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Revision as of 17:04, 20 September 2006
Weldon 'The Bard' Haubrick
Details
Class: | Race: | Alignment: | Deity: |
Rogue 3/Fighter 1 | Human | Lawful Neutral | None |
Level: | Size: | Age: | Gender: |
4 | Medium | 25 | Male |
Height: | Weight: | Eyes: | Hair: |
6' 3" | 16 stones | Hazel | Wavy Brown |
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Weapons
Weapon | Bonus | Damage | Critical | Range | Weight | Size | Type | Special |
Unarmed | +6 | 1d3+3 | 20/x2 | |||||
+1 Spiked Chain | +8 | 2d4+5 | 20/x2 | 10 lbs | medium | piercing | ||
Flail | +6 | 1d8+3 | 20/x2 | 5 lbs | medium | bludgeoning | ||
Mithral Short Sword | +7 | 1d6+3 | 19-20/x2 | 1 lb | medium | piercing | 30 hp/inch and 15 hardness | |
Masterwork Hand Crossbow | +5 | 1d4 | 19-20/x2 | 30 ft | 2 lbs | light | piercing |
Armor
Armor | Type | Bonus | Penalty | Max Dex | % Failure | Speed | Weight | Special |
Studded Leather +1 | Light | +4 | +0 | +5 | 15 | 20 lbs |
Feats & Special Abilities
Feat / Ability | Description/Notes |
Evasion (Ex) | |
Sneak Attack +2d6 | |
Trap Sense (Ex) +1 | |
Trapfinding | |
Proficencies | Proficient with all simple and martial weapons. Proficient with light, medium and heavy armour. Proficient with shields (including tower shields) |
Exotic Weapon Proficiency (Spiked Chain) | |
Persuasive | |
Iron Will | |
Weapon Focus (Spiked Chain) |
Skills
Skill Name | Ability | Skill Mod | = | Ability Mod | + | Ranks | + | Other |
Appraise | INT | +2 | +2 | 0 | ||||
Balance | DEX | +3 | +1 | 0 | ||||
Bluff | CHA | +7 | 0 | +5 | +2 | |||
Climb | STR | +3 | +3 | 0 | ||||
Concentration | CON | 0 | 0 | 0 | ||||
Diplomacy | CHA | +4 | 0 | 0 | +4 | |||
Disguise | CHA | 0 | 0 | 0 | ||||
Escape Artist | DEX | +6 | +1 | +5 | ||||
Forgery | INT | +2 | +2 | 0 | ||||
Gather Information | CHA | +7 | 0 | +5 | +2 | |||
Heal | WIS | 0 | 0 | 0 | ||||
Hide | DEX | +6 | +1 | +5 | ||||
Intimidate | CHA | +9 | 0 | +5 | +4 | |||
Jump | STR | +5 | +3 | 0 | +2 | |||
Knowledge (local) | INT | +8 | +2 | +6 | ||||
Listen | WIS | +5 | 0 | +5 | ||||
Move Silently | DEX | +6 | +1 | +5 | ||||
Perform (string instruments) | CHA | +5 | 0 | +5 | ||||
Perform (sing) | CHA | +5 | 0 | +5 | ||||
Ride | DEX | +1 | +1 | 0 | ||||
Search | INT | +7 | +2 | +5 | ||||
Sense Motive | WIS | +5 | 0 | +5 | ||||
Spot | WIS | +5 | 0 | +5 | ||||
Survival | WIS | 0 | 0 | 0 | ||||
Swim | STR | +3 | +3 | 0 | ||||
Tumble | DEX | +6 | +1 | +5 | ||||
Use Rope | DEX | +1 | +1 | 0 |
Gear
Gear | Location | Weight | Description/Special |
Backpack | Back | 2 lbs | |
Potion (Hide from Undead) | Backpack | 0 lb | |
Potion (Cure Light Wounds) | Backpack | 0 lb | |
Crossbow Bolts (100) | Backpack | 10 lbs | |
Tanglefoot Bag (2) | Backpack | 8 lbs | |
Thunderstone (5) | Backpack | 5 lbs | |
Belt Pouch | Hip | .5 lb |
Treasure/Money
Item | Location | Value | Weight | Description/Special |
32 gp | Pouch |
Experience
Current | Next Level |
6000 | 10000 |
Description
Standing a few inches over six feet, Weldon Haubrick could give any man a run for his money in simple
ferocity alone. He allows his wavy brown hair to grow just past his shoulders, and usually keeps it pulled tightly back behind his head. Weldon dresses in slightly loose-fitting pants and shirt, preferring muted earth tones over gaudy color saturated fabrics. during the evenings at many of the taverns, bars, and inns that dot the cityscape of Port Blackheart, performing with his trusted and well-tuned mandolin and accompanying with his voice to entertain travelers, guests, and regulars of all sorts. |
Personality
Weldon Haubrick's personality is cautious at first, but he masks it with a healthy dose of extroversion
towards citizens and strangers alike. Anyone interested in hearing a ballad, some prose, a little spoken word, or perhaps a even a concerto from time to time is welcome within earshot of the broad shouldered Haubrick. believes, his own laws, and answers to no man or woman. He is quick to pass judgement on those that he feels overstep their authority; and suffice to say in a city this size, there's always someone who believes himself to be the new sheriff in town. |
Background
Every city is like a pressure cooker, if you don't allow for some type of release the whole thing can
explode. The same goes for Port Blackheart, except that instead of steam, its sin. Weldon has chosen to take it upon himself to make sure that not too much steam is released, he does this with a perverse sense of justice, one wrote from a life of mistreatment, near fatal beatings, and watching those around him destroyed by vices that this city seems to be built on. fifteen years of watching the poor and innocent turned into husks by those that fancy themselves powerful within the walls of this city. Time has come to reduce those that are looking for a quick dollar, a fresh face, and a new victim. way unnoticed into the darker parts of the city, listening to the power plan and plot, watching them stab each other in the back one moment and join forces against another the next. |