Difference between revisions of "Voyages Of The Blue Rosie:Talents"
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'''Requirements:''' Trained in polearms | '''Requirements:''' Trained in polearms | ||
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== Psychic == | == Psychic == | ||
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'''Requirements:''' Trained in the Brawling weapons group AND have humanoid form with hands | '''Requirements:''' Trained in the Brawling weapons group AND have humanoid form with hands | ||
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== Visionary == | == Visionary == | ||
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'''Requirements:''' None | '''Requirements:''' None | ||
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== Weapon and Shield Style == | == Weapon and Shield Style == | ||
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'''Requirements:''' Strength 2 or higher | '''Requirements:''' Strength 2 or higher | ||
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== Wild Arcane == | == Wild Arcane == |
Revision as of 19:16, 1 May 2018
Contents
- 1 Animal Training
- 2 Animism
- 3 Arcane Potential
- 4 Arcane Training
- 5 Armor Training
- 6 Archery Style
- 7 Artificer
- 8 Carousing
- 9 Command
- 10 Contacts
- 11 Dual Weapon Style
- 12 Healing
- 13 Horsemanship
- 14 Inspire
- 15 Intrigue
- 16 Linguistics
- 17 Lore
- 18 Medicine
- 19 Meditative
- 20 Mounted Combat Style
- 21 Observation
- 22 Oratory
- 23 Performance
- 24 Pole Weapon Style
- 25 Psychic
- 26 Purifying Light
- 27 Quick Reflexes
- 28 Scouting
- 29 Shaping
- 30 Single Weapon Style
- 31 Thievery
- 32 Thrown Weapon Style
- 33 Tooth and Claw
- 34 Unarmed Style
- 35 Visionary
- 36 Weapon and Shield Style
- 37 Wild Arcane
Animal Training
Class: Any
Requirements: None
Animism
Class: Adept
Requirements: None
Arcane Potential
Class: Expert, Warrior
Requirements: None
Arcane Training
Class: Adept Requirements: None
Armor Training
Class: Warrior
Requirements: None
Archery Style
Class: Expert, Warrior
Requirements: Trained in bows
Artificer
Class: Adept
Requirements: Dexterity 2 or higher and the Dexterity (Artisan) and Dexterity (Crafting) focuses
Carousing
Class: Any
Requirements: Communication and Constitution 1 or higher
Command
Class: Adept, Warrior
Requirements: Communication 2 or higher
Contacts
Class: Any
Requirements: Communication 1 or higher
Dual Weapon Style
Class: Expert, Warrior
Requirements: Dexterity 2 or higher
Healing
Class: Adept
Requirements: None
Horsemanship
Class: Any
Requirements: Dexterity (Riding) focus
Inspire
Class: Any
Requirements: Communication 2 or higher
Intrigue
Class: Any
Requirements: Communication 2 or higher
Linguistics
Class: Any
Requirements: Intelligence 1 or higher
Lore
Class: Any
Requirements: Intelligence 2 or higher
Medicine
Class: Any
Requirements: Intelligence 1 or higher
Meditative
Class: Adept
Requirements: None
Mounted Combat Style
Class: Warrior
Requirements: Dexterity (Riding) focus and humanoid-form (to ride the animals/creatures)
Observation
Class: Any
Requirements: Perception 2 or higher
Oratory
Class: Any
Requirements: Communication (Persuasion) focus
Performance
Class: Any
Requirements: Communication (Performance) focus or Intelligence (Musical Lore) focus
Pole Weapon Style
Class: Warrior
Requirements: Trained in polearms
Psychic
Class: Adept
Requirements: None
Purifying Light
Class: Any
Requirements: Willpower 2 or higher AND the Willpower (Faith) focus
Quick Reflexes
Class: Any
Requirements: Dexterity 2 or higher
Scouting
Class: Expert
Requirements: Dexterity 2 or higher
Shaping
Class: Adept
Requirements: None
Single Weapon Style
Class: Expert, Warrior
Requirements: Perception 2 or higher
Thievery
Class: Expert
Requirements: Dexterity 2 or higher
Thrown Weapon Style
Class: Expert, Warrior
Requirements: Trained in at least one of the Axes, Light Blades, or Polearms weapons groups
Tooth and Claw
Class: Any
Requirements: Trained in the Natural Weapons group AND have animal form with natural weapons (like claws or fangs)
Unarmed Style
Class: Any
Requirements: Trained in the Brawling weapons group AND have humanoid form with hands
Visionary
Class: Adept
Requirements: None
Weapon and Shield Style
Class: Warrior
Requirements: Strength 2 or higher
Wild Arcane
Class: Any
Requirements: None