Difference between revisions of "MagicWorld1932:Ssrathragata"

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(Game Stats)
(Game Stats)
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Theme: ?; Motivation: Avenger; Know thy Enemy: Cryptozoology; Race: Human –Changeling ‘Lizard man’ (American Indian); Age: 26; Sex: M
 
Theme: ?; Motivation: Avenger; Know thy Enemy: Cryptozoology; Race: Human –Changeling ‘Lizard man’ (American Indian); Age: 26; Sex: M
  
ST: 11 [10]  DX: 11 [20] IQ: 14 [80] HT: 12 [20]
+
ST: 12 [20]  DX: 11 [20] IQ: 14 [80] HT: 12 [20]
  
 
HP 10 Will 12 [-10]  Per 14  
 
HP 10 Will 12 [-10]  Per 14  
Line 21: Line 21:
 
Magery 0 [5]
 
Magery 0 [5]
  
Magery 3 [30]
+
Magery 4 [40]
  
 
Nict. Membrane 2 [2]
 
Nict. Membrane 2 [2]
Line 38: Line 38:
  
 
Born Biter [1]
 
Born Biter [1]
 
Detect Supernatural Creatures (20 points base, -10% magic, -10% costs fatigue 2, -25% temp disadvantage nearsighted) [11]
 
  
 
Cultural familiarity Western [1]
 
Cultural familiarity Western [1]
Line 67: Line 65:
  
 
Nightmares (12) [-5]
 
Nightmares (12) [-5]
 +
 +
Easy to read (expressive tail) [-10]
  
  
Line 73: Line 73:
 
Stealth DX A 12 [4]
 
Stealth DX A 12 [4]
  
Climbing DX A 11 [2]
+
Climbing DX A 10 [1]
  
 
Brawling DX E 13 [4]
 
Brawling DX E 13 [4]
Line 89: Line 89:
 
Occultism IQ A 14 [2]
 
Occultism IQ A 14 [2]
  
Savoir-faire (?) IQ E 14 [1]
+
Savoir-faire (First Nations) IQ E 14 [1]
  
 
Theology(First Nations) IQ/H 13 [2]
 
Theology(First Nations) IQ/H 13 [2]
Line 99: Line 99:
 
Navigation (land) IQ A 13 [1]
 
Navigation (land) IQ A 13 [1]
  
Riding (Horse) DX A 10 [1]
+
Riding (Horse) DX A 11 [2]
  
 
Theology (Voodoo) IQ/H 13 [2]
 
Theology (Voodoo) IQ/H 13 [2]
Line 118: Line 118:
 
'''Spells'''
 
'''Spells'''
  
Simple Illusion IQ H 15 [1]
+
Simple Illusion IQ H 16 [1]
  
Lend Energy IQ H 15 [1]
+
Lend Energy IQ H 16 [1]
  
Recover energy IQ H 15 [1]
+
Recover energy IQ H 16 [1]
  
Minor healing IQ H 15 [1]
+
Minor healing IQ H 16[1]
  
Major healing IQ H 15 [1]
+
Major healing IQ H 16  [1]
  
Neutralize poison IQ H 15 [1]
+
Neutralize poison IQ H 16 [1]
  
Seek water IQ H 15 [1]
+
Seek water IQ H 16 [1]
  
Purify water IQ H 15 [1]
+
Purify water IQ H 16 [1]
  
Seek Earth IQ H 15 [1]
+
Seek Earth IQ H 16 [1]
  
Seeker IQ H 15 [1]
+
Seeker IQ H 16 [1]
  
Trace IQ H 15 [1]
+
Trace IQ H 16 [1]
  
History IQ H 15 [1]
+
History IQ H 16 [1]
  
Images of the past IQ H 15 [1]
+
Images of the past IQ H 16 [1]
  
Detect magic IQ H 15 [1]
+
Detect magic IQ H 16 [1]
  
Aura IQ/H 15 [1]
+
Aura IQ/H 16 [1]
  
See secrets IQ/H 15 [1]
+
See secrets IQ/H 16 [1]
  
