Christoph Tierny: Difference between revisions

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==Lifepaths==
==Lifepaths==
<pre>
<pre>
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</pre>
</pre>


==Beliefs and Traits==
==Beliefs, Traits and Instincts==
<pre>
Traits
---------------------------------------------
Born on the Wheel
Bright Mark
Psych Code
Causist
Affinity for Business
Merchant Fleet Captain
Fearless
Hard-Nosed
 
Beliefs
---------------------------------------------
Religion is B.S.
Virtuous Circles
I know best.
 
Instincts
---------------------------------------------
Get the facts.
Scan everybody.
Fry Their Brains (with Psychology!).
 
</pre>
==Montmorency==
 
==Lifepaths==
<pre>
      Years Res Circles Stat + Skill General Traits
Born to the League    10 2 1 0           4 2
Setting Jump 1
Foundation Student 7 1 1 M,P 8 1
Setting Jump 2
Companion 8 1 1 M  7 2
Ravilar         5 2 1 M  5 1
Setting Jump 1
Agent         6 2 1 M/P 8 1
Advocate 6 2 1 M  6 1
              ----------------------------------------------------------------
      46 10 6 +5M,+1P 34   4 8
 
</pre>
 
==Stats==
<pre>
Will 5
Perception 6
Agility 4
Speed 3
Power 2
Forte 4
Steel 6
Wounds
------------------
Mortal 9
Superficial 3
Injured 5
Maimed 7
 
<\pre>
 
==SKills==
<pre>
      Pts Stat Total
Advanced Math 1 3 3
Astronomy 1 3 3
Blackmail-Wise 1 3 3
Bribe-Wise 1 3 3
Composition 1 3 3
Doctrine 1 3 3
Etiquette 1 2 2
Extortion 3 2 4
Frame-Wise 1 3 3
History         1 3 3
Intimidation 1 2 2
Investigative Logic 3 2 4
League Court-Wise 2 3 4
League Law 2 3 4
Obscure History 1 3 3
Persuasion 3 2 4
Propaganda 2 2 3
Psychologist-Wise 1 3 3
Research 2 3 4
Rhetoric 2 2 3
Security Rigging 1 3 3
Signals         1 3 3
Theremin 1 2 2
Bureaucracy 1 2 2
Close Combat 3 2 4
</pre>
 
==Circles==
<pre>
Circles
-----------------------------
Christoph 2
Merchant League 3
Illegal Music 1
Circles 2
Resources      8
Gear
----------------------------
Gun:  Stet + Concealable + Superior
 
</pre>
 
==Beliefs, Traits, and Instincts==
<pre>
Traits
---------------------------------
Capitalist at Heart
Bright Mark
Ear for Voices
Cold-blooded
Cog in the Machine
Charismatic
Clinical
 
Beliefs
---------------------------------
Everybody has dirty secrets.
Stay loyal to my employer and I
    will be protected
Stay in the background and you
    won't be hurt.
 
Instincts
---------------------------------
Watch the exits.
Be one step ahead of your boss.
Double-check facts.
 
</pre>

Revision as of 08:32, 8 October 2006

Lifepaths

		       Years	Res	Circles	Stat +	Skill  General	Traits
Born to Fire		9	1	1			3	1
Setting Jump		1						
Foundation Student	8	1	1	M,P	8		1
Psychologist		6	1	1	M/P	7		2
Setting Jump		1						
Commentariat		5	2	1	M/P	6		1
Merchant		6	3	1		5		
Magnate		        8	3	2	-	6	1	2
Chief Exec		6	3	2	M/P	3	2	1
Chief Exec		6	3	2	M/P	3	2	1
                    -------------------------------------------------------
		       56	17	11  +5 M,+1 P	38	8	9

Stats

Will		6
Perception	6
Agility		3
Speed		3
Power		2
Forte		4
		
Steel		7
		
Wounds		
Mortal		9
Superficial	3
Injured		5
Maimed		7

Skills

		       Pts	Stat	Total
Advanced Math		1	3	3
Bargaining		1	3	3
Commodities-Wise	1	3	3
Competition-Wise	1	3	3
Composition		1	3	3
Conspicuous		1	3	3
Dissent-Wise		1	3	3
Goods-Wise		1	3	3
History		        1	3	3
Inconspicuous		1	3	3
Journalism		1	3	3
Magnate-Wise		2	3	4
Persuasion		2	3	4
Propaganda		4	3	6
Psychohistory		1	3	3
Psychologist-Wise       1	3	3
Psychology		4	3	6
Research		4	3	6
Rhetoric		4	3	6
Services-Wise		1	3	3
Tariff-Wise		1	3	3
Trade-Wise		1	3	3
Traveler-Wise		1	3	3
Treaty-Wise		1	3	3
Administration		1	3	3
Current Events-Wise	1	3	3
Command		        1	3	3
Cult-Wise		1	3	3
Finance		        4	3	6

