Difference between revisions of "Voyages Of The Blue Rosie:Abilities"

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(Your character is defined by nine abilities:)
(Your character is defined by nine abilities:)
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== '''Your character is defined by nine abilities:''' ==
 
== '''Your character is defined by nine abilities:''' ==
  
'''Accuracy''' : precision for both finesse weapons (like rapiers) and ranged weapons (like bows)  
+
'''Accuracy''' : (precision for both finesse weapons, like rapiers and ranged weapons, like bows)  
  
'''Communication''' : social and communication skills and the ability to deal with others
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'''Communication'''
  
'''Constitution''' : overall health, endurance, and resistance to harm
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'''''Constitution'''
  
'''Dexterity''' : agility, coordination, and speed
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'''Dexterity'''
  
'''Fighting''' : combat skills with more heavier weapons (like axes and spears)
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'''Fighting''' : (combat skills with more heavier weapons like axes and spears)
  
'''Intelligence''' : Smarts, knowledge, and education
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'''Intelligence'''  
  
'''Perception''' : use of all of your senses, and to notice things  
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'''Perception''' (use of all of your senses, and to notice things)
  
'''Strength''' : muscle power
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'''Strength'''
  
'''Willpower''' : mental endurance, discipline, and confidence
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'''Willpower'''  
  
 
For randomization of character creation, roll 3d6 and add the results for each ability. To determine the starting ability, you look match the result to a table.
 
For randomization of character creation, roll 3d6 and add the results for each ability. To determine the starting ability, you look match the result to a table.

Revision as of 02:36, 2 May 2018

Go back to [Voyages of the Blue Rosie]

Your character is defined by nine abilities:

Accuracy : (precision for both finesse weapons, like rapiers and ranged weapons, like bows)

Communication

Constitution

Dexterity

Fighting : (combat skills with more heavier weapons like axes and spears)

Intelligence

Perception (use of all of your senses, and to notice things)

Strength

Willpower

For randomization of character creation, roll 3d6 and add the results for each ability. To determine the starting ability, you look match the result to a table. (GM will add this info in soon.)

Go back to [Voyages of the Blue Rosie]