Description |
Call to Slumber | +13 | ReMe 10 | Voice | Mom | Individual | 0 | Puts a target to sleep |
Terram Spells
Name | CT | Level | Range | Duration | Target | Mastery | Short Description |
Fist of Shattering | +12 | PeTe 10 | Voice | Mom | Individual | 0 | Breaks up to 1 pace of objects (reqs required) |
Invisible sling of Vilano | +18 | ReTe 10 | Touch | Mom | Individual | 0 | +5 dam rock, aiming required |
Unseen Porter | +17 | ReTe 10 | Voice | Conc | Individual | 0 | Move objects |