Firefly PotR:Dr Coppelia: Difference between revisions
Jump to navigation
Jump to search
Aikireikinu (talk | contribs) |
Aikireikinu (talk | contribs) No edit summary |
||
Line 30: | Line 30: | ||
'''Personality Ghosts''' 8 | '''Personality Ghosts''' 8 | ||
''Sometimes when things get a might stressful, one of your past selves lends a | ''Sometimes when things get a might stressful, one of your past selves lends a helpin' hand.'' | ||
*'''X''' Gain 1 Plot Point when you roll a d4 instead of a d8. | *'''X''' Gain 1 Plot Point when you roll a d4 instead of a d8. | ||
*'''X''' Jack of All Trades: Take or step up a '''Personality Conflict''' Complication to step up Shoot or Trick for the rest of the scene. | *'''X''' Jack of All Trades: Take or step up a '''Personality Conflict''' Complication to step up Shoot or Trick for the rest of the scene. | ||
Line 39: | Line 39: | ||
*Craft d4 | *Craft d4 | ||
*'''Drive''' d6 | *'''Drive''' d6 | ||
*'''Fight''' | *'''Fight''' d10 +2 | ||
*Fix d4 | *Fix d4 | ||
*Fly d4 | *Fly d4 | ||
*Focus d4 | *Focus d4 | ||
*Influence d4 | *Influence d4 | ||
*'''Know''' d8 | *'''Know''' (Poisons) d8 | ||
*Labor d4 | *Labor d4 | ||
*'''Move''' | *'''Move''' d8 +1 | ||
*Notice d4 | *Notice d4 | ||
*'''Operate''' d8 | *'''Operate''' d8 | ||
*Perform d4 | *Perform d4 | ||
*Shoot | *Shoot d6 +2 | ||
*'''Sneak''' d8 | *'''Sneak''' d8 | ||
*Survive d4 | *Survive d4 | ||
*Throw d4 | *Throw d4 | ||
*'''Treat''' | *'''Treat''' d10 +2 | ||
*Trick | *Trick d6 +2 | ||
==Signature Assets== | ==Signature Assets== | ||
Revision as of 19:54, 29 January 2018
Background
Personality
Appearance
Attributes
Physical d8 Mental d8 Social d8
Distinctions
Mysterious Past 8
You weren’t born to the life you’re livin’ now.
- X Gain 1 Plot Point when you roll a d4 instead of a d8.
- O Cortex Specter: Whenever anyone uses an information-based Asset against you, spend 1 PP to turn it into a No Data Found Complication of the same die rating.
- X Ghosts of Yesterday: Create a d8 Complication relating to your history to step up your Fight, Know, or Sneak for a scene. This Complication cannot be stepped back by spending PPs to activate Opportunities.
Highlighted Skills: Fight, Know, Sneak
Ship’s Doctor d8
Sometimes it seems whoever came up with “First, do no harm” never had to deal with the people you have to deal with.
- X Gain 1 Plot Point when you roll a d4 instead of a d8.
- O Experimental Procedure: If you replace your Operate or Treat Skill with a d4 for your next roll, gain a Big Damn Hero Die equal to that Skill’s normal die rating if your roll is successful.
- X Natural Healer: Spend 1 PP to step back another character’s medical or injury-based Complication.
Highlighted Skills: Know, Operate, Treat
Personality Ghosts 8
Sometimes when things get a might stressful, one of your past selves lends a helpin' hand.
- X Gain 1 Plot Point when you roll a d4 instead of a d8.
- X Jack of All Trades: Take or step up a Personality Conflict Complication to step up Shoot or Trick for the rest of the scene.
- O Trick of the Trade: Spend 1 PP to create an Operate or Sneak specialty for the rest of the session.
Highlighted Skills: Drive, Operate, Sneak
Skills
- Craft d4
- Drive d6
- Fight d10 +2
- Fix d4
- Fly d4
- Focus d4
- Influence d4
- Know (Poisons) d8
- Labor d4
- Move d8 +1
- Notice d4
- Operate d8
- Perform d4
- Shoot d6 +2
- Sneak d8
- Survive d4
- Throw d4
- Treat d10 +2
- Trick d6 +2