Mr Town: Difference between revisions

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Created page with "= Nicholas Daly (Mr Town) = Concept: Avid buerocrat Player: Maledicta Virtue: Efficient Vice: Controlling Incarnation: Pseudopomp Agenda: none == Attributes == Mental: In..."
 
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Concept: Avid buerocrat
Concept: Avid buerocrat
Player: Maledicta
Player: Maledicta
Virtue: Efficient
Virtue: Efficient
Vice: Controlling
Vice: Controlling
Incarnation: Pseudopomp
 
Incarnation: Psychopomp
 
Agenda: none
Agenda: none


Line 11: Line 16:


Mental:  Intelligence 3, Wits 3, Resolve 2
Mental:  Intelligence 3, Wits 3, Resolve 2
Physical: Strength 2, Dexterity 2, Stamina 2
Physical: Strength 2, Dexterity 2, Stamina 2
Social:  Presence 2, Manipulation 2, Composure 3
Social:  Presence 2, Manipulation 2, Composure 3
== Skills ==
Mental:  Academics 3 (Law), Computer 2, Investigation 2, Occult 1, Politics 3 (Bureaucracy, Local Politics)
Physical: Larceny 1, Stealth 3 (Moving Quietly - Cover-threatening)
Social:  Empathy 1, Persuasion 2, Socialize 2, Subterfuge 2
== Merits ==
Good Time Management 1
Suborned Infrastructure 3
== Cover Merits ==
Contacts 2
Professional Training 2
Resources 2
Safe Place 1
Striking Looks 1
== Demonic Form Abilities ==
Inhuman Intelligence
Advanced Optics
Radio Suite
Clairvoyant Sight
Electric Jolt
Urban Fluidity
Dataform
== Embeds ==
Common Misconception
Diversion
Efficiency
Password Entropy
== Other Traits ==
Primum 1
Willpower 5 [x][ ][ ][ ][ ]
Aether 10 [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ]
Size 5
Speed 9
Defense 2
Armor 0
Initiative Mod 5

Revision as of 15:29, 19 May 2019

Nicholas Daly (Mr Town)

Concept: Avid buerocrat

Player: Maledicta

Virtue: Efficient

Vice: Controlling

Incarnation: Psychopomp

Agenda: none

Attributes

Mental: Intelligence 3, Wits 3, Resolve 2

Physical: Strength 2, Dexterity 2, Stamina 2

Social: Presence 2, Manipulation 2, Composure 3

Skills

Mental: Academics 3 (Law), Computer 2, Investigation 2, Occult 1, Politics 3 (Bureaucracy, Local Politics)

Physical: Larceny 1, Stealth 3 (Moving Quietly - Cover-threatening)

Social: Empathy 1, Persuasion 2, Socialize 2, Subterfuge 2

Merits

Good Time Management 1

Suborned Infrastructure 3

Cover Merits

Contacts 2

Professional Training 2

Resources 2

Safe Place 1

Striking Looks 1

Demonic Form Abilities

Inhuman Intelligence

Advanced Optics

Radio Suite

Clairvoyant Sight

Electric Jolt

Urban Fluidity

Dataform

Embeds

Common Misconception

Diversion

Efficiency

Password Entropy

Other Traits

Primum 1

Willpower 5 [x][ ][ ][ ][ ]

Aether 10 [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ]


Size 5

Speed 9

Defense 2

Armor 0

Initiative Mod 5