Voyages Of The Blue Rosie:Abilities: Difference between revisions
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For randomization of character creation, roll 3d6 and add the results for each ability. To determine the starting ability, you look match the result to a table. | For randomization of character creation, roll 3d6 and add the results for each ability. To determine the starting ability, you look match the result to a table. | ||
(GM will add this info in soon.) | (GM will add this info in soon.) | ||
Link back to [[https://wiki.rpg.net/index.php/Voyages_Of_The_Blue_Rosie Voyages of the Blue Rosie]] |
Revision as of 03:00, 2 May 2018
Your character is defined by nine abilities:
Accuracy : precision for both finesse weapons (like rapiers) and ranged weapons (like bows)
Communication : social and communication skills and the ability to deal with others
Constitution : overall health, fortitude, and resistance to harm
Dexterity : agility, coordination, and quickness
Fighting : combat skills with heavier weapons (like axes and spears)
Intelligence : Smarts, knowledge, and education
Perception : use of all of the senses, and able to notice and interpret things
Strength : muscle power
Willpower : mental toughness, discipline, and confidence
For randomization of character creation, roll 3d6 and add the results for each ability. To determine the starting ability, you look match the result to a table. (GM will add this info in soon.)
Link back to [Voyages of the Blue Rosie]