MagicWorld1932:Ssrathragata: Difference between revisions

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Theme: ?; Motivation: Avenger; Know thy Enemy: Cryptozoology; Race: Human –Changeling ‘Lizard man’ (American Indian); Age: 26; Sex: M
Theme: ?; Motivation: Avenger; Know thy Enemy: Cryptozoology; Race: Human –Changeling ‘Lizard man’ (American Indian); Age: 26; Sex: M


ST: 11 [10]  DX: 11 [20] IQ: 14 [80] HT: 12 [20]
ST: 12 [20]  DX: 11 [20] IQ: 14 [80] HT: 12 [20]


HP 10 Will 12 [-10]  Per 14  
HP 10 Will 12 [-10]  Per 14  
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Magery 0 [5]
Magery 0 [5]


Magery 3 [30]
Magery 4 [40]


Nict. Membrane 2 [2]
Nict. Membrane 2 [2]
Line 38: Line 38:


Born Biter [1]
Born Biter [1]
Detect Supernatural Creatures (20 points base, -10% magic, -10% costs fatigue 2, -25% temp disadvantage nearsighted) [11]


Cultural familiarity Western [1]
Cultural familiarity Western [1]
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Nightmares (12) [-5]
Nightmares (12) [-5]
Easy to read (expressive tail) [-10]




Line 73: Line 73:
Stealth DX A 12 [4]
Stealth DX A 12 [4]


Climbing DX A 11 [2]
Climbing DX A 10 [1]


Brawling DX E 13 [4]
Brawling DX E 13 [4]
Line 89: Line 89:
Occultism IQ A 14 [2]
Occultism IQ A 14 [2]


Savoir-faire (?) IQ E 14 [1]
Savoir-faire (First Nations) IQ E 14 [1]


Theology(First Nations) IQ/H 13 [2]
Theology(First Nations) IQ/H 13 [2]
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Navigation (land) IQ A 13 [1]
Navigation (land) IQ A 13 [1]


Riding (Horse) DX A 10 [1]
Riding (Horse) DX A 11 [2]


Theology (Voodoo) IQ/H 13 [2]
Theology (Voodoo) IQ/H 13 [2]
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'''Spells'''
'''Spells'''


Simple Illusion IQ H 15 [1]
Simple Illusion IQ H 16 [1]


Lend Energy IQ H 15 [1]
Lend Energy IQ H 16 [1]


Recover energy IQ H 15 [1]
Recover energy IQ H 16 [1]


Minor healing IQ H 15 [1]
Minor healing IQ H 16[1]


Major healing IQ H 15 [1]
Major healing IQ H 16  [1]


Neutralize poison IQ H 15 [1]
Neutralize poison IQ H 16 [1]


Seek water IQ H 15 [1]
Seek water IQ H 16 [1]


Purify water IQ H 15 [1]
Purify water IQ H 16 [1]


Seek Earth IQ H 15 [1]
Seek Earth IQ H 16 [1]


Seeker IQ H 15 [1]
Seeker IQ H 16 [1]


Trace IQ H 15 [1]
Trace IQ H 16 [1]


History IQ H 15 [1]
History IQ H 16 [1]


Images of the past IQ H 15 [1]
Images of the past IQ H 16 [1]


Detect magic IQ H 15 [1]
Detect magic IQ H 16 [1]


Aura IQ/H 15 [1]
Aura IQ/H 16 [1]


See secrets IQ/H 15 [1]
See secrets IQ/H 16 [1]


Apportation IQ/H 15 [1]
Apportation IQ/H 16 [1]


Keen vision IQ/H 15 [1]
Keen vision IQ/H 16 [1]


Wizard eye IQ/H 15 [1]
Wizard eye IQ/H 16 [1]




Breakdown: 130 primary stats +13 secondary + 101 advantages – 61 disadvantages and quirks + 14 combat skills + 34 skills + 19 spells = Total 250
Breakdown: 140 primary stats +13 secondary + 100 advantages – 71 disadvantages and quirks + 14 combat skills + 35 skills + 19 spells = Total 250

Revision as of 00:14, 3 August 2017

Game Stats

Name: Ssrathragata; TL: 6; Western Cultural Familiarity; Native Tongue – English; Other – Navajo, Lushootseed Theme: ?; Motivation: Avenger; Know thy Enemy: Cryptozoology; Race: Human –Changeling ‘Lizard man’ (American Indian); Age: 26; Sex: M

ST: 12 [20] DX: 11 [20] IQ: 14 [80] HT: 12 [20]

HP 10 Will 12 [-10] Per 14

FP 13 [3] BL 20

BS 6 [5] BM 7 [5] Dodge 9


Advantages

Claws(Sharp) [5]

DR 2 (tough skin -40%) [6]

Magery 0 [5]

Magery 4 [40]

Nict. Membrane 2 [2]

Fit [5]

Peripheral vision [15]

Striker (Tail, clumsy, crushing. -2 to hit -40%) [3]

Teeth (sharp) [1]

Temperature tolerance 3 [3]

Terrain adaptation (sand) [5]

Born Biter [1]

Cultural familiarity Western [1]

Cultural familiarity American Indian [0]

Language: English Accented/Native [-1]

Language: Navajo Accented [4]

Language: Lushootseed Accented [4]


Disadvantages

Social Stigma (Minority) (R) [-10]

Unnatural features (Lizard) (R) [-5]

Disturbing voice (R) [-10]

Sense of duty (monster attack victims) [-5]

Clueless [-10]

Guilt complex [-5]

Nightmares (12) [-5]

Easy to read (expressive tail) [-10]


Skills

Stealth DX A 12 [4]

Climbing DX A 10 [1]

Brawling DX E 13 [4]

Wrestling DX A 12 [4]

Guns (Rifle) DX E 13 [4]

Area knowledge (Southwest US) IQ E 14 [1]

First aid IQ E 15 [2]

Forced entry DX E 11 [1]

Occultism IQ A 14 [2]

Savoir-faire (First Nations) IQ E 14 [1]

Theology(First Nations) IQ/H 13 [2]

Knife DX E 12 [2]

Naturalist IQ H 12 [1]

Navigation (land) IQ A 13 [1]

Riding (Horse) DX A 11 [2]

Theology (Voodoo) IQ/H 13 [2]

Survival (Desert) Per A 15 [2]

Tracking Per A 16 [4]

Animal handling IQ A 14 [2]

Biology IQ VH 12 [2]

Hidden lore(Cryptozoology) IQ A 14 [2]

Veterinary IQ H 13 [2]


Spells

Simple Illusion IQ H 16 [1]

Lend Energy IQ H 16 [1]

Recover energy IQ H 16 [1]

Minor healing IQ H 16[1]

Major healing IQ H 16 [1]

Neutralize poison IQ H 16 [1]

Seek water IQ H 16 [1]

Purify water IQ H 16 [1]

Seek Earth IQ H 16 [1]

Seeker IQ H 16 [1]

Trace IQ H 16 [1]

History IQ H 16 [1]

Images of the past IQ H 16 [1]

Detect magic IQ H 16 [1]

Aura IQ/H 16 [1]

See secrets IQ/H 16 [1]

Apportation IQ/H 16 [1]

Keen vision IQ/H 16 [1]

Wizard eye IQ/H 16 [1]


Breakdown: 140 primary stats +13 secondary + 100 advantages – 71 disadvantages and quirks + 14 combat skills + 35 skills + 19 spells = Total 250