Apportation IQ/H 15 [1]
+
Apportation IQ/H 16 [1]
  
Keen vision IQ/H 15 [1]
+
Keen vision IQ/H 16 [1]
  
Wizard eye IQ/H 15 [1]
+
Wizard eye IQ/H 16 [1]
  
  
Breakdown: 130 primary stats +13 secondary + 101 advantages – 61 disadvantages and quirks + 14 combat skills + 34 skills + 19 spells = Total 250
+
Breakdown: 140 primary stats +13 secondary + 100 advantages – 71 disadvantages and quirks + 14 combat skills + 35 skills + 19 spells = Total 250

Revision as of 17:14, 2 August 2017

Game Stats

Name: Ssrathragata; TL: 6; Western Cultural Familiarity; Native Tongue – English; Other – Navajo, Lushootseed Theme: ?; Motivation: Avenger; Know thy Enemy: Cryptozoology; Race: Human –Changeling ‘Lizard man’ (American Indian); Age: 26; Sex: M

ST: 12 [20] DX: 11 [20] IQ: 14 [80] HT: 12 [20]

HP 10 Will 12 [-10] Per 14

FP 13 [3] BL 20

BS 6 [5] BM 7 [5] Dodge 9


Advantages

Claws(Sharp) [5]

DR 2 (tough skin -40%) [6]

Magery 0 [5]

Magery 4 [40]

Nict. Membrane 2 [2]

Fit [5]

Peripheral vision [15]

Striker (Tail, clumsy, crushing. -2 to hit -40%) [3]

Teeth (sharp) [1]

Temperature tolerance 3 [3]

Terrain adaptation (sand) [5]

Born Biter [1]

Cultural familiarity Western [1]

Cultural familiarity American Indian [0]

Language: English Accented/Native [-1]

Language: Navajo Accented [4]

Language: Lushootseed Accented [4]


Disadvantages

Social Stigma (Minority) (R) [-10]

Unnatural features (Lizard) (R) [-5]

Disturbing voice (R) [-10]

Sense of duty (monster attack victims) [-5]

Clueless [-10]

Guilt complex [-5]

Nightmares (12) [-5]

Easy to read (expressive tail) [-10]


Skills

Stealth DX A 12 [4]

Climbing DX A 10 [1]

Brawling DX E 13 [4]

Wrestling DX A 12 [4]

Guns (Rifle) DX E 13 [4]

Area knowledge (Southwest US) IQ E 14 [1]

First aid IQ E 15 [2]

Forced entry DX E 11 [1]

Occultism IQ A 14 [2]

Savoir-faire (First Nations) IQ E 14 [1]

Theology(First Nations) IQ/H 13 [2]

Knife DX E 12 [2]

Naturalist IQ H 12 [1]

Navigation (land) IQ A 13 [1]

Riding (Horse) DX A 11 [2]

Theology (Voodoo) IQ/H 13 [2]

Survival (Desert) Per A 15 [2]

Tracking Per A 16 [4]

Animal handling IQ A 14 [2]

Biology IQ VH 12 [2]

Hidden lore(Cryptozoology) IQ A 14 [2]

Veterinary IQ H 13 [2]


Spells

Simple Illusion IQ H 16 [1]

Lend Energy IQ H 16 [1]

Recover energy IQ H 16 [1]

Minor healing IQ H 16[1]

Major healing IQ H 16 [1]

Neutralize poison IQ H 16 [1]

Seek water IQ H 16 [1]

Purify water IQ H 16 [1]

Seek Earth IQ H 16 [1]

Seeker IQ H 16 [1]

Trace IQ H 16 [1]

History IQ H 16 [1]

Images of the past IQ H 16 [1]

Detect magic IQ H 16 [1]

Aura IQ/H 16 [1]

See secrets IQ/H 16 [1]

Apportation IQ/H 16 [1]

Keen vision IQ/H 16 [1]

Wizard eye IQ/H 16 [1]


Breakdown: 140 primary stats +13 secondary + 100 advantages – 71 disadvantages and quirks + 14 combat skills + 35 skills + 19 spells = Total 250