Dog King's Bounty:Cecily: Difference between revisions

From RPGnet
Jump to navigation Jump to search
Created page with " '''Attributes''' *Agility: d8 *Smarts: d8 *Spirit: d8 *Strength: d6 *Vigor: d6 '''Other Stats''' *Rank: Seasoned *XP: 20 *Wounds: 0/3 *Fatigue: 0/2 *Parry: 5 *Toughness:..."
 
No edit summary
Line 1: Line 1:
[[File:Cecily.png|frame|Cecily Mortimer, freelance antiquarian]]




Line 13: Line 14:
*Rank: Seasoned
*Rank: Seasoned
*XP: 20
*XP: 20
*Bennies: 3/3
*Wounds: 0/3
*Wounds: 0/3
*Fatigue: 0/2
*Fatigue: 0/2
Line 21: Line 23:


'''Attacks:'''
'''Attacks:'''
*
*Rapier: d6 Fighting, d6 + d4 damage
*Knife: d6 Fighting, d6 + d4 damage
*Knife, thrown: d6 Athletics, d6 + d4 damage




Line 28: Line 32:
*Heroic
*Heroic
*Loyal (racial)
*Loyal (racial)


'''Edges '''
'''Edges '''
*Elan
*Elan (+2 to the Trait roll when spending a benny to reroll)
*Explorer
*Explorer (+2 Academics [ancient history], +2 Notice and Survival while "in the field.")
 


'''Skills '''
'''Skills '''
Line 48: Line 54:


'''Gear'''
'''Gear'''
  Thick leather jacket ($80, 8 pounds)
  Thick leather cap ($20, 1 pound)
  Rapier ($150, 2 pounds)
  Knife ($25, 1 pound)
   Backpack ($50, 2 pounds)
   Backpack ($50, 2 pounds)
   Bedroll ($25, 4 pounds)
   Bedroll ($25, 4 pounds)
   Clothing, casual ($20, 2 pounds)
   Clothing, casual ($20, 2 pounds)
  Backpack  ($50, 2 pounds)
  Bedroll ($25, 4 pounds)
  Clothing, casual ($20, 2 pounds)
  Waterskin ($5, 1 pound)
  Flint and steel ($5, 1 pound)
  Trail rations (9 meals: $18, 9 pounds)
  Soap ($1, 0.2 pounds)
  Torches (2) ($10, 2 pounds)
  First Aid Kit ($10, 1 pound)
  Rope, hemp (20 yards worth. $10, 15 pounds)
  $71




Total weight  
Total weight 29.2 pounds
 
''Advances Spent''

Revision as of 01:55, 25 May 2019

Cecily Mortimer, freelance antiquarian


Attributes

  • Agility: d8
  • Smarts: d8
  • Spirit: d8
  • Strength: d6
  • Vigor: d6


Other Stats

  • Rank: Seasoned
  • XP: 20
  • Bennies: 3/3
  • Wounds: 0/3
  • Fatigue: 0/2
  • Parry: 5
  • Toughness: 5
  • Pace: 6”


Attacks:

  • Rapier: d6 Fighting, d6 + d4 damage
  • Knife: d6 Fighting, d6 + d4 damage
  • Knife, thrown: d6 Athletics, d6 + d4 damage


Hindrances

  • Curious
  • Heroic
  • Loyal (racial)


Edges

  • Elan (+2 to the Trait roll when spending a benny to reroll)
  • Explorer (+2 Academics [ancient history], +2 Notice and Survival while "in the field.")


Skills

 Academics: d8
 Athletics: d6
 C. Knowledge d8
 Fighting: d6
 Notice: d8
 Occult: d4
 Persuasion: d4
 Research: d6
 Stealth: d4
 Survival: d4
 Thievery d6


Gear

 Thick leather jacket ($80, 8 pounds)
 Thick leather cap ($20, 1 pound)
 Rapier ($150, 2 pounds) 
 Knife ($25, 1 pound)
 Backpack ($50, 2 pounds)
 Bedroll ($25, 4 pounds)
 Clothing, casual ($20, 2 pounds)
 Backpack  ($50, 2 pounds)
 Bedroll ($25, 4 pounds)
 Clothing, casual ($20, 2 pounds)
 Waterskin ($5, 1 pound)
 Flint and steel ($5, 1 pound)
 Trail rations (9 meals: $18, 9 pounds)
 Soap ($1, 0.2 pounds)
 Torches (2) ($10, 2 pounds)
 First Aid Kit ($10, 1 pound)
 Rope, hemp (20 yards worth. $10, 15 pounds)
 $71


Total weight 29.2 pounds