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===General Merits=== | ===General Merits=== | ||
General merits expand the existing list of merits available in the core rulebook. The merits are listed and described below: | General merits expand the existing list of merits available in the core rulebook. The merits are listed and described below: | ||
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</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Arcane Training</strong></p></TD> | <TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>[[NWoD_Fantasy:merits#Arcane_Training_.28.E2.97.8F.29|Arcane Training]]</strong></p></TD> | ||
<TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">Allows the use of Arcane order merits and powers</p></TD> | <TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">Allows the use of Arcane order merits and powers</p></TD> | ||
<TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●</p></TD> | <TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Armor Proficiency</strong></p></TD> | <TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>[[NWoD_Fantasy:merits#Armor_Proficiency_.28.E2.97.8F.E2.97.8F.E2.97.8F.29|Armor Proficiency]]</strong></p></TD> | ||
<TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">Lower armor speed penalty by 3 and defense penalty by 1</p></TD> | <TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">Lower armor speed penalty by 3 and defense penalty by 1</p></TD> | ||
<TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●●</p></TD> | <TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Block Recovery</strong></p></TD> | <TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>[[NWoD_Fantasy:merits#Block_Recovery_.28.E2.97.8F.E2.97.8F.29|Block Recovery]]</strong></p></TD> | ||
<TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">Don't forfeit attack action after blocking</p></TD> | <TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">Don't forfeit attack action after blocking</p></TD> | ||
<TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●</p></TD> | <TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Clever Disarm</strong></p></TD> | <TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>[[NWoD_Fantasy:merits#Clever_Disarm_.28.E2.97.8F.E2.97.8F.E2.97.8F.29|Clever Disarm]]</strong></p></TD> | ||
<TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">Disarm with brawl instead of weaponry</p></TD> | <TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">Disarm with brawl instead of weaponry</p></TD> | ||
<TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●</p></TD> | <TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Endurance</strong></p></TD> | <TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>[[NWoD_Fantasy:merits#Endurance_.28.E2.97.8F.29|Endurance]]</strong></p></TD> | ||
<TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">You do not tire easily</p></TD> | <TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">You do not tire easily</p></TD> | ||
<TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●</p></TD> | <TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Die Hard</strong></p></TD> | <TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>[[NWoD_Fantasy:merits#Die_Hard_.28.E2.97.8F.E2.97.8F.29|Die Hard]]</strong></p></TD> | ||
<TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">+2 to stamina rolls for going unconscious</p></TD> | <TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">+2 to stamina rolls for going unconscious</p></TD> | ||
<TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●</p></TD> | <TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Exotic Proficiency</strong></p></TD> | <TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>[[NWoD_Fantasy:merits#Exotic_Proficiency_.28.E2.97.8F.E2.97.8F.29|Exotic Proficiency]]</strong></p></TD> | ||
<TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">Allows the use of an exotic weapon or shield</p></TD> | <TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">Allows the use of an exotic weapon or shield</p></TD> | ||
<TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●</p></TD> | <TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Fast Reload</strong></p></TD> | <TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>[[NWoD_Fantasy:merits#Fast_Reload_.28.E2.97.8F.E2.97.8F.29|Fast Reload]]</strong></p></TD> | ||
<TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">Reduces reload action one step. Full>Instant>Move>Free</p></TD> | <TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">Reduces reload action one step. Full>Instant>Move>Free</p></TD> | ||
<TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●</p></TD> | <TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Hafting</strong></p></TD> | <TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>[[NWoD_Fantasy:merits#Hafting_.28.E2.97.8F.E2.97.8F.29|Hafting]]</strong></p></TD> | ||
<TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">No penalty for using reach weapons at close range</p></TD> | <TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">No penalty for using reach weapons at close range</p></TD> | ||
<TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●</p></TD> | <TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Scorpion Strike</strong></p></TD> | <TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>[[NWoD_Fantasy:merits#Scorpion_Strike_.28.E2.97.8F.E2.97.8F.E2.97.8F.E2.97.8F.E2.97.8F.29|Scorpion Strike]]</strong></p></TD> | ||
<TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">Free attack on those entering your reach range</p></TD> | <TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">Free attack on those entering your reach range</p></TD> | ||
<TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●●●</p></TD> | <TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Improved Shield bash</strong></p></TD> | <TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>[[NWoD_Fantasy:merits#Improved_Shield_Bash_.28.E2.97.8F.E2.97.8F.E2.97.8F.E2.97.8F.29|Improved Shield bash]]</strong></p></TD> | ||
<TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">Retain blocking ability when initiating a shield attack</p></TD> | <TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">Retain blocking ability when initiating a shield attack</p></TD> | ||
<TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●●●</p></TD> | <TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Martial Training</strong></p></TD> | <TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>[[NWoD_Fantasy:merits#Martial_Training_.28.E2.97.8F.29|Martial Training]]</strong></p></TD> | ||
<TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">Allows the use of Martial order merits and powers</p></TD> | <TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">Allows the use of Martial order merits and powers</p></TD> | ||
<TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●</p></TD> | <TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Mounted Combat</strong></p></TD> | <TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>[[NWoD_Fantasy:merits#Mounted_Combat_.28.E2.97.8F.E2.97.8F.E2.97.8F.29|Mounted Combat]]</strong></p></TD> | ||
<TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">Enables additional actions while mounted</p></TD> | <TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">Enables additional actions while mounted</p></TD> | ||
<TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●●</p></TD> | <TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Charge</strong></p></TD> | <TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>[[NWoD_Fantasy:merits#Charge_.28.E2.97.8F.E2.97.8F.E2.97.8F.E2.97.8F.29|Charge]]</strong></p></TD> | ||
<TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">Automatic 2 damage on a successful charge</p></TD> | <TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">Automatic 2 damage on a successful charge</p></TD> | ||
<TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●●●</p></TD> | <TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Ride-by-Attack</strong></p></TD> | <TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>[[NWoD_Fantasy:merits#Ride-by-Attack_.28.E2.97.8F.E2.97.8F.29|Ride-by-Attack]]</strong></p></TD> | ||
<TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">Move before and after an attack action</p></TD> | <TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">Move before and after an attack action</p></TD> | ||
<TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●</p></TD> | <TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Offhanded block</strong></p></TD> | <TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>[[NWoD_Fantasy:merits#Offhanded_Block_.28.E2.97.8F.E2.97.8F.E2.97.8F.E2.97.8F.29|Offhanded block]]</strong></p></TD> | ||
<TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">Use block with offhanded weapon instead of a shield</p></TD> | <TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">Use block with offhanded weapon instead of a shield</p></TD> | ||
<TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●●●</p></TD> | <TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Power attack</strong></p></TD> | <TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>[[NWoD_Fantasy:merits#Power_Attack_.28.E2.97.8F.E2.97.8F.29|Power attack]]</strong></p></TD> | ||
<TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">+1 dice on all-out attacks</p></TD> | <TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">+1 dice on all-out attacks</p></TD> | ||
<TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●</p></TD> | <TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Improved grapple</strong></p></TD> | <TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>[[NWoD_Fantasy:merits#Improved_Grapple_.28.E2.97.8F.E2.97.8F.29|Improved grapple]]</strong></p></TD> | ||
<TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">+2 on all grappling checks</p></TD> | <TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">+2 on all grappling checks</p></TD> | ||
<TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●</p></TD> | <TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"> <strong>Sunder </strong> </p></TD> | <TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"> <strong>[[NWoD_Fantasy:merits#Sunder_.28.E2.97.8F.E2.97.8F.29|Sunder]]</strong> </p></TD> | ||
<TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">+2 dice on weapon and armor attacks</p></TD> | <TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">+2 dice on weapon and armor attacks</p></TD> | ||
<TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●</p></TD> | <TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Improved Sunder</strong></p></TD> | <TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>[[NWoD_Fantasy:merits#Improved_Sunder_.28.E2.97.8F.E2.97.8F.E2.97.8F.29|Improved Sunder]]</strong></p></TD> | ||
<TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">9 again on weapon and armor attacks</p></TD> | <TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">9 again on weapon and armor attacks</p></TD> | ||
<TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●●</p></TD> | <TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Point blank shot</strong></p></TD> | <TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>[[NWoD_Fantasy:merits#Point_Blank_Shot_.28.E2.97.8F.E2.97.8F.E2.97.8F.E2.97.8F.29|Point blank shot]]</strong></p></TD> | ||
<TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">+1 ranged damage when firing at short range</p></TD> | <TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">+1 ranged damage when firing at short range</p></TD> | ||
<TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●●●</p></TD> | <TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Longshot</strong></p></TD> | <TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>[[NWoD_Fantasy:merits#Long_Shot_.28.E2.97.8F.E2.97.8F.29|Longshot]]</strong></p></TD> | ||
<TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">Range on bows, crossbows, or throwing increased by 1.5x</p></TD> | <TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">Range on bows, crossbows, or throwing increased by 1.5x</p></TD> | ||
<TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●</p></TD> | <TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Precise Shot</strong></p></TD> | <TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>[[NWoD_Fantasy:merits#Precise_Shot_.28.E2.97.8F.E2.97.8F.29|Precise Shot]]</strong></p></TD> | ||
<TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">Lower target's cover by 1 step</p></TD> | <TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">Lower target's cover by 1 step</p></TD> | ||
<TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●</p></TD> | <TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Shot on the Run</strong></p></TD> | <TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>[[NWoD_Fantasy:merits#Shot_on_the_Run_.28.E2.97.8F.E2.97.8F.29|Shot on the Run]]</strong></p></TD> | ||
<TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">Split your move over a ranged attack action</p></TD> | <TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">Split your move over a ranged attack action</p></TD> | ||
<TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●</p></TD> | <TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Run</strong></p></TD> | <TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>[[NWoD_Fantasy:merits#Run_.28.E2.97.8F.E2.97.8F.E2.97.8F.E2.97.8F.29|Run]]</strong></p></TD> | ||
<TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">Move at x2 speed as a single action</p></TD> | <TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">Move at x2 speed as a single action</p></TD> | ||
<TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●●●</p></TD> | <TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Two Weapon Defense</strong></p></TD> | <TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>[[NWoD_Fantasy:merits#Two-weapon_Defense_.28.E2.97.8F.E2.97.8F.E2.97.8F.29|Two Weapon Defense]]</strong></p></TD> | ||
<TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">+1 defense when fighting with two weapons</p></TD> | <TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">+1 defense when fighting with two weapons</p></TD> | ||
<TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●●</p></TD> | <TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●●</p></TD> | ||
</TR> | </TR> | ||
<TR VALIGN="TOP"> | <TR VALIGN="TOP"> | ||
<TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>Weapon Specialty</strong></p></TD> | <TD WIDTH="31%" BGCOLOR="#ffffcc"><p ALIGN="LEFT"><strong>[[NWoD_Fantasy:merits#Weapon_Specialty_.28.E2.97.8F.E2.97.8F.E2.97.8F.29|Weapon Specialty]]</strong></p></TD> | ||
<TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">Chosen weapon type gains +1 bonus damage</p></TD> | <TD WIDTH="58%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">Chosen weapon type gains +1 bonus damage</p></TD> | ||
<TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●●</p></TD> | <TD WIDTH="11%" BGCOLOR="#ffffcc"><p ALIGN="CENTER">●●●</p></TD> | ||
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<p ALIGN="LEFT"> | <p ALIGN="LEFT"> | ||
Revision as of 15:00, 27 December 2017
General Merits
General merits expand the existing list of merits available in the core rulebook. The merits are listed and described below:
Name |
Effect |
Cost |
Allows the use of Arcane order merits and powers |
● |
|
Lower armor speed penalty by 3 and defense penalty by 1 |
●●● |
|
Don't forfeit attack action after blocking |
●● |
|
Disarm with brawl instead of weaponry |
●● |
|
You do not tire easily |
● |
|
+2 to stamina rolls for going unconscious |
●● |
|
Allows the use of an exotic weapon or shield |
●● |
|
Reduces reload action one step. Full>Instant>Move>Free |
●● |
|
No penalty for using reach weapons at close range |
●● |
|
Free attack on those entering your reach range |
●●●● |
|
Retain blocking ability when initiating a shield attack |
●●●● |
|
Allows the use of Martial order merits and powers |
● |
|
Enables additional actions while mounted |
●●● |
|
Automatic 2 damage on a successful charge |
●●●● |
|
Move before and after an attack action |
●● |
|
Use block with offhanded weapon instead of a shield |
●●●● |
|
+1 dice on all-out attacks |
●● |
|
+2 on all grappling checks |
●● |
|
+2 dice on weapon and armor attacks |
●● |
|
9 again on weapon and armor attacks |
●●● |
|
+1 ranged damage when firing at short range |
●●●● |
|
Range on bows, crossbows, or throwing increased by 1.5x |
●● |
|
Lower target's cover by 1 step |
●● |
|
Split your move over a ranged attack action |
●● |
|
Move at x2 speed as a single action |
●●●● |
|
+1 defense when fighting with two weapons |
●●● |
|
Chosen weapon type gains +1 bonus damage |
●●● |