Difference between revisions of "Nachtberg"

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(Nachtberg)
(Nachtberg)
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'CLASSES' BACKGROUND EDGE TAKEN AT START OF PLAY :  
 
'CLASSES' BACKGROUND EDGE TAKEN AT START OF PLAY :  
.GENTLEMAN
+
*GENTLEMAN- , horsemanship and Start at d4.  
 +
*Ex-soldier- athletics,shooting and fighting are class skills.
 +
*scoundrel -workmanship, steaqlth and bravado are class skills
  
 
== Map of Nachtberg ==  
 
== Map of Nachtberg ==  
  
 
[[File:EastMarch.jpg]]
 
[[File:EastMarch.jpg]]

Revision as of 08:16, 14 November 2018

Nachtberg

High in the Bavarian Alps the latest of the ancient Falkenstein line takes his place as the new masterof Castle X. Rumors abound that his land teams with monsters-werewolves, ghouls and the like. A group of adventurers wish to vist the town of Silver towers and find the cause of the legends. A priest, journalist, ex-soldier and jewel thief.

An invetgiation game. A benny refresh (keeping surplus bennies) make excellent investigative progress through initiative. Bennies for indoividual players if they make some progress. No bennies provided if the GM moves the action on with fiat or ex machina clues.

hOMERULES:
SKILLS


'CLASSES' BACKGROUND EDGE TAKEN AT START OF PLAY :

  • GENTLEMAN- , horsemanship and Start at d4.
  • Ex-soldier- athletics,shooting and fighting are class skills.
  • scoundrel -workmanship, steaqlth and bravado are class skills

Map of Nachtberg

EastMarch.jpg