Krystal of Ason: Difference between revisions

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<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">
<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">


*Acrobatics (Dex) +
*'''Acrobatics''' (Dex) +5
*Animal Handling (Wis) +
*Animal Handling (Wis) +
*Arcana (Int) +
*Arcana (Int) +
Line 48: Line 48:
*Deception (Cha) +
*Deception (Cha) +
*History (Int) +
*History (Int) +
*Insight (Wis) +
*'''Insight''' (Wis) +5
*Intimidation (Cha) +
*Intimidation (Cha) +
*Investigation (Int) +
*Investigation (Int) +
*Medicine (Wis) +
*Medicine (Wis) +
*Nature (Int) +
*Nature (Int) +
*Perception (Wis) +
*'''Perception''' (Wis) +5
*Performance (Cha) +
*Performance (Cha) +
*Persuasion (Cha) +
*'''Persuasion''' (Cha) +1
*Religion (Int) +
*Religion (Int) +
*Sleight of Hand (Dex) +
*Sleight of Hand (Dex) +
*Stealth (Dex) +
*'''Stealth''' (Dex) +5
*Survival (Wis) +0
*Survival (Wis) +0


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*Saving Throws:  
*Saving Throws: Str +3, Dex +5
*Languages: Common,  
*Languages: Common, Dwarvish, Simarish.
*Tools:  
*Tools: Smith, Calligraphy.
*Training: ---
*Training: ---
*Weapons and Armor:  
*Weapons and Armor: Simple weapons, short swords.


==Spells and Features and Feats==
==Spells and Features and Feats==

Revision as of 01:12, 16 May 2018

Stat Block

STR DEX CON INT WIS CHA
13 16 12 10 16 8
+1 +3 +1 +0 +3 -1
  • Level: 1
  • Race: Human
  • Class: Monk
    • Subclass:
  • Alignment:
  • Background: Guild Artisan
  • Proficiency bonus: +2
  • Total Hit Points: 9
  • Hit Dice: 1d8
  • Passive Perception: 0
  • Armor Class: 16
  • Personality: I always put my all into my work - I can never try to do less.
  • Ideal: However they came, talents like mine have to be pushed to their highest levels.
  • Bond: My father is my greatest care.
  • Flaw: I all too often assume that what comes easily to me should be easy for all.

Proficiencies and Skills

  • Acrobatics (Dex) +5
  • Animal Handling (Wis) +
  • Arcana (Int) +
  • Athletics (Str) +
  • Deception (Cha) +
  • History (Int) +
  • Insight (Wis) +5
  • Intimidation (Cha) +
  • Investigation (Int) +
  • Medicine (Wis) +
  • Nature (Int) +
  • Perception (Wis) +5
  • Performance (Cha) +
  • Persuasion (Cha) +1
  • Religion (Int) +
  • Sleight of Hand (Dex) +
  • Stealth (Dex) +5
  • Survival (Wis) +0


  • Saving Throws: Str +3, Dex +5
  • Languages: Common, Dwarvish, Simarish.
  • Tools: Smith, Calligraphy.
  • Training: ---
  • Weapons and Armor: Simple weapons, short swords.

Spells and Features and Feats

Weapons and Armor

Retainers, Familiars, and Mounts

Possessions, Mundane

Possessions, Treasure

Gold:

Possessions, Party Loot

Possessions, Magical


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