Kresh the Kind: Difference between revisions
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*Acrobatics (Dex) + | *Acrobatics (Dex) + | ||
*Animal Handling (Wis) + | *'''Animal Handling''' (Wis) +3 | ||
*Arcana (Int) + | *Arcana (Int) + | ||
*Athletics (Str) + | *'''Athletics''' (Str) +5 | ||
*Deception (Cha) + | *Deception (Cha) + | ||
*History (Int) + | *History (Int) + | ||
*Insight (Wis) + | *Insight (Wis) + | ||
*Intimidation (Cha) + | *'''Intimidation''' (Cha) +1 | ||
*Investigation (Int) + | *Investigation (Int) + | ||
*Medicine (Wis) + | *Medicine (Wis) + | ||
*Nature (Int) + | *Nature (Int) + | ||
*Perception (Wis) + | *'''Perception''' (Wis) +3 | ||
*Performance (Cha) + | *Performance (Cha) + | ||
*Persuasion (Cha) + | *Persuasion (Cha) + | ||
Line 58: | Line 58: | ||
*Sleight of Hand (Dex) + | *Sleight of Hand (Dex) + | ||
*Stealth (Dex) + | *Stealth (Dex) + | ||
*Survival (Wis) + | *'''Survival''' (Wis) +3 | ||
</div> | </div> | ||
Line 64: | Line 64: | ||
*Saving Throws: | *Saving Throws: Str +5, Con +5 | ||
*Languages: Common, | *Languages: Common, Orcish, Goblin. | ||
*Tools: | *Tools: Drums | ||
*Training: --- | *Training: --- | ||
*Weapons and Armor: | *Weapons and Armor: Light, medium, shields, all weapons. | ||
==Spells and Features and Feats== | ==Spells and Features and Feats== |
Revision as of 03:27, 18 May 2018
Stat Block
STR | DEX | CON | INT | WIS | CHA |
16 | 12 | 16 | 10 | 13 | 8 |
+3 | +1 | +3 | +0 | +1 | -1 |
- Level: 1
- Race: Half-orc
- Class: Barbarian
- Subclass:
- Alignment:
- Background: Outlander
- Proficiency bonus: +2
- Total Hit Points: 15
- Passive Perception: 0
- Armor Class: 14
- Personality: I feel far more comfortable around people than animals. My friends can rely on me no matter what.
- Ideal: Redemption. Through my actions, I seek to redeem myself from past crimes.
- Bond: I ran away from the Ura'Gar and never looked back, but I always fear that fate will bring me back to them in one way or another some day.
- Flaw: The krazkar painted onto my body will always mark me as a member of the Ura'Gar clan.
Proficiencies and Skills
- Acrobatics (Dex) +
- Animal Handling (Wis) +3
- Arcana (Int) +
- Athletics (Str) +5
- Deception (Cha) +
- History (Int) +
- Insight (Wis) +
- Intimidation (Cha) +1
- Investigation (Int) +
- Medicine (Wis) +
- Nature (Int) +
- Perception (Wis) +3
- Performance (Cha) +
- Persuasion (Cha) +
- Religion (Int) +
- Sleight of Hand (Dex) +
- Stealth (Dex) +
- Survival (Wis) +3
- Saving Throws: Str +5, Con +5
- Languages: Common, Orcish, Goblin.
- Tools: Drums
- Training: ---
- Weapons and Armor: Light, medium, shields, all weapons.
Spells and Features and Feats
Weapons and Armor
Retainers, Familiars, and Mounts
Possessions, Mundane
Possessions, Treasure
Gold: