Bean Wiki: Difference between revisions
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==Distinctions== | ==Distinctions== | ||
'''Itinerant Peacekeeper''' [d8] ''You're a travellin lawman. You can be sworn in in any jurisdiction where there are riots or other need of crowd control or where Martial Law has been declared.'' | '''Itinerant Peacekeeper''' [d8] ''You're a travellin lawman. You can be sworn in in any jurisdiction where there are riots or other need of crowd control or where Martial Law has been declared.'' | ||
* '''Step Back:''' ''Roll d4 Instead of d8 for 1 PP'' | * '''Step Back:''' ''Roll d4 Instead of d8 for 1 PP'' | ||
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* <strike>Fugitive Retrieval: ''Sometimes breakers of the peace must be sought out. Spend 1 PP to create a Quarry Asset at d6. Choose your target; they don’t have to be in your presence. You may use this Asset in any rolls made to track down and capture your target. Every time you use it in a die roll and fail, you may step it up by one. You may only have one Quarry Asset at a time.''</strike> | * <strike>Fugitive Retrieval: ''Sometimes breakers of the peace must be sought out. Spend 1 PP to create a Quarry Asset at d6. Choose your target; they don’t have to be in your presence. You may use this Asset in any rolls made to track down and capture your target. Every time you use it in a die roll and fail, you may step it up by one. You may only have one Quarry Asset at a time.''</strike> | ||
HS: Influence/Move/Shoot | |||
---- | ---- | ||
'''Former Field Medic''' [d8] ''You scrambled into battle and patched folk up while mortars fell and bullets flew.'' | '''Former Field Medic''' [d8] ''You scrambled into battle and patched folk up while mortars fell and bullets flew.'' | ||
* '''Step Back:''' ''Roll d4 Instead of d8 for 1 PP'' | * '''Step Back:''' ''Roll d4 Instead of d8 for 1 PP'' | ||
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* '''Battlefield Triage:''' ''You know how to get folk stable til you can see to em. Spend 1 PP to step back another character’s medical or injury related complication.'' | * '''Battlefield Triage:''' ''You know how to get folk stable til you can see to em. Spend 1 PP to step back another character’s medical or injury related complication.'' | ||
HS: Operate/Survive/Treat | |||
---- | ---- | ||
'''On the Way to Meet the Buddha''' [d8] ''If you should meet the Buddha upon the road, kill him.'' | '''On the Way to Meet the Buddha''' [d8] ''If you should meet the Buddha upon the road, kill him.'' | ||
* '''Step Back:''' ''Roll d4 Instead of d8 for 1 PP'' | * '''Step Back:''' ''Roll d4 Instead of d8 for 1 PP'' | ||
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* <strike>Walk the Earth: ''When you assess someone’s emotional state, spend 1 PP to step up or double Notice for the Action.''</strike> | * <strike>Walk the Earth: ''When you assess someone’s emotional state, spend 1 PP to step up or double Notice for the Action.''</strike> | ||
HS: Fight/Notice/Shoot | |||
---- | ---- |
Revision as of 06:06, 6 August 2017
Saying
Attributes
|| Physical d8 || Mental d8 || Social d8 ||
Trained Skills
Fight [d6]
Influence [d10]
Move [d10]
Notice [d6]
Operate [d8]
Shoot [d12] | Pistols [d6]
Survive [d6]
Treat [d10] | Trauma [d6]
Untrained Skills
Craft, Drive, Fix, Fly, Focus, Know, Labor, Perform, Sneak, Throw, Trick - [d4]
Distinctions
Itinerant Peacekeeper [d8] You're a travellin lawman. You can be sworn in in any jurisdiction where there are riots or other need of crowd control or where Martial Law has been declared.
- Step Back: Roll d4 Instead of d8 for 1 PP
- Talk Em Down: Keeping the peace is your first job wherever you go. When you try to defuse a charged situation, step up or double Influence. Take or step up a Complication to do both.
Fugitive Retrieval: Sometimes breakers of the peace must be sought out. Spend 1 PP to create a Quarry Asset at d6. Choose your target; they don’t have to be in your presence. You may use this Asset in any rolls made to track down and capture your target. Every time you use it in a die roll and fail, you may step it up by one. You may only have one Quarry Asset at a time.
HS: Influence/Move/Shoot
Former Field Medic [d8] You scrambled into battle and patched folk up while mortars fell and bullets flew.
- Step Back: Roll d4 Instead of d8 for 1 PP
Head on a Swivel: A battlefield medic has to see everything to get the job done . . . Step up or double Treat when tending to someone under adverse circumstances. Take or step up a Complication to do both.
- Battlefield Triage: You know how to get folk stable til you can see to em. Spend 1 PP to step back another character’s medical or injury related complication.
HS: Operate/Survive/Treat
On the Way to Meet the Buddha [d8] If you should meet the Buddha upon the road, kill him.
- Step Back: Roll d4 Instead of d8 for 1 PP
Misplaced Nirvana: When you violently Take Out an opponent you may spend 1 PP to step back a mental or social based Complication.
Walk the Earth: When you assess someone’s emotional state, spend 1 PP to step up or double Notice for the Action.
HS: Fight/Notice/Shoot
Signature Assets
Browncoat Underground [d8] You are part of the resistance that's still resisting. You have contacts throughout the 'Verse and know whose name is important where.
Medic's Satchel [d6] Everything you need to tend to the wounded in the field.