Difference between revisions of "DDD Everiat"
Atlictoatl (talk | contribs) (→Background/Languages/Knacks) |
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===Knacks=== | ===Knacks=== | ||
− | *Favored Weapon: . When using | + | *Favored Weapon: handaxe. When using handaxes, Everiat gains a +1 bonus to all attacks and special maneuvers made with the weapon. The bonus increases to +2 at 5th level and +3 at 10th level. |
===Combat Maneuvers=== | ===Combat Maneuvers=== | ||
− | + | ||
− | |||
== Combat == | == Combat == | ||
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*Initiative Modifier +0 | *Initiative Modifier +0 | ||
*Attacks | *Attacks | ||
− | **Primary Melee Attack: | + | **Primary Melee Attack: handaxe, +2 to hit, 1d6 damage |
**Secondary Melee Attack: | **Secondary Melee Attack: | ||
− | **Primary Ranged Attack: | + | **Primary Ranged Attack: handaxe, +2 to hit, 1d6 damage, 10/20/30 |
*Saves: | *Saves: | ||
**Petrification & Paralysis 13 | **Petrification & Paralysis 13 | ||
Line 44: | Line 43: | ||
**Spells 14 | **Spells 14 | ||
+ | ==Thief Abilities== | ||
+ | *Pick Locks/Remove Traps 8 | ||
+ | *Search 8 | ||
+ | *Sleight of Hand 8 | ||
+ | *Sneak 8 | ||
+ | *Hear Noise 8 | ||
+ | *Climb Walls 8 | ||
+ | *Decipher N/A | ||
== Equipment == | == Equipment == |
Revision as of 13:50, 28 January 2018
Contents
Everiat Grim, Full PC
- Human Thief 1
- XP: 0/1250
- Neutral
Attributes
- STR 11
- INT 11
- WIS 10
- DEX 11
- CON 9
- CHA 15 (+1)
Background/Languages/Knacks
Background
- Merchant: The character is an old hand at bargaining, and can add +1 to any rolls made to affect pricing.
Languages
- Common
Knacks
- Favored Weapon: handaxe. When using handaxes, Everiat gains a +1 bonus to all attacks and special maneuvers made with the weapon. The bonus increases to +2 at 5th level and +3 at 10th level.
Combat Maneuvers
Combat
- AC 10
- HP
- Movement Rate 90
- Initiative Modifier +0
- Attacks
- Primary Melee Attack: handaxe, +2 to hit, 1d6 damage
- Secondary Melee Attack:
- Primary Ranged Attack: handaxe, +2 to hit, 1d6 damage, 10/20/30
- Saves:
- Petrification & Paralysis 13
- Poison & Death 14
- Breath 16
- Staves & Wands 15
- Spells 14
Thief Abilities
- Pick Locks/Remove Traps 8
- Search 8
- Sleight of Hand 8
- Sneak 8
- Hear Noise 8
- Climb Walls 8
- Decipher N/A
Equipment
- Money:
- Ready
- Backpack