Circles

Circles	
Born on the Wheel +1	1	
Merchant League		3
Merchant Fleet		2	
Planetwide Rep		3	
Psychologist +1d	2	
CAO (Complicated)	1	
Montemorency		2	
Illegal Music		1	
			
Circles		3	
			
Resources		16	
			
Gear			
	Ship: Civilian Intergalactic Hammer, “Burning Spear”.		
			
			
Circles
----------------------------------------------------------------------------			
Born on the Wheel	Relationship with others born on the wheel.	
Merchant League		Christoph is the head of a major division in the League, heading 	
		        up HR and IT – infrastructure cost centers. As part of HR, he works	
		        with the militia.	
Merchant Fleet		Christoph has a ship at his disposal, personally owned.	
Planetwide Rep		Christoph's Merchant League position gives him a planet wide reputation.	
Psychologist		Christoph identifies heavily with his background as a Psychologist, and	
		        maintains contacts there.	
CAO   		        The CAO was his mentor, and brought him into business.	
Montemorency		Montemorency is his second in the Merchant League.	
Illegal Music		Christoph is a big fan of the illegal music clubs.	

Beliefs, Traits and Instincts

Traits
---------------------------------------------
Born on the Wheel
Bright Mark
Psych Code
Causist
Affinity for Business
Merchant Fleet Captain
Fearless
Hard-Nosed

Beliefs
---------------------------------------------
Religion is B.S.
Virtuous Circles
I know best.

Instincts
---------------------------------------------
Get the facts.
Scan everybody.
Fry Their Brains (with Psychology!).

Montmorency

Lifepaths

		      Years	Res	Circles	Stat +	Skill	General	Traits
Born to the League     10	2	1	0	          4	2
Setting Jump		1						
Foundation Student	7	1	1	M,P	8		1
Setting Jump		2						
Companion		8	1	1	M  	7		2
Ravilar		        5	2	1	M  	5		1
Setting Jump		1						
Agent		        6	2	1	M/P	8		1
Advocate		6	2	1	M  	6		1
              ----------------------------------------------------------------
		       46	10	6	+5M,+1P	34	  4	8

Stats

Will		5
Perception	6
Agility		4
Speed		3
Power		2
Forte		4
		
Steel		6
		
Wounds	
------------------	
Mortal		9
Superficial	3
Injured		5
Maimed		7

<\pre>

==SKills==
<pre>
		       Pts	Stat	Total
Advanced Math		1	3	3
Astronomy		1	3	3
Blackmail-Wise		1	3	3
Bribe-Wise		1	3	3
Composition		1	3	3
Doctrine		1	3	3
Etiquette		1	2	2
Extortion		3	2	4
Frame-Wise		1	3	3
History		        1	3	3
Intimidation		1	2	2
Investigative Logic	3	2	4
League Court-Wise	2	3	4
League Law		2	3	4
Obscure History		1	3	3
Persuasion		3	2	4
Propaganda		2	2	3
Psychologist-Wise	1	3	3
Research		2	3	4
Rhetoric		2	2	3
Security Rigging	1	3	3
Signals		        1	3	3
Theremin		1	2	2
Bureaucracy		1	2	2
Close Combat		3	2	4

Circles

Circles
-----------------------------	
Christoph		2
Merchant League		3
Illegal Music		1
		
		
Circles		2
		
Resources       8
		
Gear
----------------------------		
Gun:  Stet + Concealable + Superior

Beliefs, Traits, and Instincts

Traits
---------------------------------
Capitalist at Heart
Bright Mark
Ear for Voices
Cold-blooded
Cog in the Machine
Charismatic
Clinical

Beliefs
---------------------------------
Everybody has dirty secrets.
Stay loyal to my employer and I
    will be protected
Stay in the background and you
     won't be hurt.

Instincts
---------------------------------
Watch the exits.
Be one step ahead of your boss.
Double-check facts.